Player Matchup

Neith
Neith
JC999
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Bellona
Bellona
Softball Blaze
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 67L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
TTVAbstractGoose
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,427 Elo+
Party 3
Hercules
Hercules
TrueSteil
Hercules
Level 27
God Stats
2W - 2L
1,725 SR
Queue Stats
64W - 77L
1,198 Elo+
Party 1
Ganesha
Ganesha
riadim
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,292 Elo+
Solo
Team Averages
Level 11
1,545 SR
1,324 Elo+

VS

Team Averages
Level 22
1,447 SR
1,409 Elo+
Xbalanque
Xbalanque
AgarthasPacorro
Xbalanque
Level 39
God Stats
25W - 46L
1,198 SR
Queue Stats
115W - 129L
1,406 Elo+
Party 2
Bellona
Bellona
OSNII
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,350 Elo+
Solo
Mulan
Mulan
Szake1
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,357 Elo+
Solo
Sol
Sol
TheMarine234
Sol
Level 27
God Stats
9W - 2L
1,189 SR
Queue Stats
26W - 23L
1,370 Elo+
Solo
Ymir
Ymir
lfontanot
Ymir
Level 17
God Stats
11W - 6L
1,846 SR
Queue Stats
49W - 59L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JC999
Neith
8
0 / 4 / 0
5,049
421
1,775
4,203
1,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 5 / 0
4,632
386
1,184
7,734
3,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 8 / 0
4,816
401
2,392
6,770
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TrueSteil
Hercules
8
0 / 5 / 1
5,189
432
2,084
10,086
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
riadim
Ganesha
7
0 / 3 / 1
4,711
393
1,230
7,007
4,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AgarthasPacorro
Xbalanque
12
5 / 0 / 0
7,111
593
4,795
6,008
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
OSNII
Bellona
13
7 / 0 / 2
7,559
630
6,482
8,428
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Szake1
Mulan
11
4 / 1 / 4
6,808
567
4,397
5,286
2,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 0 / 4
8,475
706
9,227
5,894
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
5
0 / 1 / 0
4,543
379
59
2,061
951
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
25
25
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AgarthasPacorro
Xbalanque
5
0
0
5
L
Neith
JC999
Neith
0
4
0
0
W
Bellona
OSNII
Bellona
7
0
2
8
L
0
5
0
0
W
Mulan
Szake1
Mulan
4
1
4
6
L
1
8
0
0.13
W
9
0
4
11
L
Hercules
TrueSteil
Hercules
0
5
1
0.1
W
Ymir
0
1
0
0
L
Ganesha
riadim
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
24,960
35,800
Taken
27,677
15,166
Mitigated
13,420
3,544
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AgarthasPacorro
Xbalanque
4,795
2,195
0
1,254
6,008
1,867
1,012
993
4,933
0
40,418
L
Neith
JC999
Neith
1,775
999
0
276
4,203
1,380
317
1,478
2,725
0
20,754
W
Bellona
OSNII
Bellona
6,482
2,822
0
2,675
8,428
5,880
0
508
7,916
0
49,961
L
1,184
380
0
75
7,734
3,706
0
86
7,648
0
9,236
W
Mulan
Szake1
Mulan
4,397
491
0
1,509
5,286
2,524
475
234
5,052
0
25,665
L
2,392
1,088
0
42
6,770
2,062
0
2,596
4,174
15,026
0
W
9,227
2,292
0
3,650
5,894
2,198
4,411
1,397
4,463
45,210
4,665
L
Hercules
TrueSteil
Hercules
2,084
492
0
2,871
10,086
3,924
0
1,438
8,648
0
23,300
W
Ymir
59
0
0
60
2,061
951
0
544
1,477
2,119
0
L
Ganesha
riadim
Ganesha
1,230
110
0
280
7,007
4,094
23
3,198
3,809
4,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,397
Gold Earned
34,496
154
Minions Killed
328
0
Camps Cleared
0
1,018,737
Distance Traveled
957,136
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,111
593
80
7
0
235,339
2
L
Neith
5,049
421
49
4
0
190,591
0
W
Bellona
7,559
630
87
7
0
252,216
2
L
Bellona
4,632
386
18
2
0
201,756
1
W
Mulan
6,808
567
57
5
0
197,294
0
L
Kukulkan
4,816
401
37
3
0
169,922
0
W
Sol
8,475
706
98
8
0
223,626
0
L
Hercules
5,189
432
50
4
0
216,357
0
W
Ymir
4,543
379
6
1
0
48,661
0
L
Ganesha
4,711
393
0
0
0
240,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role