Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bossun3913
Neith
Level 8
God Stats
0W - 3L
1,076 SR
Queue Stats
4W - 5L
1,454 Elo+
Solo
Ymir
Ymir
ElyyHNoes
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Official_Viking6
Thanatos
Level 7
God Stats
0W - 1L
1,178 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Xbalanque
Xbalanque
bouliscool
Xbalanque
Level 8
God Stats
25W - 30L
1,654 SR
Queue Stats
106W - 151L
1,444 Elo+
Solo
Team Averages
Level 15
1,381 SR
1,447 Elo+

VS

Team Averages
Level 39
1,535 SR
1,413 Elo+
Sylvanus
Sylvanus
I_Am_AnTi_MaTT3R
Sylvanus
Level 127
God Stats
9W - 5L
1,625 SR
Queue Stats
300W - 252L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
MystkonoTTV
Nu Wa
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
51W - 66L
1,433 Elo+
Solo
Skadi
Skadi
OminousRedMoon
Skadi
Level 25
God Stats
18W - 16L
1,561 SR
Queue Stats
70W - 80L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Zelldeus
Gilgamesh
Level 11
God Stats
6W - 2L
1,488 SR
Queue Stats
22W - 10L
1,478 Elo+
Party 1
Awilix
Awilix
xDBxYeebrah
Awilix
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 50L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 4 / 0
4,776
478
2,455
8,274
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
7
0 / 3 / 1
4,640
464
1,177
4,736
1,043
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 3 / 0
5,200
520
1,681
5,384
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 0
3,951
395
180
3,466
856
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
bouliscool
Xbalanque
6
0 / 4 / 0
4,193
419
949
3,726
784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,582
558
1,368
4,753
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 1
5,325
533
2,232
2,402
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
5,923
592
1,456
1,997
502
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Zelldeus
Gilgamesh
10
3 / 1 / 3
5,444
544
4,252
5,896
2,721
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
11
5 / 0 / 5
6,606
661
4,814
4,547
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
0
0
L
Neith
0
3
1
0.17
L
Ymir
1
3
0
0.33
W
2
0
3
3.5
W
3
0
1
3.5
L
0
2
0
0
W
3
0
0
3
W
Gilgamesh
Zelldeus
Gilgamesh
3
1
3
4.5
L
Xbalanque
bouliscool
Xbalanque
0
4
0
0
W
Awilix
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,442
Damage
14,122
25,586
Taken
19,595
8,366
Mitigated
8,366
5,388
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,455
668
0
1,824
8,274
1,901
0
1,422
6,758
0
24,260
L
Neith
1,177
517
0
468
4,736
1,043
0
348
4,328
0
15,320
L
Ymir
1,681
634
0
1,011
5,384
3,782
0
389
4,895
9,336
0
W
1,368
577
0
2,076
4,753
2,184
44
0
4,753
22,085
11,694
W
2,232
274
0
250
2,402
1,504
999
254
2,148
14,698
0
L
180
69
0
1,712
3,466
856
0
305
3,101
0
8,803
W
1,456
716
0
563
1,997
502
2,152
155
1,842
0
30,725
W
Gilgamesh
Zelldeus
Gilgamesh
4,252
553
0
1,965
5,896
2,721
0
1,221
4,675
0
16,786
L
Xbalanque
bouliscool
Xbalanque
949
354
46
327
3,726
784
0
551
3,110
0
15,452
W
Awilix
4,814
1,963
0
2,530
4,547
1,455
0
206
4,341
0
35,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,760
Gold Earned
28,880
164
Minions Killed
280
0
Camps Cleared
0
833,700
Distance Traveled
947,775
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,776
478
53
5
0
211,011
1
L
Neith
4,640
464
37
4
0
148,103
0
L
Ymir
5,200
520
15
2
0
173,735
0
W
Sylvanus
5,582
558
62
6
0
174,940
0
W
Nu Wa
5,325
533
30
3
0
193,365
4
L
Thanatos
3,951
395
28
3
0
172,980
2
W
Skadi
5,923
592
73
7
0
165,507
2
W
Gilgamesh
5,444
544
37
4
0
187,087
0
L
Xbalanque
4,193
419
31
3
0
127,871
0
W
Awilix
6,606
661
78
8
0
226,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role