Player Matchup

Geb
Geb
Platinum IV
RB4L BUBBLEZ
Geb
Platinum IV
Level 158
God Stats
46W - 27L
1,666 SR
Queue Stats
515W - 410L
1,733 MMR
Party 1
Izanami
Izanami
Gold IV
RB4L PUNTN
Izanami
Gold IV
Level 149
God Stats
43W - 35L
1,573 SR
Queue Stats
168W - 167L
1,368 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
Tha faded 1
Morgan Le Fay
Platinum I
Level 157
God Stats
6W - 8L
1,504 SR
Queue Stats
257W - 224L
2,008 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,581 SR
1,703 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,497 SR
1,483 MMR
Chiron
Chiron
Bronze III
AlertCambodian
Chiron
Bronze III
Level 109
God Stats
5W - 4L
1,673 SR
Queue Stats
13W - 6L
1,618 MMR
Party 2
Scylla
Scylla
Gold IV
Eindle
Scylla
Gold IV
Level 123
God Stats
29W - 24L
1,318 SR
Queue Stats
919W - 1,030L
1,330 MMR
Solo
Cthulhu
Cthulhu
Bronze III
izanin
Cthulhu
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
15,749
656
18,870
29,287
41,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
RB4L PUNTN
Izanami
18
4 / 8 / 5
15,005
625
14,517
20,922
8,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Tha faded 1
Morgan Le Fay
20
8 / 1 / 5
16,095
671
19,933
14,594
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaAchillesGilgameshThothSol

VS

Bans
ArtioPersephoneOdinVulcanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
14,235
593
20,776
19,498
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Eindle
Scylla
18
2 / 4 / 6
13,723
572
14,837
16,822
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
izanin
Cthulhu
18
5 / 5 / 5
14,427
601
19,407
27,589
29,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
11
11
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Scylla
Eindle
Scylla
2
4
6
1.25
W
2
2
9
3.25
W
Izanami
RB4L PUNTN
Izanami
4
8
5
0.81
W
Morgan Le Fay
Tha faded 1
Morgan Le Fay
8
1
5
10.5
L
Cthulhu
izanin
Cthulhu
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,320
Damage
55,020
64,803
Taken
63,909
57,410
Mitigated
42,296
20,993
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,776
8,142
1,984
3,396
19,498
6,766
610
13,997
5,497
0
62,105
L
Scylla
Eindle
Scylla
14,837
454
0
1,859
16,822
5,753
407
12,600
4,222
65,693
0
W
18,870
1,056
0
9,321
29,287
41,108
152
11,132
16,370
48,420
0
W
Izanami
RB4L PUNTN
Izanami
14,517
12,203
1,119
6,183
20,922
8,959
2,177
12,186
7,752
0
64,539
W
Morgan Le Fay
Tha faded 1
Morgan Le Fay
19,933
564
0
4,370
14,594
7,343
868
8,157
5,838
78,464
0
L
Cthulhu
izanin
Cthulhu
19,407
995
448
3,374
27,589
29,777
273
12,748
14,841
51,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
42,385
272
Minions Killed
290
8
Camps Cleared
14
1,383,824
Distance Traveled
1,326,000
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,235
593
104
4
4
433,130
1
L
Scylla
13,723
572
120
5
5
444,279
2
W
Geb
15,749
656
52
2
0
505,587
3
W
Izanami
15,005
625
108
5
6
405,812
2
W
Morgan Le Fay
16,095
671
112
5
2
472,425
14
L
Cthulhu
14,427
601
66
3
5
448,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role