Player Matchup

Cernunnos
Cernunnos
GamingDragoon
Cernunnos
Level 28
God Stats
7W - 6L
1,428 SR
Queue Stats
204W - 233L
1,462 Elo+
Party 2
Khepri
Khepri
Jumpinjuiceman
Khepri
Level 29
God Stats
19W - 13L
1,584 SR
Queue Stats
106W - 141L
1,470 Elo+
Party 2
Izanami
Izanami
SiwrenSquall
Izanami
Level 67
God Stats
48W - 30L
1,642 SR
Queue Stats
510W - 511L
1,500 Elo+
Party 2
Zeus
Zeus
TwinksAreEvil
Zeus
Level 31
God Stats
9W - 8L
1,553 SR
Queue Stats
212W - 165L
1,582 Elo+
Solo
Bastet
Bastet
WhateverYouWant
Bastet
Level 40
God Stats
58W - 27L
1,670 SR
Queue Stats
263W - 265L
1,485 Elo+
Party 2
Team Averages
Level 39
1,575 SR
1,500 Elo+

VS

Team Averages
Level 90
1,655 SR
1,610 Elo+
Izanami
Izanami
Okuuuu
Izanami
Level 133
God Stats
16W - 4L
1,863 SR
Queue Stats
362W - 214L
1,770 Elo+
Party 1
Baron Samedi
Baron Samedi
Rakinok
Baron Samedi
Level 104
God Stats
1W - 2L
1,140 SR
Queue Stats
92W - 130L
1,396 Elo+
Party 3
Da Ji
Da Ji
SuddenlyJosh
Da Ji
Level 44
God Stats
3W - 0L
2,084 SR
Queue Stats
165W - 59L
1,791 Elo+
Party 1
Cu Chulainn
Cu Chulainn
evilslylex
Cu Chulainn
Level 144
God Stats
6W - 2L
1,719 SR
Queue Stats
264W - 130L
1,753 Elo+
Party 1
Bacchus
Bacchus
popewood18
Bacchus
Level 27
God Stats
9W - 6L
1,468 SR
Queue Stats
85W - 126L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GamingDragoon
Cernunnos
17
0 / 5 / 6
10,620
885
8,548
16,431
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 11 / 4
11,003
917
4,226
29,560
29,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SiwrenSquall
Izanami
17
4 / 6 / 6
11,942
995
24,723
19,915
6,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 11 / 6
12,183
1,015
27,668
19,478
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 10 / 6
11,267
939
11,767
17,258
5,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Okuuuu
Izanami
20
17 / 2 / 16
15,972
1,331
42,315
18,020
6,983
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Rakinok
Baron Samedi
20
6 / 5 / 24
12,617
1,051
14,190
14,971
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
10 / 6 / 18
12,773
1,064
15,661
16,325
9,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
evilslylex
Cu Chulainn
20
9 / 0 / 23
13,764
1,147
22,691
19,218
19,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
popewood18
Bacchus
20
1 / 2 / 27
12,496
1,041
4,451
14,167
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
151
15
Kills
43
43
Deaths
15
28
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GamingDragoon
Cernunnos
0
5
6
0.6
L
1
11
4
0.27
W
Izanami
Okuuuu
Izanami
17
2
16
12.5
W
Baron Samedi
Rakinok
Baron Samedi
6
5
24
3.6
L
Izanami
SiwrenSquall
Izanami
4
6
6
1.17
W
10
6
18
3.17
L
5
11
6
0.73
L
5
10
6
0.8
W
Cu Chulainn
evilslylex
Cu Chulainn
9
0
23
20.5
W
Bacchus
popewood18
Bacchus
1
2
27
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,932
Damage
99,308
102,642
Taken
82,701
53,270
Mitigated
60,403
3,347
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GamingDragoon
Cernunnos
8,548
2,463
0
1,036
16,431
6,108
0
5,284
11,147
0
36,166
L
4,226
472
0
1,284
29,560
29,678
0
5,941
23,619
8,814
0
W
Izanami
Okuuuu
Izanami
42,315
33,669
0
7,727
18,020
6,983
0
7,619
10,401
0
89,847
W
Baron Samedi
Rakinok
Baron Samedi
14,190
764
5,116
2,908
14,971
6,613
0
6,576
8,395
28,680
0
L
Izanami
SiwrenSquall
Izanami
24,723
16,753
0
825
19,915
6,043
0
3,589
16,326
0
61,166
W
15,661
3,503
0
456
16,325
9,296
0
5,064
11,261
0
24,776
L
27,668
944
0
0
19,478
5,933
0
2,540
16,938
54,574
0
L
11,767
2,988
0
202
17,258
5,508
0
4,675
12,583
0
14,949
W
Cu Chulainn
evilslylex
Cu Chulainn
22,691
4,874
0
0
19,218
19,761
0
5,491
13,727
9,533
37,354
W
Bacchus
popewood18
Bacchus
4,451
90
678
1,315
14,167
17,750
0
7,144
7,023
8,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
67,622
225
Minions Killed
235
7
Camps Cleared
11
1,067,995
Distance Traveled
1,159,542
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,620
885
57
5
3
222,022
1
L
Khepri
11,003
917
8
1
0
187,386
0
W
Izanami
15,972
1,331
118
10
5
219,295
1
W
Baron Samedi
12,617
1,051
31
3
0
219,657
0
L
Izanami
11,942
995
93
8
3
216,174
1
W
Da Ji
12,773
1,064
24
2
3
211,628
1
L
Zeus
12,183
1,015
65
5
1
195,680
1
L
Bastet
11,267
939
2
0
0
246,733
0
W
Cu Chulainn
13,764
1,147
55
5
2
261,461
1
W
Bacchus
12,496
1,041
7
1
1
247,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role