Player Matchup

Ah Puch
Ah Puch
Aqu4r1an
Ah Puch
Level 14
God Stats
2W - 3L
1,877 SR
Queue Stats
45W - 45L
1,516 Elo+
Solo
Medusa
Medusa
LoboGris4
Medusa
Level 17
God Stats
1W - 0L
1,238 SR
Queue Stats
30W - 29L
1,507 Elo+
Solo
Loki
Loki
TaylorSlow
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 2
Achilles
Achilles
ToePicsPls
Achilles
Level 20
God Stats
10W - 7L
1,350 SR
Queue Stats
116W - 112L
1,516 Elo+
Solo
Yemoja
Yemoja
horacitowithanh
Yemoja
Level 29
God Stats
6W - 2L
1,683 SR
Queue Stats
66W - 78L
1,420 Elo+
Party 2
Team Averages
Level 17
1,529 SR
1,521 Elo+

VS

Team Averages
Level 18
1,507 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Goombini
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Hawkbloo
Cerberus
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 8L
1,516 Elo+
Party 1
Anhur
Anhur
RGames1738
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wellhunter
Morgan Le Fay
Level 15
God Stats
1W - 6L
1,534 SR
Queue Stats
27W - 22L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aqu4r1an
Ah Puch
9
0 / 0 / 1
5,437
604
1,715
3,162
969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LoboGris4
Medusa
9
5 / 0 / 1
5,700
633
3,567
3,571
769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 1
6,301
700
3,975
7,042
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ToePicsPls
Achilles
11
5 / 1 / 1
6,701
745
3,367
4,873
2,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 5
5,575
619
1,284
3,009
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 3 / 0
4,511
501
980
4,585
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Goombini
Bellona
6
0 / 5 / 1
4,078
453
2,022
5,318
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Hawkbloo
Cerberus
6
0 / 2 / 0
3,988
443
1,587
4,154
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
6
0 / 4 / 1
4,305
478
1,618
4,787
1,092
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
wellhunter
Morgan Le Fay
8
0 / 2 / 0
4,631
515
1,887
4,302
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
16
Kills
1
2
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Ah Puch
Aqu4r1an
Ah Puch
0
0
1
0.5
L
Bellona
Goombini
Bellona
0
5
1
0.1
L
Cerberus
Hawkbloo
Cerberus
0
2
0
0
W
Medusa
LoboGris4
Medusa
5
0
1
5.5
L
Anhur
0
4
1
0.13
W
6
1
1
6.5
W
Achilles
ToePicsPls
Achilles
5
1
1
5.5
W
0
0
5
2.5
L
Morgan Le Fay
wellhunter
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,908
Damage
8,094
21,657
Taken
23,146
7,351
Mitigated
8,859
10,464
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
980
301
0
2,115
4,585
1,120
592
106
4,479
0
13,348
W
Ah Puch
Aqu4r1an
Ah Puch
1,715
91
0
1,916
3,162
969
190
1,641
1,521
26,047
0
L
Bellona
Goombini
Bellona
2,022
829
0
148
5,318
3,897
382
561
4,757
525
8,081
L
Cerberus
Hawkbloo
Cerberus
1,587
69
0
592
4,154
1,518
0
682
3,472
7,512
0
W
Medusa
LoboGris4
Medusa
3,567
1,804
0
1,021
3,571
769
447
536
3,035
0
28,086
L
Anhur
1,618
929
0
300
4,787
1,092
0
602
4,185
0
11,026
W
3,975
1,579
0
4,449
7,042
2,087
34
501
6,541
0
35,908
W
Achilles
ToePicsPls
Achilles
3,367
1,837
0
2,016
4,873
2,310
0
0
4,873
0
29,449
W
1,284
334
359
703
3,009
1,216
466
1,199
1,810
16,318
0
L
Morgan Le Fay
wellhunter
Morgan Le Fay
1,887
0
0
906
4,302
1,232
0
1,048
3,254
22,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
21,513
277
Minions Killed
144
0
Camps Cleared
0
817,822
Distance Traveled
751,645
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,511
501
39
4
0
140,739
1
W
Ah Puch
5,437
604
49
5
0
158,918
2
L
Bellona
4,078
453
13
1
0
124,635
1
L
Cerberus
3,988
443
14
2
0
160,832
3
W
Medusa
5,700
633
52
6
0
165,580
3
L
Anhur
4,305
478
28
3
0
152,282
0
W
Loki
6,301
700
78
9
0
175,198
2
W
Achilles
6,701
745
70
8
0
169,674
3
W
Yemoja
5,575
619
28
3
0
148,452
3
L
Morgan Le Fay
4,631
515
50
6
0
173,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role