Player Matchup

Kali
Kali
Platinum I
BronzieDestroyer
Kali
Platinum I
Level 39
God Stats
4W - 2L
2,024 SR
Queue Stats
81W - 57L
2,052 MMR
Solo
Artemis
Artemis
Platinum II
Liivi
Artemis
Platinum II
Level 126
God Stats
4W - 1L
1,793 SR
Queue Stats
152W - 143L
1,807 MMR
Party 1
Terra
Terra
Gold III
MalwareCookies_
Terra
Gold III
Level 91
God Stats
4W - 3L
1,641 SR
Queue Stats
50W - 50L
1,583 MMR
Party 1
Cerberus
Cerberus
Platinum I
PickledTea
Cerberus
Platinum I
Level 89
God Stats
2W - 1L
1,761 SR
Queue Stats
73W - 86L
1,589 MMR
Solo
Eset
Eset
Gold I
thechillpenguin
Eset
Gold I
Level 109
God Stats
3W - 0L
1,769 SR
Queue Stats
163W - 151L
1,795 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 91
1,798 SR
1,765 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,588 SR
1,765 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
AldoT186
Achilles
Diamond V
Level 155
God Stats
18W - 24L
1,499 SR
Queue Stats
294W - 279L
1,954 MMR
Solo
Hel
Hel
Diamond II
DarkDanderlion
Hel
Diamond II
Level 155
God Stats
28W - 26L
1,647 SR
Queue Stats
273W - 296L
2,141 MMR
Solo
Cupid
Cupid
Gold II
LaGolf4
Cupid
Gold II
Level 118
God Stats
20W - 12L
1,780 SR
Queue Stats
109W - 99L
1,586 MMR
Solo
Sobek
Sobek
Gold III
MondraSalvaje
Sobek
Gold III
Level 121
God Stats
5W - 6L
1,515 SR
Queue Stats
137W - 137L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 1
16,480
659
13,424
23,492
15,265
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Liivi
Artemis
20
5 / 7 / 0
14,247
570
18,634
22,196
11,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 3 / 4
12,767
511
4,917
19,360
26,064
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
PickledTea
Cerberus
14
0 / 14 / 2
10,402
416
1,726
20,754
12,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 8 / 1
12,987
519
14,250
18,149
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatGebArtioSolOdin

VS

Bans
OlorunMulanAthenaGilgameshAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
11 / 2 / 8
14,760
590
17,658
28,643
35,621
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
AldoT186
Achilles
3
0 / 0 / 0
5,433
217
0
498
144
20
18 / 4 / 12
15,955
638
27,477
28,094
10,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
LaGolf4
Cupid
20
8 / 5 / 8
12,812
512
18,454
17,489
6,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
6,996
280
0
183
74
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
11
Kills
37
37
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
11
2
8
7.5
L
Achilles
AldoT186
Achilles
0
0
0
0
W
5
5
1
1.1
L
18
4
12
6
L
Cupid
LaGolf4
Cupid
8
5
8
2.4
W
Artemis
Liivi
Artemis
5
7
0
0.71
W
0
3
4
0.67
L
0
0
0
0
W
Cerberus
PickledTea
Cerberus
0
14
2
0.07
W
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,951
Damage
63,589
103,951
Taken
74,907
72,603
Mitigated
52,726
35,279
Healing
34,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
17,658
1,558
0
9,238
28,643
35,621
1,319
4,208
24,241
19,562
74,242
L
Achilles
AldoT186
Achilles
0
0
0
0
498
144
0
0
498
0
0
W
13,424
8,746
0
10,726
23,492
15,265
6,309
7,478
16,014
0
131,025
L
27,477
981
8,679
13,211
28,094
10,513
1,951
12,497
15,212
121,403
0
L
Cupid
LaGolf4
Cupid
18,454
13,089
0
3,434
17,489
6,374
2,610
3,529
13,880
0
93,369
W
Artemis
Liivi
Artemis
18,634
10,200
0
6,645
22,196
11,271
3,306
5,660
16,536
0
106,855
W
4,917
437
2,270
6,760
19,360
26,064
510
6,477
12,883
50,229
0
L
0
0
0
12
183
74
0
0
183
418
0
W
Cerberus
PickledTea
Cerberus
1,726
299
0
2,063
20,754
12,015
25
6,041
14,713
36,094
0
W
14,250
999
954
5,861
18,149
7,988
510
7,384
10,765
110,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,883
Gold Earned
55,956
699
Minions Killed
480
0
Camps Cleared
0
2,127,135
Distance Traveled
1,434,357
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,760
590
157
6
0
515,959
1
L
Achilles
5,433
217
0
0
0
0
0
W
Kali
16,480
659
208
8
0
497,711
3
L
Hel
15,955
638
183
7
0
493,032
2
L
Cupid
12,812
512
138
6
0
403,216
6
W
Artemis
14,247
570
156
6
0
379,378
1
W
Terra
12,767
511
95
4
0
486,621
0
L
Sobek
6,996
280
2
0
0
22,150
0
W
Cerberus
10,402
416
72
3
0
357,774
2
W
Eset
12,987
519
168
7
0
405,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role