Player Matchup

Erlang Shen
Erlang Shen
Diamond V
AnJuubiZ
Erlang Shen
Diamond V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
2,220 MMR
Solo
Mercury
Mercury
Diamond II
Dps_Lucio_XD
Mercury
Diamond II
Level 87
God Stats
30W - 20L
1,643 SR
Queue Stats
212W - 197L
2,379 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
Kenn-Ich-Nix
Heimdallr
Platinum IV
Level 149
God Stats
4W - 10L
1,143 SR
Queue Stats
909W - 910L
1,951 MMR
Solo
Thoth
Thoth
Platinum I
PhantomH14
Thoth
Platinum I
Level 158
God Stats
3W - 3L
1,761 SR
Queue Stats
289W - 274L
1,809 MMR
Solo
Achilles
Achilles
Diamond I
Vosyli
Achilles
Diamond I
Level 124
God Stats
5W - 12L
1,430 SR
Queue Stats
264W - 255L
2,418 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,496 SR
2,155 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,701 SR
1,945 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum II
Jb__Lock
Horus
Platinum II
Level 146
God Stats
14W - 4L
1,826 SR
Queue Stats
576W - 581L
1,762 MMR
Solo
Sobek
Sobek
Platinum III
Newbeginings777
Sobek
Platinum III
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 23L
1,778 MMR
Party 2
Olorun
Olorun
Masters
Vibma
Olorun
Masters
Level 157
God Stats
28W - 5L
1,962 SR
Queue Stats
65W - 37L
2,888 MMR
Solo
Cernunnos
Cernunnos
Gold III
originalorgin2
Cernunnos
Gold III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,799 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnJuubiZ
Erlang Shen
18
3 / 7 / 1
11,275
537
11,097
21,208
14,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Dps_Lucio_XD
Mercury
15
1 / 6 / 4
10,029
478
6,358
18,732
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Kenn-Ich-Nix
Heimdallr
17
1 / 6 / 2
11,362
541
6,838
18,481
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
15
2 / 10 / 2
10,550
502
9,393
14,647
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Vosyli
Achilles
18
3 / 5 / 2
11,669
556
11,996
26,482
28,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioGebGilgameshOdinTiamat

VS

Bans
KaliKhepriRaijinSylvanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
16 / 4 / 2
13,752
655
25,410
19,528
12,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Jb__Lock
Horus
15
0 / 2 / 13
10,980
523
3,807
17,962
22,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 2 / 5
12,024
573
9,022
18,672
29,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Vibma
Olorun
18
10 / 2 / 5
12,999
619
21,474
17,383
13,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
originalorgin2
Cernunnos
20
5 / 1 / 7
13,068
622
16,249
18,563
8,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
34
34
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
16
4
2
4.25
L
Erlang Shen
AnJuubiZ
Erlang Shen
3
7
1
0.5
L
Mercury
Dps_Lucio_XD
Mercury
1
6
4
0.5
W
Horus
Jb__Lock
Horus
0
2
13
3.25
L
Heimdallr
Kenn-Ich-Nix
Heimdallr
1
6
2
0.33
W
3
2
5
2.75
L
Thoth
2
10
2
0.3
W
Olorun
Vibma
Olorun
10
2
5
6.25
L
Achilles
Vosyli
Achilles
3
5
2
0.8
W
Cernunnos
originalorgin2
Cernunnos
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,682
Damage
75,962
99,550
Taken
92,108
61,386
Mitigated
85,961
23,742
Healing
46,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
25,410
15,776
0
8,592
19,528
12,131
250
3,230
16,092
0
89,084
L
Erlang Shen
AnJuubiZ
Erlang Shen
11,097
5,566
0
5,213
21,208
14,622
0
7,570
13,326
0
79,341
L
Mercury
Dps_Lucio_XD
Mercury
6,358
2,526
0
4,222
18,732
6,905
0
2,991
15,097
0
63,026
W
Horus
Jb__Lock
Horus
3,807
1,005
6,669
5,143
17,962
22,299
175
3,169
14,655
0
14,937
L
Heimdallr
Kenn-Ich-Nix
Heimdallr
6,838
2,669
0
5,843
18,481
6,736
4,338
6,735
11,046
0
71,030
W
9,022
377
0
8,343
18,672
29,248
455
1,388
17,154
58,538
0
L
Thoth
9,393
196
41
1,629
14,647
4,297
96
2,089
12,028
54,646
0
W
Olorun
Vibma
Olorun
21,474
10,277
1,408
8,615
17,383
13,990
8,114
513
16,850
91,671
9,807
L
Achilles
Vosyli
Achilles
11,996
2,067
0
6,794
26,482
28,826
0
8,879
15,779
4,410
55,121
W
Cernunnos
originalorgin2
Cernunnos
16,249
8,486
0
7,460
18,563
8,293
5,331
3,553
14,778
0
129,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
62,823
591
Minions Killed
584
0
Camps Cleared
0
1,974,517
Distance Traveled
2,132,689
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,752
655
144
7
0
518,291
1
L
Erlang Shen
11,275
537
114
5
0
418,588
5
L
Mercury
10,029
478
99
5
0
476,680
4
W
Horus
10,980
523
13
1
0
416,140
6
L
Heimdallr
11,362
541
139
7
0
311,123
5
W
Sobek
12,024
573
107
5
0
410,102
0
L
Thoth
10,550
502
118
6
0
358,316
3
W
Olorun
12,999
619
136
6
0
399,301
5
L
Achilles
11,669
556
121
6
0
409,810
8
W
Cernunnos
13,068
622
184
9
0
388,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role