Player Matchup

Ao Kuang
Ao Kuang
Primus Century
Ao Kuang
Level 149
God Stats
6W - 8L
1,206 SR
Queue Stats
503W - 439L
1,617 Elo+
Solo
Geb
Geb
babygothix
Geb
Level 63
God Stats
10W - 13L
1,304 SR
Queue Stats
848W - 880L
1,433 Elo+
Solo
Xbalanque
Xbalanque
tispiezzu
Xbalanque
Level 106
God Stats
9W - 12L
1,459 SR
Queue Stats
276W - 397L
1,323 Elo+
Solo
Team Averages
Level 106
1,323 SR
1,457 Elo+

VS

Team Averages
Level 71
1,397 SR
1,503 Elo+
Thor
Thor
Fraggle8216
Thor
Level 26
God Stats
1W - 2L
1,322 SR
Queue Stats
38W - 22L
1,673 Elo+
Party 1
Zeus
Zeus
Hirezluvkidz
Zeus
Level 68
God Stats
0W - 2L
1,250 SR
Queue Stats
215W - 145L
1,541 Elo+
Party 1
Da Ji
Da Ji
iamayah
Da Ji
Level 119
God Stats
2W - 4L
1,617 SR
Queue Stats
4W - 8L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
7 / 2 / 4
10,097
721
9,618
12,458
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 9
9,559
683
4,503
16,315
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
tispiezzu
Xbalanque
13
4 / 5 / 5
9,227
659
9,241
10,983
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
9,949
711
10,127
12,323
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 6
8,762
626
14,542
7,657
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
iamayah
Da Ji
12
2 / 3 / 4
8,432
602
6,579
9,850
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
9
9
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
L
1
7
6
0.57
W
Ao Kuang
7
2
4
4.5
W
1
2
9
2.75
L
Da Ji
iamayah
Da Ji
2
3
4
1.33
W
Xbalanque
tispiezzu
Xbalanque
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,362
Damage
31,248
39,756
Taken
29,830
28,922
Mitigated
13,023
11,252
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,127
2,459
0
1,783
12,323
7,083
0
5,834
6,091
0
26,024
L
14,542
880
0
210
7,657
2,309
0
4,439
2,911
37,250
0
W
Ao Kuang
9,618
2,468
0
4,805
12,458
6,456
131
4,702
7,201
34,759
0
W
4,503
532
562
5,275
16,315
17,546
0
6,190
9,107
12,229
0
L
Da Ji
iamayah
Da Ji
6,579
1,508
95
1,239
9,850
3,631
0
3,379
6,293
0
14,359
W
Xbalanque
tispiezzu
Xbalanque
9,241
3,517
0
610
10,983
4,920
387
3,359
7,042
0
32,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
27,143
138
Minions Killed
130
6
Camps Cleared
7
740,482
Distance Traveled
673,852
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,949
711
43
3
2
244,514
4
L
Zeus
8,762
626
69
5
5
203,697
4
W
Ao Kuang
10,097
721
75
5
4
245,368
1
W
Geb
9,559
683
15
1
1
251,342
2
L
Da Ji
8,432
602
18
1
0
225,641
0
W
Xbalanque
9,227
659
48
3
1
243,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role