Player Matchup

Neith
Neith
EM R TO
Neith
Level 26
God Stats
97W - 85L
1,455 SR
Queue Stats
133W - 125L
1,371 Elo+
Party 2
Fenrir
Fenrir
KiwiFox2368
Fenrir
Level 49
God Stats
7W - 5L
1,576 SR
Queue Stats
34W - 33L
1,430 Elo+
Party 3
Arachne
Arachne
Razr StaTiCz
Arachne
Level 4
God Stats
9W - 2L
1,500 SR
Queue Stats
11W - 6L
1,071 Elo+
Party 3
Izanami
Izanami
UnlinkedBreak33
Izanami
Level 28
God Stats
40W - 24L
1,476 SR
Queue Stats
135W - 123L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
VividLeath
Kukulkan
Level 13
God Stats
3W - 7L
1,289 SR
Queue Stats
13W - 20L
1,065 Elo+
Party 3
Team Averages
Level 24
1,459 SR
1,262 Elo+

VS

Team Averages
Level 19
1,436 SR
1,329 Elo+
Zeus
Zeus
ARK_ANGEL-93
Zeus
Level 15
God Stats
20W - 32L
1,385 SR
Queue Stats
40W - 63L
1,288 Elo+
Solo
Neith
Neith
BinguPringu
Neith
Level 14
God Stats
1W - 3L
1,380 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 1
Fenrir
Fenrir
JOKERKID1234
Fenrir
Level 25
God Stats
3W - 10L
1,269 SR
Queue Stats
77W - 108L
1,244 Elo+
Solo
Sobek
Sobek
Mr_hsoJ
Sobek
Level 27
God Stats
4W - 4L
1,530 SR
Queue Stats
118W - 117L
1,400 Elo+
Party 1
Ares
Ares
termlessrug9
Ares
Level 13
God Stats
9W - 4L
1,614 SR
Queue Stats
25W - 30L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EM R TO
Neith
20
4 / 6 / 15
13,616
1,047
16,378
15,219
7,453
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
20
12 / 4 / 10
14,576
1,121
22,460
17,143
11,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Razr StaTiCz
Arachne
20
5 / 5 / 12
13,072
1,006
13,452
15,549
8,369
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 6 / 13
14,090
1,084
21,451
17,412
8,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
VividLeath
Kukulkan
20
4 / 2 / 15
13,379
1,029
22,284
9,036
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 4
10,614
816
5,225
7,970
4,369
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
11 / 4 / 9
15,668
1,205
28,423
17,166
8,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
2 / 9 / 6
11,830
910
2,779
22,192
15,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Mr_hsoJ
Sobek
20
2 / 7 / 11
13,548
1,042
15,016
28,423
44,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 6 / 12
14,409
1,108
16,423
27,383
40,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
64
32
Kills
22
23
Deaths
32
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
11
4
9
3.88
W
Neith
EM R TO
Neith
4
6
15
1.92
L
Fenrir
2
9
6
0.56
W
Fenrir
12
4
10
4.25
L
Sobek
Mr_hsoJ
Sobek
2
7
11
1.07
W
Arachne
Razr StaTiCz
Arachne
5
5
12
2.2
W
7
6
13
2.25
W
Kukulkan
VividLeath
Kukulkan
4
2
15
5.75
L
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,025
Damage
67,866
74,359
Taken
103,134
40,410
Mitigated
112,516
8,662
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,225
1,622
0
180
7,970
4,369
0
1,415
6,555
12,199
0
L
28,423
12,899
0
2,642
17,166
8,351
0
1,429
15,737
0
75,655
W
Neith
EM R TO
Neith
16,378
11,751
0
1,124
15,219
7,453
0
6,100
9,119
0
37,924
L
Fenrir
2,779
928
0
947
22,192
15,063
0
5,435
16,757
0
13,378
W
Fenrir
22,460
5,625
0
946
17,143
11,550
0
6,848
10,295
0
33,635
L
Sobek
Mr_hsoJ
Sobek
15,016
974
0
3,190
28,423
44,667
0
5,839
22,584
32,955
0
W
Arachne
Razr StaTiCz
Arachne
13,452
9,697
0
3,287
15,549
8,369
0
8,575
6,974
0
18,192
W
21,451
16,904
0
2,227
17,412
8,607
0
9,543
7,869
0
58,533
W
Kukulkan
VividLeath
Kukulkan
22,284
2,629
0
1,078
9,036
4,431
0
5,598
3,438
63,561
0
L
16,423
396
0
0
27,383
40,066
0
8,166
19,217
38,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,733
Gold Earned
66,069
264
Minions Killed
235
12
Camps Cleared
3
1,122,664
Distance Traveled
1,017,406
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,614
816
16
1
1
93,695
0
L
Neith
15,668
1,205
121
9
0
226,993
0
W
Neith
13,616
1,047
44
3
8
205,727
0
L
Fenrir
11,830
910
31
2
1
167,192
2
W
Fenrir
14,576
1,121
27
2
0
250,513
1
L
Sobek
13,548
1,042
38
3
0
259,483
0
W
Arachne
13,072
1,006
7
1
0
249,477
1
W
Izanami
14,090
1,084
95
7
3
184,145
0
W
Kukulkan
13,379
1,029
91
7
1
232,802
0
L
Ares
14,409
1,108
29
2
1
270,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role