Player Matchup

Sun Wukong
Sun Wukong
AAAmon
Sun Wukong
Level 28
God Stats
8W - 9L
1,734 SR
Queue Stats
104W - 80L
1,594 Elo+
Party 1
Hachiman
Hachiman
Rysstyl
Hachiman
Level 17
God Stats
34W - 20L
1,788 SR
Queue Stats
171W - 140L
1,603 Elo+
Solo
Scylla
Scylla
SlappyNetero
Scylla
Level 14
God Stats
32W - 14L
1,675 SR
Queue Stats
97W - 92L
1,578 Elo+
Solo
Terra
Terra
WheresUrHonor
Terra
Level 21
God Stats
5W - 5L
1,818 SR
Queue Stats
22W - 18L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
oneguzzi
Kukulkan
Level 29
God Stats
19W - 8L
1,576 SR
Queue Stats
28W - 16L
1,593 Elo+
Solo
Team Averages
Level 22
1,718 SR
1,603 Elo+

VS

Team Averages
Level 14
1,525 SR
1,615 Elo+
Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Boffem
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 7L
1,777 Elo+
Party 2
Kukulkan
Kukulkan
NotASmurf696969
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,756 Elo+
Party 2
Scylla
Scylla
naaadC
Scylla
Level 18
God Stats
0W - 3L
1,568 SR
Queue Stats
23W - 29L
1,494 Elo+
Solo
Ra
Ra
ultrareaper77
Ra
Level 23
God Stats
10W - 10L
1,555 SR
Queue Stats
62W - 62L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AAAmon
Sun Wukong
17
5 / 1 / 16
10,499
1,050
10,181
11,914
11,459
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Rysstyl
Hachiman
17
8 / 2 / 11
10,580
1,058
12,565
8,683
3,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
7 / 2 / 12
10,248
1,025
13,232
6,715
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 20
9,665
967
5,998
11,430
14,579
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
oneguzzi
Kukulkan
17
7 / 0 / 10
10,839
1,084
14,371
4,408
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

288

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 2 / 0
7,732
773
1,057
2,091
692
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Boffem
Neith
15
2 / 4 / 3
9,620
962
11,522
10,548
4,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
15
3 / 2 / 0
9,864
986
9,732
11,379
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
naaadC
Scylla
15
0 / 7 / 3
8,880
888
6,258
15,489
5,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 14 / 2
9,307
931
8,573
21,111
9,393
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
14
29
Kills
6
6
Deaths
29
69
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
Sun Wukong
AAAmon
Sun Wukong
5
1
16
13
L
Neith
Boffem
Neith
2
4
3
0.88
L
Kukulkan
3
2
0
1.5
W
Hachiman
Rysstyl
Hachiman
8
2
11
6.75
W
Scylla
7
2
12
6.5
W
2
1
20
12
L
Scylla
naaadC
Scylla
0
7
3
0.21
W
Kukulkan
oneguzzi
Kukulkan
7
0
10
12
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,347
Damage
37,142
43,150
Taken
60,618
33,641
Mitigated
24,700
5,139
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,057
635
46
166
2,091
692
0
624
1,467
3,850
0
W
Sun Wukong
AAAmon
Sun Wukong
10,181
1,212
0
841
11,914
11,459
0
5,480
6,011
0
27,929
L
Neith
Boffem
Neith
11,522
4,466
0
638
10,548
4,302
0
5,390
5,158
0
24,942
L
Kukulkan
9,732
353
0
100
11,379
4,481
0
6,447
4,932
26,156
0
W
Hachiman
Rysstyl
Hachiman
12,565
7,434
0
502
8,683
3,427
0
5,605
2,813
0
29,095
W
Scylla
13,232
1,094
0
0
6,715
2,299
0
4,479
2,158
24,273
0
W
5,998
953
1,794
1,084
11,430
14,579
0
6,886
4,009
9,699
0
L
Scylla
naaadC
Scylla
6,258
463
341
438
15,489
5,832
0
8,311
7,178
27,075
0
W
Kukulkan
oneguzzi
Kukulkan
14,371
187
515
403
4,408
1,877
0
1,813
2,539
51,064
0
L
8,573
876
239
1,233
21,111
9,393
0
12,829
8,282
28,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
45,403
212
Minions Killed
179
8
Camps Cleared
4
966,431
Distance Traveled
717,419
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,732
773
7
1
1
27,475
0
W
Sun Wukong
10,499
1,050
42
4
2
201,644
0
L
Neith
9,620
962
28
3
1
172,849
0
L
Kukulkan
9,864
986
47
5
2
201,258
0
W
Hachiman
10,580
1,058
30
3
3
153,648
1
W
Scylla
10,248
1,025
14
1
2
208,852
0
W
Terra
9,665
967
11
1
0
199,110
0
L
Scylla
8,880
888
52
5
0
167,179
0
W
Kukulkan
10,839
1,084
115
12
1
203,177
1
L
Ra
9,307
931
45
5
0
148,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role