Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IHateVeterans
Agni
Level 86
God Stats
25W - 14L
1,712 SR
Queue Stats
44W - 33L
1,610 Elo+
Party 1
Ullr
Ullr
MediOnNeith
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,781 Elo+
Party 1
Eset
Eset
berniestan2
Eset
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 76L
1,614 Elo+
Party 1
Thor
Thor
llOoOoOll
Thor
Level 63
God Stats
13W - 5L
1,500 SR
Queue Stats
55W - 41L
1,578 Elo+
Party 1
Team Averages
Level 44
1,542 SR
1,617 Elo+

VS

Team Averages
Level 92
1,454 SR
1,515 Elo+
Chernobog
Chernobog
Codycarl
Chernobog
Level 108
God Stats
0W - 3L
1,297 SR
Queue Stats
420W - 392L
1,489 Elo+
Party 2
Ravana
Ravana
OleBeaver
Ravana
Level 84
God Stats
7W - 8L
1,540 SR
Queue Stats
238W - 212L
1,535 Elo+
Party 2
Geb
Geb
ZanHeart
Geb
Level 131
God Stats
13W - 20L
1,488 SR
Queue Stats
303W - 281L
1,530 Elo+
Solo
Janus
Janus
cheesyxfactor
Janus
Level 29
God Stats
4W - 7L
1,372 SR
Queue Stats
151W - 149L
1,521 Elo+
Party 2
Tyr
Tyr
jynx33
Tyr
Level 107
God Stats
8W - 2L
1,570 SR
Queue Stats
254W - 248L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 3
5,260
526
2,887
4,852
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 3
7,213
721
7,970
5,903
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 0 / 1
6,102
610
7,178
7,616
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 3
5,647
565
3,810
4,617
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
4 / 3 / 3
6,016
602
3,680
7,129
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Codycarl
Chernobog
8
1 / 3 / 1
5,047
505
3,891
7,461
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
OleBeaver
Ravana
9
2 / 5 / 2
5,655
566
4,590
7,520
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 0
4,901
490
4,241
8,415
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 2
4,669
467
2,042
5,410
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
jynx33
Tyr
9
1 / 3 / 1
5,594
559
3,661
7,292
3,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
19
Kills
6
6
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
3
2.5
L
Chernobog
Codycarl
Chernobog
1
3
1
0.5
W
7
1
3
8.5
W
6
0
1
6.5
L
Ravana
OleBeaver
Ravana
2
5
2
0.6
L
2
2
0
1
W
1
2
3
1.25
L
0
6
2
0.17
L
Tyr
jynx33
Tyr
1
3
1
0.5
W
Thor
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
18,425
30,117
Taken
36,098
10,507
Mitigated
13,455
10,485
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,887
477
0
2,097
4,852
3,116
0
0
4,852
12,082
0
L
Chernobog
Codycarl
Chernobog
3,891
2,812
0
2,840
7,461
1,599
644
1,866
5,595
0
24,513
W
7,970
909
0
743
5,903
1,805
0
1,131
4,648
44,270
0
W
7,178
4,525
0
3,010
7,616
2,049
51
1,642
5,625
0
36,171
L
Ravana
OleBeaver
Ravana
4,590
982
0
1,872
7,520
2,094
0
2,446
5,011
0
24,644
L
4,241
627
0
3,703
8,415
4,854
0
1,944
6,471
15,222
0
W
3,810
808
507
1,455
4,617
1,561
288
2,011
2,367
19,172
0
L
2,042
326
0
250
5,410
1,176
0
3,488
1,922
14,559
0
L
Tyr
jynx33
Tyr
3,661
513
0
1,824
7,292
3,732
0
4,302
2,432
0
19,966
W
Thor
3,680
1,184
0
2,673
7,129
1,976
28
631
6,342
0
24,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
25,866
250
Minions Killed
205
0
Camps Cleared
0
979,388
Distance Traveled
989,288
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,260
526
25
3
0
194,688
2
L
Chernobog
5,047
505
53
5
0
194,530
1
W
Agni
7,213
721
71
7
0
218,727
0
W
Ullr
6,102
610
75
8
0
189,702
2
L
Ravana
5,655
566
49
5
0
208,563
0
L
Geb
4,901
490
16
2
0
196,550
6
W
Eset
5,647
565
31
3
0
183,547
5
L
Janus
4,669
467
36
4
0
189,224
0
L
Tyr
5,594
559
51
5
0
200,421
0
W
Thor
6,016
602
48
5
0
192,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role