Player Matchup

Cliodhna
Cliodhna
Alexianx
Cliodhna
Level 18
God Stats
37W - 31L
1,679 SR
Queue Stats
60W - 60L
1,547 Elo+
Solo
Chronos
Chronos
IxISpacerIxI
Chronos
Level 27
God Stats
4W - 2L
1,834 SR
Queue Stats
119W - 124L
1,662 Elo+
Solo
Ares
Ares
LagrimasDeAngel
Ares
Level 14
God Stats
0W - 2L
1,594 SR
Queue Stats
14W - 11L
1,606 Elo+
Solo
Bakasura
Bakasura
Momen100
Bakasura
Level 23
God Stats
6W - 6L
1,683 SR
Queue Stats
54W - 40L
1,576 Elo+
Solo
Apollo
Apollo
Weestopher
Apollo
Level 21
God Stats
6W - 4L
1,733 SR
Queue Stats
25W - 17L
1,652 Elo+
Solo
Team Averages
Level 21
1,705 SR
1,609 Elo+

VS

Team Averages
Level 17
1,602 SR
1,570 Elo+
Ganesha
Ganesha
CRaclked
Ganesha
Level 4
God Stats
3W - 1L
1,598 SR
Queue Stats
4W - 4L
1,422 Elo+
Solo
Zeus
Zeus
Diegofnd403
Zeus
Level 28
God Stats
7W - 5L
1,511 SR
Queue Stats
121W - 114L
1,623 Elo+
Solo
Agni
Agni
DrRuthless
Agni
Level 22
God Stats
2W - 0L
1,821 SR
Queue Stats
30W - 15L
1,666 Elo+
Solo
Danzaburou
Danzaburou
Quickully
Danzaburou
Level 23
God Stats
3W - 1L
1,590 SR
Queue Stats
60W - 52L
1,652 Elo+
Solo
Fenrir
Fenrir
halbjorn19
Fenrir
Level 7
God Stats
3W - 2L
1,488 SR
Queue Stats
9W - 10L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alexianx
Cliodhna
11
0 / 6 / 1
6,590
471
2,272
8,466
2,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
IxISpacerIxI
Chronos
10
4 / 4 / 1
6,889
492
4,171
9,468
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 0
5,753
411
3,381
8,485
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Momen100
Bakasura
10
3 / 7 / 1
6,778
484
4,931
11,498
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Weestopher
Apollo
10
0 / 6 / 0
5,533
395
2,058
9,067
1,588
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CRaclked
Ganesha
11
1 / 0 / 10
8,144
582
4,852
7,863
5,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 4
8,596
614
6,735
6,734
3,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
8 / 4 / 0
9,021
644
7,821
7,275
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Quickully
Danzaburou
16
8 / 0 / 2
10,092
721
9,375
5,461
1,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
halbjorn19
Fenrir
11
3 / 2 / 3
7,197
514
4,501
8,706
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
25
25
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Alexianx
Cliodhna
0
6
1
0.08
W
Ganesha
CRaclked
Ganesha
1
0
10
6
W
5
1
4
7
W
8
4
0
2
L
Chronos
IxISpacerIxI
Chronos
4
4
1
1.13
L
0
2
0
0
L
Bakasura
Momen100
Bakasura
3
7
1
0.5
W
Danzaburou
Quickully
Danzaburou
8
0
2
9
L
Apollo
Weestopher
Apollo
0
6
0
0
W
Fenrir
halbjorn19
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
33,284
46,984
Taken
36,039
16,745
Mitigated
16,961
7,822
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Alexianx
Cliodhna
2,272
711
0
407
8,466
2,744
162
3,648
4,786
0
38,498
W
Ganesha
CRaclked
Ganesha
4,852
535
1,544
2,070
7,863
5,537
31
1,046
6,787
30,483
0
W
6,735
1,010
0
3,362
6,734
3,805
250
808
5,508
50,116
0
W
7,821
889
0
1,321
7,275
2,507
709
3,033
4,232
54,319
0
L
Chronos
IxISpacerIxI
Chronos
4,171
1,643
0
669
9,468
3,124
456
6,273
2,937
31,168
2,911
L
3,381
407
0
2,273
8,485
5,172
0
1,653
6,802
13,516
0
L
Bakasura
Momen100
Bakasura
4,931
3,203
0
2,996
11,498
4,117
0
4,398
7,050
0
32,720
W
Danzaburou
Quickully
Danzaburou
9,375
4,337
0
2,992
5,461
1,894
194
650
4,811
0
76,318
L
Apollo
Weestopher
Apollo
2,058
872
0
1,477
9,067
1,588
0
2,997
6,001
0
25,495
W
Fenrir
halbjorn19
Fenrir
4,501
1,551
0
1,747
8,706
3,218
134
1,568
6,943
0
34,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
43,050
305
Minions Killed
422
0
Camps Cleared
0
1,240,622
Distance Traveled
1,313,204
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,590
471
78
6
0
229,174
0
W
Ganesha
8,144
582
17
1
0
272,020
4
W
Zeus
8,596
614
95
7
0
245,307
3
W
Agni
9,021
644
111
8
0
263,756
7
L
Chronos
6,889
492
82
6
0
245,138
0
L
Ares
5,753
411
19
1
0
233,444
3
L
Bakasura
6,778
484
69
5
0
288,550
0
W
Danzaburou
10,092
721
140
10
0
272,652
6
L
Apollo
5,533
395
57
4
0
244,316
0
W
Fenrir
7,197
514
59
4
0
259,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role