Player Matchup

Fenrir
Fenrir
EatinYellowSnow
Fenrir
Level 25
God Stats
4W - 9L
1,434 SR
Queue Stats
210W - 260L
1,403 Elo+
Party 4
Ymir
Ymir
Hangman201
Ymir
Level 15
God Stats
0W - 2L
1,233 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 2
Persephone
Persephone
Stryker2175
Persephone
Level 35
God Stats
3W - 9L
1,328 SR
Queue Stats
131W - 159L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vegas242
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,509 SR
Queue Stats
6W - 12L
1,347 Elo+
Party 2
Vamana
Vamana
xPh0enixx
Vamana
Level 21
God Stats
34W - 25L
1,625 SR
Queue Stats
124W - 154L
1,420 Elo+
Party 4
Team Averages
Level 25
1,426 SR
1,387 Elo+

VS

Team Averages
Level 21
1,565 SR
1,404 Elo+
Gilgamesh
Gilgamesh
Docris
Gilgamesh
Level 25
God Stats
5W - 1L
1,796 SR
Queue Stats
127W - 141L
1,478 Elo+
Party 1
Vamana
Vamana
FreemanC346
Vamana
Level 19
God Stats
3W - 1L
1,543 SR
Queue Stats
11W - 12L
1,393 Elo+
Party 3
Nox
Nox
GayishJew1400
Nox
Level 10
God Stats
7W - 9L
1,508 SR
Queue Stats
94W - 84L
1,379 Elo+
Party 3
Ares
Ares
Lorshal
Ares
Level 23
God Stats
17W - 17L
1,476 SR
Queue Stats
61W - 55L
1,317 Elo+
Party 1
Xbalanque
Xbalanque
feyuh
Xbalanque
Level 26
God Stats
26W - 23L
1,500 SR
Queue Stats
76W - 77L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,520
442
5,244
12,757
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 3 / 3
7,507
442
3,046
7,757
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Stryker2175
Persephone
15
2 / 0 / 0
9,140
538
3,483
5,086
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Vegas242
Ah Muzen Cab
11
2 / 4 / 1
7,195
423
7,352
8,826
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
xPh0enixx
Vamana
14
0 / 1 / 1
8,090
476
3,540
9,320
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Docris
Gilgamesh
13
2 / 1 / 5
8,348
491
5,544
11,918
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
16
3 / 0 / 1
9,909
583
8,267
8,546
8,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 2
8,752
515
3,932
4,282
1,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Lorshal
Ares
14
3 / 2 / 5
8,880
522
3,254
12,967
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
feyuh
Xbalanque
13
4 / 2 / 4
8,137
479
5,558
7,067
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Docris
Gilgamesh
2
1
5
4.5
L
1
6
1
0.25
W
Vamana
3
0
1
3.5
W
2
0
2
3
L
0
3
3
0.5
W
Ares
Lorshal
Ares
3
2
5
2.75
L
Persephone
Stryker2175
Persephone
2
0
0
2
L
Ah Muzen Cab
Vegas242
Ah Muzen Cab
2
4
1
0.63
W
Xbalanque
feyuh
Xbalanque
4
2
4
3
L
Vamana
xPh0enixx
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,665
Damage
26,555
43,746
Taken
44,780
23,459
Mitigated
27,560
7,640
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Docris
Gilgamesh
5,544
1,227
0
4,619
11,918
3,653
160
1,351
10,405
0
46,178
L
5,244
1,080
0
308
12,757
4,649
0
1,020
11,737
0
49,406
W
Vamana
8,267
4,124
0
2,435
8,546
8,666
640
1,066
6,939
0
66,698
W
3,932
299
0
1,430
4,282
1,745
1,668
813
3,469
52,819
0
L
3,046
575
0
768
7,757
5,718
81
2,358
5,399
23,540
0
W
Ares
Lorshal
Ares
3,254
275
0
2,960
12,967
10,629
161
1,995
10,972
35,481
0
L
Persephone
Stryker2175
Persephone
3,483
300
0
1,161
5,086
1,733
0
1,875
3,211
60,243
0
L
Ah Muzen Cab
Vegas242
Ah Muzen Cab
7,352
3,053
0
2,479
8,826
2,700
196
1,648
7,178
0
41,326
W
Xbalanque
feyuh
Xbalanque
5,558
2,657
0
532
7,067
2,867
456
1,966
5,101
0
49,235
L
Vamana
xPh0enixx
Vamana
3,540
1,676
0
2,924
9,320
8,659
903
285
9,035
0
44,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
44,026
436
Minions Killed
474
0
Camps Cleared
0
1,640,985
Distance Traveled
1,698,447
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,348
491
75
4
0
393,041
0
L
Fenrir
7,520
442
89
5
0
329,165
1
W
Vamana
9,909
583
141
8
0
330,000
2
W
Nox
8,752
515
104
6
0
346,673
1
L
Ymir
7,507
442
46
3
0
333,911
1
W
Ares
8,880
522
62
4
0
329,194
0
L
Persephone
9,140
538
123
7
0
367,049
4
L
Ah Muzen Cab
7,195
423
82
5
0
305,625
2
W
Xbalanque
8,137
479
92
5
0
299,539
6
L
Vamana
8,090
476
96
6
0
305,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role