Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ACAPONE55
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 36L
1,144 Elo+
Party 1
Aphrodite
Aphrodite
Zafyro28
Aphrodite
Level 25
God Stats
10W - 9L
1,447 SR
Queue Stats
54W - 79L
1,414 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,353 Elo+

VS

Team Averages
Level 29
1,558 SR
1,480 Elo+
Artio
Artio
CantRemberany
Artio
Level 58
God Stats
0W - 1L
1,195 SR
Queue Stats
17W - 26L
1,372 Elo+
Solo
Zeus
Zeus
Nolcier
Zeus
Level 4
God Stats
5W - 7L
1,878 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 2
Skadi
Skadi
SirColddd
Skadi
Level 26
God Stats
32W - 24L
1,601 SR
Queue Stats
152W - 119L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
21 / 4 / 1
14,635
813
31,283
28,892
14,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
ACAPONE55
Tiamat
13
0 / 4 / 13
10,416
579
4,039
10,343
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Zafyro28
Aphrodite
17
1 / 4 / 19
11,731
652
9,380
19,550
17,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 5
11,734
652
15,770
30,010
21,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
Nolcier
Zeus
13
3 / 9 / 6
10,910
606
7,275
12,338
2,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
SirColddd
Skadi
15
2 / 6 / 9
11,238
624
20,656
17,823
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
22
Kills
11
12
Deaths
22
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
21
4
1
5.38
W
Tiamat
ACAPONE55
Tiamat
0
4
13
1.63
L
6
7
5
1.21
L
Zeus
Nolcier
Zeus
3
9
6
0.67
L
Skadi
SirColddd
Skadi
2
6
9
1.08
W
Aphrodite
Zafyro28
Aphrodite
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
43,701
58,785
Taken
60,171
37,056
Mitigated
28,930
36,372
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
31,283
13,073
0
16,353
28,892
14,528
2,118
10,002
18,890
0
64,192
W
Tiamat
ACAPONE55
Tiamat
4,039
804
82
1,437
10,343
4,902
0
4,560
5,783
18,544
0
L
15,770
2,699
2,165
11,040
30,010
21,693
0
9,589
20,421
29,563
0
L
Zeus
Nolcier
Zeus
7,275
2,197
34
321
12,338
2,135
437
994
11,344
23,704
0
L
Skadi
SirColddd
Skadi
20,656
8,503
727
4,577
17,823
5,102
1,666
3,120
14,703
0
52,747
W
Aphrodite
Zafyro28
Aphrodite
9,380
551
7,989
10,511
19,550
17,626
843
9,474
10,076
40,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
33,882
163
Minions Killed
144
8
Camps Cleared
4
947,717
Distance Traveled
787,371
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,635
813
67
4
5
366,747
2
W
Tiamat
10,416
579
28
2
2
258,528
0
L
Artio
11,734
652
22
1
1
294,396
4
L
Zeus
10,910
606
44
2
0
216,481
0
L
Skadi
11,238
624
78
4
3
276,494
0
W
Aphrodite
11,731
652
68
4
1
322,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role