Player Matchup

Jing Wei
Jing Wei
Corpanzil
Jing Wei
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
175W - 196L
1,426 Elo+
Solo
Loki
Loki
Frodobaginns420
Loki
Level 123
God Stats
14W - 15L
1,422 SR
Queue Stats
148W - 174L
1,351 Elo+
Party 1
Izanami
Izanami
NoarBacK
Izanami
Level 41
God Stats
65W - 78L
1,407 SR
Queue Stats
118W - 161L
1,293 Elo+
Solo
Heimdallr
Heimdallr
ReRunRiversdale
Heimdallr
Level 123
God Stats
20W - 26L
1,446 SR
Queue Stats
241W - 265L
1,407 Elo+
Solo
Bacchus
Bacchus
shelbay565
Bacchus
Level 107
God Stats
2W - 4L
1,352 SR
Queue Stats
44W - 66L
1,281 Elo+
Party 1
Team Averages
Level 100
1,426 SR
1,352 Elo+

VS

Team Averages
Level 76
1,355 SR
1,359 Elo+
Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GhostlyLT
Tsukuyomi
Level 92
God Stats
19W - 22L
1,444 SR
Queue Stats
43W - 54L
1,342 Elo+
Party 2
Ares
Ares
Meatrocket12B
Ares
Level 18
God Stats
3W - 8L
1,216 SR
Queue Stats
12W - 28L
1,240 Elo+
Party 2
Kukulkan
Kukulkan
haru0218
Kukulkan
Level 86
God Stats
13W - 4L
1,459 SR
Queue Stats
110W - 118L
1,379 Elo+
Solo
Izanami
Izanami
zlDivinity
Izanami
Level 66
God Stats
6W - 4L
1,156 SR
Queue Stats
61W - 70L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Corpanzil
Jing Wei
8
0 / 8 / 0
6,018
354
3,377
11,277
2,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 8 / 1
7,228
425
3,891
11,010
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
NoarBacK
Izanami
12
0 / 5 / 0
7,757
456
2,947
9,789
3,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ReRunRiversdale
Heimdallr
10
0 / 7 / 1
6,806
400
5,185
9,371
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
shelbay565
Bacchus
10
1 / 12 / 0
7,080
416
7,314
21,392
13,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 1 / 9
10,410
612
9,017
11,467
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
GhostlyLT
Tsukuyomi
16
10 / 0 / 6
10,669
628
6,840
8,490
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
10 / 1 / 9
10,205
600
9,422
10,025
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
haru0218
Kukulkan
15
5 / 0 / 4
10,096
594
6,335
5,969
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
zlDivinity
Izanami
16
10 / 1 / 7
10,096
594
14,357
10,077
3,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
75
2
Kills
40
40
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
9
9.5
L
Jing Wei
Corpanzil
Jing Wei
0
8
0
0
L
1
8
1
0.19
W
Tsukuyomi
GhostlyLT
Tsukuyomi
10
0
6
13
W
10
1
9
14.5
L
Izanami
NoarBacK
Izanami
0
5
0
0
L
Heimdallr
ReRunRiversdale
Heimdallr
0
7
1
0.07
W
Kukulkan
haru0218
Kukulkan
5
0
4
7
L
Bacchus
shelbay565
Bacchus
1
12
0
0.08
W
Izanami
zlDivinity
Izanami
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
45,971
62,839
Taken
46,028
26,659
Mitigated
29,375
5,816
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,017
3,198
0
3,562
11,467
9,727
1,209
1,210
10,257
7,207
46,165
L
Jing Wei
Corpanzil
Jing Wei
3,377
1,905
0
371
11,277
2,171
0
3,438
7,839
0
20,833
L
3,891
632
27
1,105
11,010
4,498
1,129
2,743
8,253
0
37,119
W
Tsukuyomi
GhostlyLT
Tsukuyomi
6,840
1,576
0
3,165
8,490
4,227
2,745
63
8,427
0
59,127
W
9,422
102
46
3,122
10,025
9,627
1,046
1,887
8,138
30,367
0
L
Izanami
NoarBacK
Izanami
2,947
1,340
0
2,141
9,789
3,341
0
3,965
5,554
0
46,244
L
Heimdallr
ReRunRiversdale
Heimdallr
5,185
2,602
0
578
9,371
3,317
457
2,155
7,170
0
27,995
W
Kukulkan
haru0218
Kukulkan
6,335
547
0
943
5,969
2,328
2,103
288
5,681
57,128
0
L
Bacchus
shelbay565
Bacchus
7,314
1,312
214
1,380
21,392
13,332
215
4,462
16,892
29,872
0
W
Izanami
zlDivinity
Izanami
14,357
9,196
0
3,824
10,077
3,466
4,667
3,866
6,211
0
66,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,889
Gold Earned
51,476
309
Minions Killed
479
0
Camps Cleared
0
1,360,464
Distance Traveled
1,795,503
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,410
612
92
5
0
384,772
4
L
Jing Wei
6,018
354
39
2
0
321,001
5
L
Loki
7,228
425
56
3
0
324,640
2
W
Tsukuyomi
10,669
628
114
7
0
411,962
0
W
Ares
10,205
600
46
3
0
339,430
1
L
Izanami
7,757
456
105
6
0
232,152
1
L
Heimdallr
6,806
400
59
3
0
214,603
2
W
Kukulkan
10,096
594
126
7
0
317,629
10
L
Bacchus
7,080
416
50
3
0
268,068
0
W
Izanami
10,096
594
101
6
0
341,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role