Player Matchup

Loki
Loki
Angiebluerose97
Loki
Level 21
God Stats
1W - 1L
1,403 SR
Queue Stats
13W - 19L
1,317 Elo+
Solo
Izanami
Izanami
CarlaCroqueth
Izanami
Level 29
God Stats
29W - 27L
1,407 SR
Queue Stats
33W - 41L
1,322 Elo+
Party 2
Neith
Neith
HiImEthan
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Kimpez
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
yellowtape24
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,428 Elo+

VS

Team Averages
Level 20
1,473 SR
1,340 Elo+
Artemis
Artemis
El_Suprembee340
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
FaolanPaw
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,258 Elo+
Solo
Ah Puch
Ah Puch
Kriscoe
Ah Puch
Level 15
God Stats
8W - 2L
1,345 SR
Queue Stats
28W - 25L
1,369 Elo+
Solo
King Arthur
King Arthur
NecroSouls04
King Arthur
Level 17
God Stats
1W - 6L
1,423 SR
Queue Stats
8W - 21L
1,262 Elo+
Solo
Bastet
Bastet
SombraProtocol-
Bastet
Level 38
God Stats
2W - 3L
1,597 SR
Queue Stats
16W - 17L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,548
437
944
6,347
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
16
10 / 1 / 4
9,834
656
11,424
8,774
2,857
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
HiImEthan
Neith
12
6 / 1 / 2
7,983
532
5,707
6,035
1,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Kimpez
Persephone
12
1 / 6 / 3
7,834
522
4,437
7,519
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
14
3 / 4 / 0
8,576
572
5,789
8,616
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
5,785
386
3,517
9,335
2,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
FaolanPaw
Sylvanus
9
3 / 7 / 0
6,735
449
3,584
11,402
13,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Kriscoe
Ah Puch
13
5 / 2 / 3
8,019
535
10,482
10,572
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NecroSouls04
King Arthur
1
0 / 0 / 0
2,943
196
0
0
0
14
5 / 2 / 1
7,884
526
6,444
9,961
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
20
Kills
13
14
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Izanami
10
1
4
12
L
0
9
1
0.06
L
Sylvanus
FaolanPaw
Sylvanus
3
7
0
0.43
W
Neith
HiImEthan
Neith
6
1
2
7
W
Persephone
Kimpez
Persephone
1
6
3
0.42
L
Ah Puch
Kriscoe
Ah Puch
5
2
3
3.25
L
King Arthur
NecroSouls04
King Arthur
0
0
0
0
L
5
2
1
2.75
W
Olorun
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
24,027
37,291
Taken
41,270
12,515
Mitigated
22,844
10,057
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
944
335
0
2,101
6,347
2,173
145
2,770
3,577
0
19,889
W
Izanami
11,424
6,624
0
3,241
8,774
2,857
2,560
2,273
6,479
0
63,192
L
3,517
1,673
0
315
9,335
2,257
81
234
9,101
0
23,712
L
Sylvanus
FaolanPaw
Sylvanus
3,584
1,701
915
1,677
11,402
13,202
120
1,491
9,881
16,915
3,855
W
Neith
HiImEthan
Neith
5,707
3,472
0
1,405
6,035
1,899
2,625
2,464
3,565
0
35,752
W
Persephone
Kimpez
Persephone
4,437
45
0
1,250
7,519
2,178
755
3,865
3,648
37,619
0
L
Ah Puch
Kriscoe
Ah Puch
10,482
863
0
3,683
10,572
4,013
784
4,034
6,204
47,421
0
L
King Arthur
NecroSouls04
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
6,444
2,769
0
2,306
9,961
3,372
0
3,798
6,107
0
36,163
W
Olorun
5,789
2,722
0
2,060
8,616
3,408
670
2,084
6,532
40,692
6,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
31,366
444
Minions Killed
230
0
Camps Cleared
0
1,349,429
Distance Traveled
987,429
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,548
437
56
4
0
313,140
0
W
Izanami
9,834
656
140
9
0
287,610
1
L
Artemis
5,785
386
38
3
0
219,805
0
L
Sylvanus
6,735
449
33
2
0
193,876
0
W
Neith
7,983
532
76
5
0
237,446
3
W
Persephone
7,834
522
76
5
0
275,386
3
L
Ah Puch
8,019
535
81
5
0
238,941
0
L
King Arthur
2,943
196
0
0
0
0
0
L
Bastet
7,884
526
78
5
0
334,807
0
W
Olorun
8,576
572
96
6
0
235,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role