Player Matchup

Bellona
Bellona
Aceldama84
Bellona
Level 109
God Stats
2W - 0L
1,534 SR
Queue Stats
43W - 37L
1,523 Elo+
Solo
Athena
Athena
AxeIce
Athena
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,489 Elo+
Solo
Hera
Hera
Malo Borsuk
Hera
Level 127
God Stats
1W - 0L
1,268 SR
Queue Stats
17W - 20L
1,536 Elo+
Solo
Horus
Horus
dandingo1738
Horus
Level 89
God Stats
1W - 0L
1,508 SR
Queue Stats
4W - 13L
1,293 Elo+
Solo
Chaac
Chaac
leSQUARED2
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,436 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,455 Elo+

VS

Team Averages
Level 102
1,499 SR
1,492 Elo+
Gilgamesh
Gilgamesh
CRASHIVEY
Gilgamesh
Level 110
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
Jacob365
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
My Indulgences
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
NutNuttt
Fafnir
Level 109
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
lazie ness
Fenrir
Level 131
God Stats
3W - 10L
1,285 SR
Queue Stats
524W - 516L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aceldama84
Bellona
18
8 / 4 / 16
12,140
809
25,130
23,650
25,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
AxeIce
Athena
17
1 / 2 / 22
10,956
730
10,692
17,746
17,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 2 / 11
11,785
786
25,931
10,178
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 1 / 24
10,319
688
8,147
23,196
33,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
20
8 / 3 / 15
12,015
801
27,658
23,064
24,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRASHIVEY
Gilgamesh
18
5 / 6 / 6
10,128
675
23,927
30,526
25,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Jacob365
Terra
16
0 / 4 / 8
9,243
616
8,846
19,089
21,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 7
8,605
574
11,779
15,453
7,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
NutNuttt
Fafnir
18
2 / 5 / 7
10,075
672
12,802
18,050
23,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
lazie ness
Fenrir
15
5 / 8 / 3
9,260
617
18,313
22,854
12,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
28
Kills
12
12
Deaths
28
88
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aceldama84
Bellona
8
4
16
4
W
Athena
AxeIce
Athena
1
2
22
6
L
Gilgamesh
CRASHIVEY
Gilgamesh
5
6
6
1.33
L
Terra
Jacob365
Terra
0
4
8
1
W
10
2
11
7.75
L
0
5
7
0.7
L
Fafnir
NutNuttt
Fafnir
2
5
7
1.1
W
1
1
24
13
L
Fenrir
lazie ness
Fenrir
5
8
3
0.81
W
Chaac
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,558
Damage
75,667
97,834
Taken
105,972
107,067
Mitigated
89,491
60,899
Healing
44,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aceldama84
Bellona
25,130
8,472
3,927
6,327
23,650
25,813
1,041
5,565
17,636
752
40,113
W
Athena
AxeIce
Athena
10,692
3,512
3,580
4,397
17,746
17,870
928
3,883
13,337
14,397
0
L
Gilgamesh
CRASHIVEY
Gilgamesh
23,927
4,429
2,066
11,219
30,526
25,416
0
7,722
21,989
5,301
31,428
L
Terra
Jacob365
Terra
8,846
932
4,551
5,230
19,089
21,085
0
6,546
12,212
14,824
0
W
25,931
7,827
3,545
2,830
10,178
5,169
2,142
1,771
8,366
46,816
0
L
11,779
4,016
1,538
5,882
15,453
7,443
0
7,014
8,242
25
27,890
L
Fafnir
NutNuttt
Fafnir
12,802
4,569
2,109
4,348
18,050
23,068
0
7,610
10,024
28,318
0
W
8,147
4,100
12,294
11,912
23,196
33,617
565
7,117
15,746
0
12,223
L
Fenrir
lazie ness
Fenrir
18,313
3,538
2,642
5,121
22,854
12,479
0
8,483
13,949
0
31,203
W
Chaac
27,658
5,775
1,056
11,031
23,064
24,598
945
5,586
16,907
0
49,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
47,311
128
Minions Killed
124
0
Camps Cleared
0
1,439,570
Distance Traveled
1,280,335
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,140
809
32
2
0
296,060
1
W
Athena
10,956
730
5
0
0
286,962
2
L
Gilgamesh
10,128
675
24
2
0
276,393
0
L
Terra
9,243
616
10
1
0
266,575
0
W
Hera
11,785
786
41
3
0
266,431
0
L
Chiron
8,605
574
38
3
0
235,151
0
L
Fafnir
10,075
672
36
2
0
238,480
0
W
Horus
10,319
688
6
0
0
288,795
0
L
Fenrir
9,260
617
16
1
0
263,736
1
W
Chaac
12,015
801
44
3
0
301,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role