Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Evilhunter67
Sylvanus
Level 125
God Stats
0W - 3L
1,599 SR
Queue Stats
8W - 12L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
SeniorQwack
Ne Zha
Level 127
God Stats
0W - 1L
1,367 SR
Queue Stats
17W - 17L
1,657 Elo+
Party 1
Raijin
Raijin
Spider1579
Raijin
Level 76
God Stats
0W - 1L
1,606 SR
Queue Stats
8W - 6L
1,674 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,627 Elo+

VS

Team Averages
Level 122
1,659 SR
1,600 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
IIAPPLESII
Zhong Kui
Level 126
God Stats
15W - 4L
1,639 SR
Queue Stats
25W - 12L
1,699 Elo+
Party 2
Cliodhna
Cliodhna
TheReaper62
Cliodhna
Level 106
God Stats
1W - 0L
1,862 SR
Queue Stats
44W - 26L
1,667 Elo+
Party 2
Chaac
Chaac
WolfOfWisconsin
Chaac
Level 148
God Stats
1W - 0L
1,636 SR
Queue Stats
9W - 6L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 3 / 5
11,410
761
7,986
9,487
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Evilhunter67
Sylvanus
18
6 / 3 / 4
11,893
793
12,262
19,134
22,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
16
5 / 5 / 2
10,998
733
14,550
12,645
5,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Spider1579
Raijin
16
1 / 4 / 5
10,557
704
8,997
11,600
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
2 / 2 / 5
11,870
791
9,148
10,381
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
IIAPPLESII
Zhong Kui
18
4 / 2 / 3
11,580
772
12,651
12,861
11,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
TheReaper62
Cliodhna
19
6 / 6 / 1
12,470
831
10,334
14,043
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 6
11,946
796
9,282
18,515
14,290
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
16
Kills
15
15
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
5
2.17
W
Anhur
 
Anhur
2
2
5
2.25
L
Sylvanus
Evilhunter67
Sylvanus
6
3
4
2.67
W
Zhong Kui
IIAPPLESII
Zhong Kui
4
2
3
2.75
L
Ne Zha
5
5
2
1.2
L
Raijin
Spider1579
Raijin
1
4
5
0.88
W
Cliodhna
TheReaper62
Cliodhna
6
6
1
1.08
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,795
Damage
41,415
52,866
Taken
55,800
36,003
Mitigated
32,860
12,888
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,986
4,610
0
1,184
9,487
3,689
2,336
2,899
6,588
0
30,290
W
Anhur
 
Anhur
9,148
5,090
0
4,029
10,381
3,108
3,118
3,842
6,479
0
61,159
L
Sylvanus
Evilhunter67
Sylvanus
12,262
2,665
1,091
8,094
19,134
22,493
42
4,874
14,260
33,140
0
W
Zhong Kui
IIAPPLESII
Zhong Kui
12,651
1,125
0
3,754
12,861
11,098
1,045
5,817
6,766
32,674
0
L
Ne Zha
14,550
4,959
0
2,026
12,645
5,533
985
2,530
10,115
0
40,964
L
Raijin
Spider1579
Raijin
8,997
1,022
150
343
11,600
4,288
142
4,769
6,831
34,577
0
W
Cliodhna
TheReaper62
Cliodhna
10,334
2,484
0
1,811
14,043
4,364
758
5,582
8,215
0
48,193
W
9,282
1,155
0
3,316
18,515
14,290
580
5,816
12,624
3,547
20,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
47,866
242
Minions Killed
279
7
Camps Cleared
13
1,023,568
Distance Traveled
1,056,226
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,410
761
78
5
1
253,748
1
W
Anhur
11,870
791
90
6
5
256,227
2
L
Sylvanus
11,893
793
42
3
3
222,337
0
W
Zhong Kui
11,580
772
52
3
1
272,513
3
L
Ne Zha
10,998
733
53
4
2
281,429
0
L
Raijin
10,557
704
69
5
1
266,054
0
W
Cliodhna
12,470
831
97
6
6
266,814
2
W
Chaac
11,946
796
40
3
1
260,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role