Player Matchup

Thor
Thor
CHRISSTRAP
Thor
Level 5
God Stats
3W - 5L
1,570 SR
Queue Stats
4W - 10L
1,389 Elo+
Solo
Hera
Hera
ElectricCrow123
Hera
Level 18
God Stats
3W - 6L
1,606 SR
Queue Stats
90W - 77L
1,476 Elo+
Solo
Ganesha
Ganesha
Kishin99
Ganesha
Level 24
God Stats
6W - 3L
1,674 SR
Queue Stats
62W - 57L
1,476 Elo+
Solo
Danzaburou
Danzaburou
SoosanWilliams
Danzaburou
Level 7
God Stats
29W - 37L
1,502 SR
Queue Stats
89W - 109L
1,430 Elo+
Party 1
Hercules
Hercules
Stratos47
Hercules
Level 74
God Stats
2W - 6L
1,222 SR
Queue Stats
195W - 198L
1,467 Elo+
Party 1
Team Averages
Level 26
1,515 SR
1,448 Elo+

VS

Team Averages
Level 26
1,489 SR
1,529 Elo+
Kukulkan
Kukulkan
Jakipeen
Kukulkan
Level 18
God Stats
13W - 8L
1,411 SR
Queue Stats
18W - 16L
1,361 Elo+
Solo
Pele
Pele
SawfishJesus
Pele
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
XcompoundX
Janus
Level 28
God Stats
9W - 5L
1,558 SR
Queue Stats
17W - 9L
1,504 Elo+
Solo
Susano
Susano
condoroni
Susano
Level 17
God Stats
1W - 0L
1,426 SR
Queue Stats
20W - 19L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
heatcrash22
Cu Chulainn
Level 65
God Stats
1W - 0L
1,551 SR
Queue Stats
7W - 3L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 5
10,360
942
6,833
19,642
8,419
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 12 / 8
10,897
991
16,359
18,446
11,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Kishin99
Ganesha
17
1 / 2 / 11
10,827
984
6,838
14,429
19,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SoosanWilliams
Danzaburou
17
4 / 4 / 4
11,482
1,044
12,761
13,288
5,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Stratos47
Hercules
18
8 / 4 / 8
12,964
1,179
13,747
21,862
24,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

63

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jakipeen
Kukulkan
19
8 / 2 / 17
12,332
1,121
17,566
8,239
3,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 14
10,770
979
10,305
10,603
4,209
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
18
6 / 1 / 13
12,259
1,114
16,345
6,978
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
condoroni
Susano
19
11 / 5 / 14
13,226
1,202
17,013
12,501
5,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
heatcrash22
Cu Chulainn
19
6 / 4 / 17
12,425
1,130
20,139
21,244
20,359
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
18
Kills
34
34
Deaths
18
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
12
5
0.46
L
2
12
8
0.5
W
Kukulkan
Jakipeen
Kukulkan
8
2
17
8.25
L
Ganesha
Kishin99
Ganesha
1
2
11
3.25
W
3
6
14
1.67
L
Danzaburou
SoosanWilliams
Danzaburou
4
4
4
1.5
L
Hercules
Stratos47
Hercules
8
4
8
3
W
Janus
6
1
13
12.5
W
Susano
condoroni
Susano
11
5
14
3.6
W
Cu Chulainn
heatcrash22
Cu Chulainn
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,538
Damage
81,368
87,667
Taken
59,565
69,657
Mitigated
35,404
7,332
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,833
2,308
0
0
19,642
8,419
0
7,962
11,540
0
12,972
L
16,359
3,622
452
479
18,446
11,134
0
7,842
10,402
36,893
0
W
Kukulkan
Jakipeen
Kukulkan
17,566
3,165
0
688
8,239
3,143
0
3,398
4,841
39,349
0
L
Ganesha
Kishin99
Ganesha
6,838
283
0
84
14,429
19,835
0
4,305
9,927
30,949
0
W
10,305
1,581
0
418
10,603
4,209
0
2,788
7,815
0
15,272
L
Danzaburou
SoosanWilliams
Danzaburou
12,761
7,282
0
1,676
13,288
5,784
0
5,012
8,058
0
35,691
L
Hercules
Stratos47
Hercules
13,747
4,514
0
4,641
21,862
24,485
0
10,434
11,023
0
31,582
W
Janus
16,345
1,633
0
0
6,978
2,566
0
2,813
4,165
38,577
0
W
Susano
condoroni
Susano
17,013
3,602
0
69
12,501
5,127
0
5,698
6,803
0
33,342
W
Cu Chulainn
heatcrash22
Cu Chulainn
20,139
3,654
0
1,646
21,244
20,359
0
8,500
12,744
7,383
40,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,530
Gold Earned
61,012
172
Minions Killed
220
4
Camps Cleared
5
1,024,265
Distance Traveled
1,053,375
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,360
942
14
1
0
177,529
2
L
Hera
10,897
991
51
5
1
193,051
2
W
Kukulkan
12,332
1,121
68
6
2
227,408
0
L
Ganesha
10,827
984
10
1
1
222,071
0
W
Pele
10,770
979
12
1
0
193,893
1
L
Danzaburou
11,482
1,044
51
5
0
208,220
0
L
Hercules
12,964
1,179
46
4
2
223,394
0
W
Janus
12,259
1,114
63
6
0
213,484
0
W
Susano
13,226
1,202
19
2
2
212,661
0
W
Cu Chulainn
12,425
1,130
58
5
1
205,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role