Player Matchup

Cthulhu
Cthulhu
IronTide42
Cthulhu
Level 17
God Stats
6W - 13L
1,473 SR
Queue Stats
14W - 34L
1,233 Elo+
Party 2
Sol
Sol
SpiffySaiyan
Sol
Level 35
God Stats
2W - 2L
1,825 SR
Queue Stats
35W - 53L
1,243 Elo+
Party 2
Serqet
Serqet
SpiffySmolz
Serqet
Level 43
God Stats
4W - 3L
1,688 SR
Queue Stats
32W - 48L
1,337 Elo+
Party 2
Team Averages
Level 32
1,662 SR
1,271 Elo+

VS

Team Averages
Level 73
1,494 SR
1,340 Elo+
Izanami
Izanami
Blackkirby72
Izanami
Level 83
God Stats
14W - 14L
1,586 SR
Queue Stats
221W - 226L
1,478 Elo+
Solo
Sol
Sol
ItsNikki
Sol
Level 123
God Stats
3W - 1L
1,497 SR
Queue Stats
10W - 20L
1,248 Elo+
Party 1
Achilles
Achilles
MamaHavoc
Achilles
Level 12
God Stats
4W - 5L
1,399 SR
Queue Stats
5W - 6L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IronTide42
Cthulhu
12
3 / 7 / 5
9,141
762
6,170
19,240
21,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 9 / 4
8,703
725
7,854
12,780
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
11
2 / 7 / 5
8,852
738
8,993
12,383
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackkirby72
Izanami
16
9 / 3 / 11
10,868
906
18,860
9,686
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 14
9,853
821
10,413
6,060
1,938
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MamaHavoc
Achilles
14
8 / 3 / 12
10,056
838
7,894
12,950
14,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
8
Kills
23
23
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blackkirby72
Izanami
9
3
11
4.83
L
Cthulhu
IronTide42
Cthulhu
3
7
5
0.79
W
6
2
14
6.5
W
Achilles
MamaHavoc
Achilles
8
3
12
4.67
L
3
9
4
0.56
L
Serqet
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
37,167
44,403
Taken
28,696
33,192
Mitigated
19,839
2,681
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blackkirby72
Izanami
18,860
14,136
0
2,438
9,686
3,009
2,265
4,947
4,200
0
65,553
L
Cthulhu
IronTide42
Cthulhu
6,170
531
153
649
19,240
21,918
0
5,743
13,497
21,969
0
W
10,413
3,560
0
1,194
6,060
1,938
849
4,370
1,690
27,273
0
W
Achilles
MamaHavoc
Achilles
7,894
1,530
254
2,146
12,950
14,892
296
5,280
6,842
6,256
10,228
L
7,854
1,587
0
1,254
12,780
4,362
0
2,853
9,927
32,845
0
L
Serqet
8,993
1,618
0
625
12,383
6,912
0
4,692
7,691
229
17,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
30,777
110
Minions Killed
161
3
Camps Cleared
9
617,533
Distance Traveled
659,132
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,868
906
101
8
6
215,914
3
L
Cthulhu
9,141
762
30
3
0
198,829
0
W
Sol
9,853
821
43
4
2
212,469
3
W
Achilles
10,056
838
17
1
1
230,749
1
L
Sol
8,703
725
63
5
1
197,600
0
L
Serqet
8,852
738
17
1
2
221,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role