Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AkoDraco
Scylla
Level 91
God Stats
2W - 5L
1,379 SR
Queue Stats
259W - 238L
1,544 Elo+
Party 2
Bacchus
Bacchus
SSFernando
Bacchus
Level 79
God Stats
16W - 8L
1,927 SR
Queue Stats
379W - 354L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
VictorBelmont99
Gilgamesh
Level 109
God Stats
24W - 24L
1,567 SR
Queue Stats
608W - 566L
1,610 Elo+
Party 2
Team Averages
Level 111
1,575 SR
1,534 Elo+

VS

Team Averages
Level 97
1,644 SR
1,658 Elo+
Nox
Nox
AXXMan3
Nox
Level 107
God Stats
9W - 3L
1,897 SR
Queue Stats
442W - 418L
1,667 Elo+
Party 1
Ares
Ares
BadGameplay
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,892 Elo+
Party 1
Amaterasu
Amaterasu
CCasper
Amaterasu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 142L
1,467 Elo+
Party 3
Mercury
Mercury
KRlSCO
Mercury
Level 140
God Stats
12W - 9L
1,576 SR
Queue Stats
613W - 535L
1,573 Elo+
Party 3
Cupid
Cupid
T0rchy
Cupid
Level 122
God Stats
6W - 2L
1,745 SR
Queue Stats
366W - 348L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 3
8,124
580
3,681
7,843
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
 
Cernunnos
12
2 / 6 / 1
7,410
529
10,016
12,485
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
AkoDraco
Scylla
12
0 / 2 / 1
7,086
506
2,360
5,993
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
SSFernando
Bacchus
9
1 / 3 / 1
6,129
438
3,743
9,073
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
VictorBelmont99
Gilgamesh
14
5 / 3 / 1
8,305
593
7,872
10,084
6,726
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
3 / 1 / 4
8,028
573
4,621
4,259
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 9
7,408
529
8,000
8,994
5,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
CCasper
Amaterasu
12
1 / 4 / 2
7,528
538
3,879
10,377
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
KRlSCO
Mercury
13
2 / 4 / 3
7,167
512
2,199
8,586
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
T0rchy
Cupid
14
6 / 2 / 3
8,452
604
10,922
11,753
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
15
15
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
3
4.5
L
Cernunnos
 
Cernunnos
2
6
1
0.42
W
Nox
3
1
4
5
L
Scylla
AkoDraco
Scylla
0
2
1
0.25
W
3
0
9
7.5
W
Amaterasu
CCasper
Amaterasu
1
4
2
0.5
W
Mercury
KRlSCO
Mercury
2
4
3
0.88
L
Bacchus
SSFernando
Bacchus
1
3
1
0.5
W
Cupid
T0rchy
Cupid
6
2
3
3.75
L
Gilgamesh
VictorBelmont99
Gilgamesh
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
29,621
45,478
Taken
43,969
20,441
Mitigated
22,294
13,018
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,681
842
0
4,206
7,843
3,370
0
2,025
5,770
0
55,058
L
Cernunnos
 
Cernunnos
10,016
4,877
0
3,530
12,485
2,354
0
2,951
9,496
0
46,827
W
Nox
4,621
305
0
1,134
4,259
1,582
0
1,682
2,475
51,220
0
L
Scylla
AkoDraco
Scylla
2,360
447
0
552
5,993
1,998
0
3,691
2,146
44,681
0
W
8,000
535
172
648
8,994
5,981
0
1,935
7,019
17,706
0
W
Amaterasu
CCasper
Amaterasu
3,879
2,041
0
3,566
10,377
8,400
0
1,795
8,582
312
39,001
W
Mercury
KRlSCO
Mercury
2,199
664
0
490
8,586
2,924
0
700
7,852
0
49,328
L
Bacchus
SSFernando
Bacchus
3,743
378
80
2,107
9,073
5,993
0
2,335
6,669
13,528
0
W
Cupid
T0rchy
Cupid
10,922
5,768
391
6,539
11,753
3,407
0
1,739
9,990
0
66,083
L
Gilgamesh
VictorBelmont99
Gilgamesh
7,872
1,276
0
2,543
10,084
6,726
200
1,505
8,579
9,731
42,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
38,583
431
Minions Killed
438
0
Camps Cleared
0
1,418,996
Distance Traveled
1,469,095
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,124
580
117
8
0
329,226
1
L
Cernunnos
7,410
529
92
7
0
231,054
4
W
Nox
8,028
573
121
9
0
296,073
2
L
Scylla
7,086
506
103
7
0
267,622
6
W
Ares
7,408
529
22
2
0
308,239
12
W
Amaterasu
7,528
538
94
7
0
283,167
4
W
Mercury
7,167
512
92
7
0
322,429
4
L
Bacchus
6,129
438
9
1
0
294,688
4
W
Cupid
8,452
604
109
8
0
259,187
2
L
Gilgamesh
8,305
593
110
8
0
296,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role