Player Matchup

King Arthur
King Arthur
BornaganAtheist
King Arthur
Level 149
God Stats
23W - 32L
1,381 SR
Queue Stats
313W - 358L
1,351 Elo+
Solo
Vulcan
Vulcan
Dragonwizard61
Vulcan
Level 124
God Stats
1W - 2L
1,551 SR
Queue Stats
103W - 132L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
FamousBeast1766
Jing Wei
Level 14
God Stats
1W - 3L
1,788 SR
Queue Stats
10W - 14L
1,346 Elo+
Party 1
Yemoja
Yemoja
XGC Plushy
Yemoja
Level 25
God Stats
4W - 8L
1,374 SR
Queue Stats
17W - 20L
1,365 Elo+
Party 1
Nox
Nox
XGCJaggalojack
Nox
Level 55
God Stats
2W - 10L
1,211 SR
Queue Stats
102W - 115L
1,436 Elo+
Party 1
Team Averages
Level 73
1,461 SR
1,385 Elo+

VS

Team Averages
Level 57
1,530 SR
1,434 Elo+
Cliodhna
Cliodhna
HKProxy_
Cliodhna
Level 99
God Stats
26W - 18L
1,598 SR
Queue Stats
463W - 513L
1,534 Elo+
Party 2
King Arthur
King Arthur
SimplyEric03
King Arthur
Level 84
God Stats
48W - 51L
1,521 SR
Queue Stats
244W - 306L
1,470 Elo+
Party 2
Fafnir
Fafnir
jay_Lazzy
Fafnir
Level 20
God Stats
1W - 1L
1,512 SR
Queue Stats
11W - 20L
1,359 Elo+
Party 2
Nox
Nox
lobo51
Nox
Level 69
God Stats
6W - 2L
1,521 SR
Queue Stats
179W - 189L
1,372 Elo+
Solo
Hera
Hera
phlalis
Hera
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BornaganAtheist
King Arthur
13
0 / 8 / 1
8,432
383
9,348
21,193
21,698
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 2
10,484
477
13,293
12,022
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
11
0 / 8 / 2
7,619
346
4,205
17,202
3,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
XGC Plushy
Yemoja
11
0 / 7 / 2
7,847
357
4,698
21,324
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 9 / 1
9,008
409
4,877
12,350
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HKProxy_
Cliodhna
20
24 / 0 / 6
13,147
598
32,710
17,047
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SimplyEric03
King Arthur
17
4 / 2 / 9
11,350
516
13,926
20,519
16,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
jay_Lazzy
Fafnir
14
0 / 1 / 10
9,670
440
1,166
13,468
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
lobo51
Nox
15
4 / 1 / 7
10,446
475
4,287
9,369
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
phlalis
Hera
16
4 / 2 / 11
10,592
481
10,336
7,810
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
6
Kills
36
36
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BornaganAtheist
King Arthur
0
8
1
0.06
L
4
4
2
1.25
L
Jing Wei
0
8
2
0.13
W
Cliodhna
HKProxy_
Cliodhna
24
0
6
27
W
King Arthur
SimplyEric03
King Arthur
4
2
9
4.25
L
Yemoja
XGC Plushy
Yemoja
0
7
2
0.14
L
2
9
1
0.28
W
Fafnir
jay_Lazzy
Fafnir
0
1
10
5
W
Nox
lobo51
Nox
4
1
7
7.5
W
Hera
phlalis
Hera
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
62,425
84,091
Taken
68,213
42,129
Mitigated
42,603
13,766
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BornaganAtheist
King Arthur
9,348
1,746
0
3,058
21,193
21,698
388
5,172
15,810
0
56,927
L
13,293
3,611
0
2,274
12,022
4,686
0
1,398
10,604
80,801
0
L
Jing Wei
4,205
2,979
0
3,422
17,202
3,778
312
3,337
13,619
0
34,350
W
Cliodhna
HKProxy_
Cliodhna
32,710
5,012
0
7,110
17,047
6,571
722
6,134
10,913
0
136,630
W
King Arthur
SimplyEric03
King Arthur
13,926
1,559
0
7,554
20,519
16,999
29
5,255
15,264
17,268
59,488
L
Yemoja
XGC Plushy
Yemoja
4,698
786
2,663
1,214
21,324
8,303
241
5,811
15,421
23,381
0
L
4,877
278
65
1,070
12,350
3,664
0
3,194
8,976
32,493
0
W
Fafnir
jay_Lazzy
Fafnir
1,166
426
0
3,223
13,468
12,972
1,685
4,105
9,363
17,055
0
W
Nox
lobo51
Nox
4,287
548
0
542
9,369
3,511
1,977
4,777
4,592
44,188
0
W
Hera
phlalis
Hera
10,336
3,420
0
0
7,810
2,550
1,594
2,597
5,213
59,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
55,205
395
Minions Killed
500
0
Camps Cleared
0
1,888,167
Distance Traveled
2,097,543
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,432
383
102
5
0
357,357
4
L
Vulcan
10,484
477
143
7
0
423,689
2
L
Jing Wei
7,619
346
55
3
0
417,016
3
W
Cliodhna
13,147
598
155
7
0
533,832
6
W
King Arthur
11,350
516
134
6
0
396,455
0
L
Yemoja
7,847
357
39
2
0
338,291
2
L
Nox
9,008
409
56
3
0
351,814
1
W
Fafnir
9,670
440
27
1
0
385,057
0
W
Nox
10,446
475
90
4
0
420,502
3
W
Hera
10,592
481
94
4
0
361,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role