Player Matchup

Fenrir
Fenrir
CYCLOPS091
Fenrir
Level 87
God Stats
7W - 4L
1,746 SR
Queue Stats
97W - 111L
1,440 Elo+
Party 1
Horus
Horus
Nikopacalipse
Horus
Level 83
God Stats
4W - 3L
1,898 SR
Queue Stats
112W - 120L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
dark warrior996
Zhong Kui
Level 58
God Stats
19W - 16L
1,445 SR
Queue Stats
95W - 83L
1,434 Elo+
Solo
Team Averages
Level 76
1,696 SR
1,447 Elo+

VS

Team Averages
Level 100
1,617 SR
1,410 Elo+
Anubis
Anubis
CptPriceMW3
Anubis
Level 151
God Stats
6W - 3L
1,609 SR
Queue Stats
95W - 112L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
ElectricDragon13
Hou Yi
Level 123
God Stats
13W - 11L
1,449 SR
Queue Stats
166W - 209L
1,389 Elo+
Party 2
Ganesha
Ganesha
badchickk23
Ganesha
Level 26
God Stats
1W - 0L
1,792 SR
Queue Stats
16W - 19L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CYCLOPS091
Fenrir
16
8 / 5 / 8
13,148
657
15,921
20,902
9,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 11
14,056
703
7,011
17,023
19,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
dark warrior996
Zhong Kui
16
4 / 5 / 11
12,684
634
18,885
25,744
15,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 8 / 2
14,821
741
28,456
19,389
10,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 8
12,262
613
13,902
15,956
7,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
badchickk23
Ganesha
16
0 / 5 / 12
11,772
589
6,136
21,957
30,282
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
19
Kills
12
12
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CYCLOPS091
Fenrir
8
5
8
2.4
W
Anubis
10
8
2
1.38
W
2
6
8
1
L
7
2
11
6.25
W
Ganesha
badchickk23
Ganesha
0
5
12
1.2
L
Zhong Kui
dark warrior996
Zhong Kui
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,817
Damage
48,494
63,669
Taken
57,302
44,963
Mitigated
48,503
31,564
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CYCLOPS091
Fenrir
15,921
9,919
0
3,738
20,902
9,985
1,285
12,043
8,859
0
44,304
W
Anubis
28,456
836
677
9,529
19,389
10,844
1,181
7,501
11,888
73,134
0
W
13,902
5,920
740
3,842
15,956
7,377
1,058
6,376
9,580
0
56,196
L
7,011
2,618
5,464
9,404
17,023
19,628
74
11,023
6,000
347
22,239
W
Ganesha
badchickk23
Ganesha
6,136
751
344
1,995
21,957
30,282
564
6,259
15,698
16,664
0
L
Zhong Kui
dark warrior996
Zhong Kui
18,885
922
788
12,170
25,744
15,350
0
12,085
13,659
70,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
38,855
208
Minions Killed
201
10
Camps Cleared
8
1,049,015
Distance Traveled
930,864
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,148
657
61
3
4
345,509
3
W
Anubis
14,821
741
120
6
4
282,445
3
W
Hou Yi
12,262
613
80
4
4
325,429
4
L
Horus
14,056
703
24
1
1
366,860
0
W
Ganesha
11,772
589
1
0
0
322,990
1
L
Zhong Kui
12,684
634
123
6
5
336,646
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role