Player Matchup

Bastet
Bastet
Cardinaux
Bastet
Level 30
God Stats
41W - 45L
1,482 SR
Queue Stats
249W - 293L
1,490 Elo+
Solo
Ravana
Ravana
Chew 5 Gumm
Ravana
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 11L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Lunar Yukio
Nu Wa
Level 61
God Stats
6W - 3L
1,417 SR
Queue Stats
63W - 69L
1,431 Elo+
Party 1
Da Ji
Da Ji
Papaloop
Da Ji
Level 26
God Stats
5W - 2L
1,513 SR
Queue Stats
42W - 35L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
Tiredd_--
Kukulkan
Level 16
God Stats
5W - 1L
1,493 SR
Queue Stats
5W - 1L
1,415 Elo+
Solo
Team Averages
Level 29
1,481 SR
1,451 Elo+

VS

Team Averages
Level 19
1,430 SR
1,364 Elo+
Scylla
Scylla
Izila
Scylla
Level 13
God Stats
0W - 2L
1,301 SR
Queue Stats
11W - 13L
1,484 Elo+
Solo
Thanatos
Thanatos
Sorenson2597
Thanatos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sterben9579
Morgan Le Fay
Level 15
God Stats
5W - 7L
1,274 SR
Queue Stats
21W - 27L
1,479 Elo+
Solo
Chernobog
Chernobog
WolfSense4698
Chernobog
Level 28
God Stats
2W - 2L
1,229 SR
Queue Stats
46W - 59L
1,208 Elo+
Solo
Nemesis
Nemesis
YoungDreams0
Nemesis
Level 15
God Stats
3W - 1L
1,847 SR
Queue Stats
26W - 26L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cardinaux
Bastet
20
9 / 1 / 21
14,869
1,144
18,633
11,019
10,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
20
2 / 5 / 19
12,361
951
9,032
16,265
6,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
16 / 5 / 17
16,489
1,268
32,622
18,732
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Papaloop
Da Ji
20
13 / 5 / 18
16,212
1,247
15,151
13,945
5,940
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Tiredd_--
Kukulkan
20
4 / 3 / 23
13,761
1,059
19,509
13,187
5,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Izila
Scylla
19
3 / 8 / 4
12,800
985
7,248
18,341
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Sorenson2597
Thanatos
18
2 / 5 / 2
11,329
871
4,351
9,250
2,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sterben9579
Morgan Le Fay
20
7 / 14 / 10
14,690
1,130
27,788
26,908
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
WolfSense4698
Chernobog
20
2 / 9 / 10
12,852
989
9,092
19,188
5,527
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
YoungDreams0
Nemesis
20
5 / 8 / 12
14,709
1,131
18,823
26,395
9,144
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
57
44
Kills
19
19
Deaths
44
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cardinaux
Bastet
9
1
21
19.5
W
Ravana
2
5
19
2.3
L
Scylla
Izila
Scylla
3
8
4
0.63
W
16
5
17
4.9
W
Da Ji
Papaloop
Da Ji
13
5
18
4.4
L
Thanatos
Sorenson2597
Thanatos
2
5
2
0.6
L
Morgan Le Fay
Sterben9579
Morgan Le Fay
7
14
10
0.86
W
Kukulkan
Tiredd_--
Kukulkan
4
3
23
5.17
L
Chernobog
WolfSense4698
Chernobog
2
9
10
0.78
L
Nemesis
YoungDreams0
Nemesis
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,947
Damage
67,302
73,148
Taken
100,082
34,793
Mitigated
32,510
7,975
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cardinaux
Bastet
18,633
3,325
0
0
11,019
10,091
0
2,766
8,253
0
45,142
W
Ravana
9,032
3,608
0
1,005
16,265
6,685
0
10,036
6,229
0
21,243
L
Scylla
Izila
Scylla
7,248
426
0
0
18,341
5,724
0
9,813
8,386
44,007
0
W
32,622
11,018
760
5,342
18,732
7,027
0
7,709
11,023
49,549
0
W
Da Ji
Papaloop
Da Ji
15,151
6,459
0
19
13,945
5,940
0
7,172
6,773
0
28,446
L
Thanatos
Sorenson2597
Thanatos
4,351
461
0
2,141
9,250
2,423
0
5,223
3,797
0
14,398
L
Morgan Le Fay
Sterben9579
Morgan Le Fay
27,788
2,453
77
2,353
26,908
9,692
0
14,409
12,173
69,502
0
W
Kukulkan
Tiredd_--
Kukulkan
19,509
3,358
0
849
13,187
5,050
0
7,353
5,834
51,712
0
L
Chernobog
WolfSense4698
Chernobog
9,092
3,617
0
0
19,188
5,527
0
9,689
9,239
0
30,442
L
Nemesis
YoungDreams0
Nemesis
18,823
8,312
0
2,146
26,395
9,144
0
11,789
14,356
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,692
Gold Earned
66,380
245
Minions Killed
279
9
Camps Cleared
9
1,237,058
Distance Traveled
1,158,556
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,869
1,144
57
4
4
314,707
0
W
Ravana
12,361
951
35
3
0
224,159
0
L
Scylla
12,800
985
95
7
0
265,599
4
W
Nu Wa
16,489
1,268
39
3
3
225,852
0
W
Da Ji
16,212
1,247
33
3
1
256,802
0
L
Thanatos
11,329
871
15
1
0
159,098
0
L
Morgan Le Fay
14,690
1,130
86
7
1
224,415
3
W
Kukulkan
13,761
1,059
81
6
1
215,538
0
L
Chernobog
12,852
989
37
3
0
232,562
0
L
Nemesis
14,709
1,131
46
4
8
276,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role