Player Matchup

Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
hydra_trx
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
inariwhitewolf
Heimdallr
Level 67
God Stats
1W - 1L
1,338 SR
Queue Stats
26W - 48L
1,319 Elo+
Party 1
Team Averages
Level 66
1,446 SR
1,420 Elo+

VS

Team Averages
Level 48
1,550 SR
1,415 Elo+
Sol
Sol
ASAPUno
Sol
Level 69
God Stats
2W - 3L
1,418 SR
Queue Stats
105W - 118L
1,400 Elo+
Party 2
Chiron
Chiron
DUBJAY801TONGANS
Chiron
Level 29
God Stats
2W - 3L
1,521 SR
Queue Stats
113W - 109L
1,414 Elo+
Party 2
Vamana
Vamana
Golden Goat 23
Vamana
Level 45
God Stats
3W - 5L
1,711 SR
Queue Stats
150W - 184L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 7 / 2
8,347
759
3,937
20,226
19,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
hydra_trx
Kukulkan
9
1 / 8 / 2
6,990
635
4,364
9,924
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
inariwhitewolf
Heimdallr
9
1 / 10 / 2
6,737
612
5,575
14,253
5,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
7 / 0 / 18
9,441
858
19,575
9,116
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
14 / 3 / 9
10,224
929
15,859
9,427
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 17
8,769
797
5,388
8,089
4,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
25
25
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
7
2
0.43
W
Sol
7
0
18
16
W
14
3
9
6.17
W
4
1
17
12.5
L
Kukulkan
hydra_trx
Kukulkan
1
8
2
0.25
L
Heimdallr
inariwhitewolf
Heimdallr
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,876
Damage
40,822
44,403
Taken
26,632
28,721
Mitigated
11,162
2,170
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,937
284
0
1,924
20,226
19,976
0
8,200
12,026
11,330
0
W
Sol
19,575
9,199
0
4,739
9,116
3,339
1,898
3,719
5,271
41,087
4,403
W
15,859
8,628
969
3,734
9,427
3,307
642
3,097
6,132
0
38,520
W
5,388
2,068
0
1,579
8,089
4,516
457
1,454
6,493
0
21,382
L
Kukulkan
hydra_trx
Kukulkan
4,364
537
0
8
9,924
3,551
0
4,116
5,808
9,275
0
L
Heimdallr
inariwhitewolf
Heimdallr
5,575
854
0
238
14,253
5,194
0
5,389
8,864
0
15,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
28,434
54
Minions Killed
138
1
Camps Cleared
8
540,850
Distance Traveled
675,908
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,347
759
10
1
0
195,850
3
W
Sol
9,441
858
65
6
2
219,980
2
W
Chiron
10,224
929
43
4
2
213,744
5
W
Vamana
8,769
797
30
3
4
242,184
3
L
Kukulkan
6,990
635
19
2
1
151,807
0
L
Heimdallr
6,737
612
25
2
0
193,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role