Player Matchup

Bakasura
Bakasura
DeadShadow781
Bakasura
Level 108
God Stats
21W - 26L
1,463 SR
Queue Stats
339W - 351L
1,376 Elo+
Party 2
Vamana
Vamana
Goldenuggets12
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,391 Elo+
Solo
He Bo
He Bo
Sin1ster-Power
He Bo
Level 88
God Stats
1W - 4L
1,428 SR
Queue Stats
319W - 394L
1,360 Elo+
Party 2
Geb
Geb
swavyajj
Geb
Level 67
God Stats
4W - 7L
1,393 SR
Queue Stats
203W - 241L
1,381 Elo+
Party 3
Cernunnos
Cernunnos
tassalhof
Cernunnos
Level 59
God Stats
10W - 8L
1,460 SR
Queue Stats
208W - 250L
1,343 Elo+
Party 3
Team Averages
Level 82
1,449 SR
1,370 Elo+

VS

Team Averages
Level 86
1,557 SR
1,402 Elo+
Charybdis
Charybdis
Flotzam
Charybdis
Level 74
God Stats
3W - 2L
1,494 SR
Queue Stats
414W - 452L
1,389 Elo+
Party 1
Fenrir
Fenrir
ImperialZerk
Fenrir
Level 103
God Stats
4W - 3L
1,505 SR
Queue Stats
74W - 78L
1,387 Elo+
Party 4
Geb
Geb
Josh2473
Geb
Level 66
God Stats
12W - 8L
1,601 SR
Queue Stats
433W - 450L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
MrMagnificent25
Erlang Shen
Level 67
God Stats
19W - 10L
1,533 SR
Queue Stats
87W - 87L
1,397 Elo+
Party 4
Persephone
Persephone
NoAce3
Persephone
Level 121
God Stats
2W - 5L
1,649 SR
Queue Stats
113W - 118L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeadShadow781
Bakasura
10
1 / 3 / 0
5,798
483
4,014
9,411
2,653
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 0
6,136
511
3,148
6,398
5,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 0
5,087
424
1,747
7,887
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,258
438
4,884
10,559
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
tassalhof
Cernunnos
8
0 / 3 / 1
4,948
412
4,566
8,172
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flotzam
Charybdis
11
6 / 0 / 2
6,426
536
10,744
7,676
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
6 / 0 / 2
7,242
604
4,339
6,013
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 7
6,083
507
4,554
9,682
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
MrMagnificent25
Erlang Shen
10
1 / 3 / 1
6,123
510
3,574
5,801
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
NoAce3
Persephone
12
3 / 0 / 3
7,254
605
8,022
4,666
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DeadShadow781
Bakasura
1
3
0
0.33
W
Charybdis
Flotzam
Charybdis
6
0
2
7
L
2
2
0
1
W
Fenrir
6
0
2
7
W
0
1
7
3.5
W
Erlang Shen
MrMagnificent25
Erlang Shen
1
3
1
0.5
W
Persephone
NoAce3
Persephone
3
0
3
4.5
L
0
6
0
0
L
0
2
0
0
L
Cernunnos
tassalhof
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
31,233
42,427
Taken
33,838
18,433
Mitigated
17,243
11,425
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DeadShadow781
Bakasura
4,014
2,856
0
2,163
9,411
2,653
0
843
8,478
0
26,705
W
Charybdis
Flotzam
Charybdis
10,744
5,280
0
5,032
7,676
2,668
264
2,567
5,109
0
40,823
L
3,148
634
0
1,766
6,398
5,607
382
281
6,077
0
27,353
W
Fenrir
4,339
741
0
2,319
6,013
2,638
0
380
5,473
0
33,492
W
4,554
784
259
2,982
9,682
6,877
0
2,680
6,702
17,609
0
W
Erlang Shen
MrMagnificent25
Erlang Shen
3,574
1,441
0
1,258
5,801
3,702
0
0
5,649
0
25,685
W
Persephone
NoAce3
Persephone
8,022
310
0
2,582
4,666
1,358
28
1,004
3,564
42,130
0
L
1,747
0
0
1,668
7,887
2,244
0
5,083
2,522
23,135
0
L
4,884
676
587
3,528
10,559
5,758
0
3,269
7,174
17,190
0
L
Cernunnos
tassalhof
Cernunnos
4,566
1,670
0
1,713
8,172
2,171
168
2,488
5,600
0
21,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
33,128
237
Minions Killed
276
0
Camps Cleared
0
1,113,380
Distance Traveled
1,112,316
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,798
483
62
5
0
242,690
2
W
Charybdis
6,426
536
74
6
0
206,185
1
L
Vamana
6,136
511
57
5
0
215,716
1
W
Fenrir
7,242
604
64
5
0
243,741
3
W
Geb
6,083
507
20
2
0
205,025
3
W
Erlang Shen
6,123
510
50
4
0
220,322
2
W
Persephone
7,254
605
68
6
0
237,043
0
L
He Bo
5,087
424
48
4
0
225,002
0
L
Geb
5,258
438
20
2
0
230,917
4
L
Cernunnos
4,948
412
50
4
0
199,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role