Player Matchup

Bellona
Bellona
DRThornTRON
Bellona
Level 22
God Stats
9W - 4L
1,538 SR
Queue Stats
26W - 34L
1,284 Elo+
Party 1
Sol
Sol
Dr Haaxx
Sol
Level 49
God Stats
12W - 13L
1,355 SR
Queue Stats
117W - 142L
1,445 Elo+
Solo
Da Ji
Da Ji
Liiopp
Da Ji
Level 89
God Stats
5W - 3L
1,601 SR
Queue Stats
141W - 162L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
PandaMan0690
Baron Samedi
Level 44
God Stats
6W - 2L
1,571 SR
Queue Stats
95W - 107L
1,405 Elo+
Party 1
Anubis
Anubis
luffy_danger
Anubis
Level 71
God Stats
7W - 6L
1,643 SR
Queue Stats
223W - 258L
1,387 Elo+
Party 1
Team Averages
Level 55
1,542 SR
1,382 Elo+

VS

Team Averages
Level 87
1,464 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FORCEHARMMER
Ao Kuang
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,309 Elo+
Solo
Olorun
Olorun
GLADIAT0RXTREME
Olorun
Level 80
God Stats
4W - 7L
1,500 SR
Queue Stats
16W - 21L
1,418 Elo+
Solo
Neith
Neith
Jains12
Neith
Level 108
God Stats
5W - 9L
1,321 SR
Queue Stats
156W - 174L
1,477 Elo+
Solo
Bacchus
Bacchus
METALLICA596
Bacchus
Level 99
God Stats
8W - 11L
1,502 SR
Queue Stats
402W - 433L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DRThornTRON
Bellona
13
3 / 2 / 9
8,454
497
6,053
17,565
10,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 7
9,353
550
7,449
9,694
3,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Liiopp
Da Ji
14
4 / 5 / 2
8,887
523
6,106
9,228
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
PandaMan0690
Baron Samedi
14
7 / 4 / 5
9,301
547
13,492
12,305
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
11 / 6 / 8
10,061
592
20,001
20,654
10,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 7 / 0
8,957
527
8,800
13,836
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
FORCEHARMMER
Ao Kuang
12
1 / 4 / 0
7,173
422
1,731
12,198
3,466
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 3
8,239
485
7,648
9,178
2,745
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Jains12
Neith
11
3 / 9 / 4
7,698
453
12,978
13,692
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
METALLICA596
Bacchus
12
5 / 4 / 3
8,867
522
8,065
16,998
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
28
Kills
17
18
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
7
0
0.86
W
Bellona
DRThornTRON
Bellona
3
2
9
3.75
W
3
1
7
6.5
L
Ao Kuang
FORCEHARMMER
Ao Kuang
1
4
0
0.25
L
2
4
3
0.88
L
Neith
Jains12
Neith
3
9
4
0.56
W
Da Ji
Liiopp
Da Ji
4
5
2
1
L
Bacchus
METALLICA596
Bacchus
5
4
3
1.63
W
Baron Samedi
PandaMan0690
Baron Samedi
7
4
5
2.38
W
Anubis
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,101
Damage
39,222
69,446
Taken
65,902
33,843
Mitigated
31,666
27,644
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,800
2,218
0
2,276
13,836
4,708
0
7,778
6,058
0
42,604
W
Bellona
DRThornTRON
Bellona
6,053
1,961
201
4,637
17,565
10,670
326
4,532
12,993
0
29,416
W
7,449
1,733
358
4,629
9,694
3,060
3,529
1,323
8,335
62,045
0
L
Ao Kuang
FORCEHARMMER
Ao Kuang
1,731
343
157
3,490
12,198
3,466
0
6,238
5,960
30,303
0
L
7,648
2,610
5
1,030
9,178
2,745
712
7,593
1,585
44,055
0
L
Neith
Jains12
Neith
12,978
5,817
176
2,706
13,692
2,741
482
9,857
3,835
0
40,767
W
Da Ji
Liiopp
Da Ji
6,106
1,286
0
469
9,228
4,181
2,759
669
8,539
0
48,165
L
Bacchus
METALLICA596
Bacchus
8,065
998
631
4,380
16,998
18,006
140
9,476
7,522
25,046
0
W
Baron Samedi
PandaMan0690
Baron Samedi
13,492
1,142
1,152
4,911
12,305
5,664
715
5,625
6,656
46,277
0
W
Anubis
20,001
844
1,031
10,256
20,654
10,268
1,024
5,175
15,479
55,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
40,934
398
Minions Killed
323
0
Camps Cleared
0
1,440,841
Distance Traveled
1,427,890
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,957
527
70
4
0
283,373
3
W
Bellona
8,454
497
40
2
0
321,881
0
W
Sol
9,353
550
122
7
0
322,836
0
L
Ao Kuang
7,173
422
65
4
0
299,392
3
L
Olorun
8,239
485
89
5
0
278,727
0
L
Neith
7,698
453
65
4
0
269,255
1
W
Da Ji
8,887
523
85
5
0
268,356
3
L
Bacchus
8,867
522
34
2
0
297,143
7
W
Baron Samedi
9,301
547
70
4
0
281,862
0
W
Anubis
10,061
592
81
5
0
245,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role