Player Matchup

Ra
Ra
CallMeOogway219
Ra
Level 126
God Stats
15W - 10L
1,635 SR
Queue Stats
177W - 179L
1,529 Elo+
Party 1
Mercury
Mercury
StonedTeddy3555
Mercury
Level 116
God Stats
1W - 2L
1,302 SR
Queue Stats
123W - 118L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
UnwashedShark70
Amaterasu
Level 138
God Stats
1W - 2L
1,424 SR
Queue Stats
266W - 278L
1,541 Elo+
Party 1
Team Averages
Level 127
1,454 SR
1,534 Elo+

VS

Team Averages
Level 67
1,584 SR
1,435 Elo+
Discordia
Discordia
NepheIe
Discordia
Level 25
God Stats
4W - 1L
1,756 SR
Queue Stats
38W - 44L
1,467 Elo+
Solo
Pele
Pele
Schnitzel3572
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,444 Elo+
Solo
Danzaburou
Danzaburou
lmurdaddy713
Danzaburou
Level 155
God Stats
38W - 43L
1,495 SR
Queue Stats
526W - 732L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 12
12,479
780
12,970
13,374
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 11
11,471
717
8,821
14,309
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
UnwashedShark70
Amaterasu
17
10 / 6 / 12
13,226
827
13,284
20,019
21,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NepheIe
Discordia
18
9 / 5 / 5
13,176
824
17,457
12,447
4,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 10 / 6
10,999
687
4,154
13,945
5,134
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
lmurdaddy713
Danzaburou
14
3 / 9 / 13
11,473
717
11,698
19,419
7,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
24
Kills
17
17
Deaths
24
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
5
12
3
L
Discordia
NepheIe
Discordia
9
5
5
2.3
L
5
10
6
0.8
W
5
6
11
1.75
W
Amaterasu
UnwashedShark70
Amaterasu
10
6
12
2.67
L
Danzaburou
lmurdaddy713
Danzaburou
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
33,309
47,702
Taken
45,811
34,175
Mitigated
17,086
16,734
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,970
876
3,469
5,139
13,374
7,014
920
7,342
6,032
46,441
0
L
Discordia
NepheIe
Discordia
17,457
429
0
2,342
12,447
4,655
563
2,403
9,856
65,996
0
L
4,154
737
0
1,605
13,945
5,134
174
3,641
10,048
0
15,603
W
8,821
4,318
0
2,418
14,309
5,336
908
4,448
8,916
0
27,027
W
Amaterasu
UnwashedShark70
Amaterasu
13,284
4,560
0
5,708
20,019
21,825
1,121
6,057
13,962
247
37,478
L
Danzaburou
lmurdaddy713
Danzaburou
11,698
5,962
169
5,268
19,419
7,297
240
6,656
12,489
0
43,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
35,648
180
Minions Killed
172
8
Camps Cleared
7
899,880
Distance Traveled
684,041
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,479
780
85
5
0
269,063
1
L
Discordia
13,176
824
112
7
4
255,941
1
L
Pele
10,999
687
20
1
0
192,776
2
W
Mercury
11,471
717
51
3
5
323,708
2
W
Amaterasu
13,226
827
44
3
3
307,109
3
L
Danzaburou
11,473
717
40
3
3
235,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role