Player Matchup

Da Ji
Da Ji
Mostly Whiffing
Da Ji
Level 123
God Stats
10W - 7L
1,714 SR
Queue Stats
436W - 433L
1,476 Elo+
Party 1
Chaac
Chaac
SB RoSSwELL
Chaac
Level 121
God Stats
21W - 21L
1,538 SR
Queue Stats
216W - 206L
1,477 Elo+
Party 1
Vulcan
Vulcan
ThE HaM nApKiN
Vulcan
Level 124
God Stats
13W - 10L
1,616 SR
Queue Stats
345W - 345L
1,507 Elo+
Party 1
Team Averages
Level 123
1,623 SR
1,487 Elo+

VS

Team Averages
Level 64
1,567 SR
1,474 Elo+
Nike
Nike
Krinkelz
Nike
Level 109
God Stats
9W - 9L
1,636 SR
Queue Stats
61W - 58L
1,492 Elo+
Solo
Hercules
Hercules
LordHawkclaw
Hercules
Level 67
God Stats
22W - 17L
1,565 SR
Queue Stats
266W - 216L
1,542 Elo+
Solo
Sol
Sol
PINKalex
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
7,118
712
4,531
2,748
970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 5
7,199
720
7,330
6,669
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
2 / 1 / 5
7,068
707
6,822
2,182
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 1 / 2
5,796
580
2,571
4,360
2,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
LordHawkclaw
Hercules
9
2 / 2 / 0
6,500
650
1,639
12,632
6,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 5 / 2
5,929
593
2,721
5,986
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
0
1
2
1
L
Hercules
LordHawkclaw
Hercules
2
2
0
1
W
3
0
5
5.5
L
0
5
2
0.2
W
3
1
5
5.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
6,931
11,599
Taken
22,978
5,604
Mitigated
10,632
5,628
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,571
444
0
1,276
4,360
2,005
0
1,895
2,232
0
11,913
L
Hercules
LordHawkclaw
Hercules
1,639
707
0
4,778
12,632
6,738
0
3,071
8,795
0
4,109
W
4,531
1,637
63
1,549
2,748
970
669
1,060
1,645
0
20,496
L
2,721
655
31
1,160
5,986
1,889
0
1,606
4,096
12,942
1,006
W
7,330
953
0
3,632
6,669
3,836
360
2,068
4,479
0
20,930
W
6,822
1,551
0
384
2,182
798
315
97
1,963
30,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,385
Gold Earned
18,225
110
Minions Killed
70
7
Camps Cleared
2
612,158
Distance Traveled
528,237
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,796
580
32
3
0
200,296
3
L
Hercules
6,500
650
6
1
2
176,663
3
W
Da Ji
7,118
712
23
2
2
192,797
1
L
Sol
5,929
593
32
3
0
151,278
2
W
Chaac
7,199
720
23
2
1
213,310
4
W
Vulcan
7,068
707
64
6
4
206,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role