Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lethatur
Medusa
Level 147
God Stats
10W - 4L
1,676 SR
Queue Stats
56W - 52L
1,505 Elo+
Solo
Anubis
Anubis
jovengador
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 145
1,559 SR
1,502 Elo+

VS

Team Averages
Level 70
1,491 SR
1,640 Elo+
Vulcan
Vulcan
Kraftakt
Vulcan
Level 128
God Stats
1W - 1L
1,644 SR
Queue Stats
5W - 5L
1,665 Elo+
Party 1
Ymir
Ymir
Legendd4rk
Ymir
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Wingchung
Achilles
Level 78
God Stats
0W - 2L
1,546 SR
Queue Stats
60W - 24L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 0 / 5
8,490
849
9,901
3,515
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lethatur
Medusa
13
5 / 1 / 6
8,331
833
12,763
11,224
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
jovengador
Anubis
10
0 / 4 / 8
6,744
674
3,920
7,458
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kraftakt
Vulcan
11
3 / 4 / 2
7,009
701
9,381
5,670
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 2
6,745
675
2,530
13,043
8,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Wingchung
Achilles
10
1 / 2 / 4
6,634
663
6,842
12,308
11,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
5
9.5
L
Vulcan
Kraftakt
Vulcan
3
4
2
1
L
1
6
2
0.33
W
Medusa
Lethatur
Medusa
5
1
6
8
L
Achilles
Wingchung
Achilles
1
2
4
1.5
W
Anubis
jovengador
Anubis
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
18,753
22,197
Taken
31,021
8,259
Mitigated
22,364
10,105
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,901
3,459
123
1,258
3,515
1,138
331
1,760
1,538
34,332
0
L
Vulcan
Kraftakt
Vulcan
9,381
1,668
0
250
5,670
1,683
0
2,314
3,266
29,876
0
L
2,530
382
0
0
13,043
8,854
0
5,256
7,547
14,328
0
W
Medusa
Lethatur
Medusa
12,763
7,083
0
6,623
11,224
3,861
385
6,432
4,324
0
34,407
L
Achilles
Wingchung
Achilles
6,842
727
0
2,684
12,308
11,827
0
5,617
6,342
0
11,583
W
Anubis
jovengador
Anubis
3,920
159
0
2,101
7,458
3,260
0
4,044
3,170
18,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
20,388
151
Minions Killed
91
7
Camps Cleared
1
558,302
Distance Traveled
578,903
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,490
849
67
7
2
195,158
4
L
Vulcan
7,009
701
61
6
0
195,887
2
L
Ymir
6,745
675
18
2
0
175,189
0
W
Medusa
8,331
833
42
4
4
197,738
1
L
Achilles
6,634
663
12
1
1
207,827
3
W
Anubis
6,744
674
42
4
1
165,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role