Player Matchup

Morgan Le Fay
Morgan Le Fay
Aniemosity
Morgan Le Fay
Level 155
God Stats
24W - 11L
1,654 SR
Queue Stats
77W - 70L
1,589 Elo+
Party 2
Xing Tian
Xing Tian
FiddleSticks661
Xing Tian
Level 8
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 1L
1,791 Elo+
Party 2
Cliodhna
Cliodhna
ItzCharlo
Cliodhna
Level 160
God Stats
38W - 16L
1,711 SR
Queue Stats
577W - 164L
1,768 Elo+
Party 2
Jing Wei
Jing Wei
Nphear
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,923 Elo+
Solo
Chaac
Chaac
ZUnrlyBloodZ
Chaac
Level 7
God Stats
3W - 1L
1,521 SR
Queue Stats
10W - 4L
1,573 Elo+
Party 2
Team Averages
Level 71
1,621 SR
1,729 Elo+

VS

Team Averages
Level 15
1,724 SR
1,717 Elo+
Chernobog
Chernobog
PapaSmurf697111
Chernobog
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
38W - 9L
1,810 Elo+
Party 1
Merlin
Merlin
PoshArc123
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,533 Elo+
Solo
King Arthur
King Arthur
TenSecondGod
King Arthur
Level 9
God Stats
10W - 3L
1,788 SR
Queue Stats
71W - 16L
1,763 Elo+
Party 1
Hel
Hel
TenSloggin
Hel
Level 15
God Stats
10W - 1L
1,997 SR
Queue Stats
81W - 6L
1,993 Elo+
Party 1
Fenrir
Fenrir
Vilao_SP_ZL
Fenrir
Level 27
God Stats
2W - 2L
1,604 SR
Queue Stats
69W - 80L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aniemosity
Morgan Le Fay
20
9 / 5 / 20
16,473
1,030
40,920
18,206
11,526
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
FiddleSticks661
Xing Tian
20
3 / 1 / 27
16,297
1,019
20,763
27,579
39,349
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
ItzCharlo
Cliodhna
20
17 / 8 / 16
18,068
1,129
52,412
29,339
21,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Nphear
Jing Wei
20
8 / 9 / 17
15,730
983
28,914
26,204
9,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 7 / 13
15,129
946
18,645
24,969
33,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PapaSmurf697111
Chernobog
20
3 / 7 / 17
14,926
933
29,411
30,473
14,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
PoshArc123
Merlin
20
4 / 6 / 15
15,163
948
19,480
24,928
11,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TenSecondGod
King Arthur
20
4 / 5 / 18
16,237
1,015
24,332
42,884
60,363
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 12 / 13
15,427
964
19,566
33,614
21,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
20
13 / 12 / 6
16,734
1,046
25,953
36,711
17,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
99
42
Kills
30
30
Deaths
42
93
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aniemosity
Morgan Le Fay
9
5
20
3.8
W
Xing Tian
FiddleSticks661
Xing Tian
3
1
27
16.5
W
Cliodhna
ItzCharlo
Cliodhna
17
8
16
3.13
W
Jing Wei
Nphear
Jing Wei
8
9
17
1.83
L
Chernobog
PapaSmurf697111
Chernobog
3
7
17
1.64
L
Merlin
PoshArc123
Merlin
4
6
15
1.92
L
King Arthur
TenSecondGod
King Arthur
4
5
18
2.6
L
6
12
13
1.04
L
Fenrir
13
12
6
1.33
W
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,654
Damage
118,742
126,297
Taken
168,610
115,688
Mitigated
124,444
22,358
Healing
37,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aniemosity
Morgan Le Fay
40,920
1,837
297
4,316
18,206
11,526
0
4,320
13,808
67,046
0
W
Xing Tian
FiddleSticks661
Xing Tian
20,763
1,641
385
1,857
27,579
39,349
0
8,507
18,794
51,168
0
W
Cliodhna
ItzCharlo
Cliodhna
52,412
7,711
0
4,532
29,339
21,454
0
5,650
23,463
0
74,916
W
Jing Wei
Nphear
Jing Wei
28,914
25,169
0
2,683
26,204
9,415
0
8,577
17,486
0
51,036
L
Chernobog
PapaSmurf697111
Chernobog
29,411
22,075
0
4,353
30,473
14,060
0
16,551
13,644
0
65,765
L
Merlin
PoshArc123
Merlin
19,480
1,366
356
1,539
24,928
11,484
0
9,067
15,735
47,746
0
L
King Arthur
TenSecondGod
King Arthur
24,332
2,304
312
8,108
42,884
60,363
0
12,593
29,858
812
35,662
L
19,566
1,317
11,513
8,214
33,614
21,369
0
13,224
20,120
45,473
0
L
Fenrir
25,953
6,779
0
3,028
36,711
17,168
0
12,617
23,826
0
46,222
W
18,645
2,115
1,232
7,056
24,969
33,944
0
11,325
13,346
7,452
24,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,697
Gold Earned
78,487
244
Minions Killed
274
8
Camps Cleared
7
1,570,794
Distance Traveled
1,580,484
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,473
1,030
65
4
3
298,396
1
W
Xing Tian
16,297
1,019
48
3
1
351,414
0
W
Cliodhna
18,068
1,129
49
3
3
359,992
1
W
Jing Wei
15,730
983
63
4
1
293,771
0
L
Chernobog
14,926
933
79
5
2
283,345
0
L
Merlin
15,163
948
68
4
1
296,694
0
L
King Arthur
16,237
1,015
18
1
0
338,895
0
L
Hel
15,427
964
77
5
4
318,975
0
L
Fenrir
16,734
1,046
32
2
0
342,575
0
W
Chaac
15,129
946
19
1
0
267,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role