Player Matchup

Hel
Hel
Jhdavis
Hel
Level 10
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 1
Izanami
Izanami
Jovyen
Izanami
Level 6
God Stats
0W - 2L
1,373 SR
Queue Stats
4W - 7L
1,393 Elo+
Party 1
Ra
Ra
THePorkyPork
Ra
Level 84
God Stats
0W - 1L
1,622 SR
Queue Stats
6W - 9L
1,423 Elo+
Party 1
Team Averages
Level 33
1,447 SR
1,403 Elo+

VS

Team Averages
Level 61
1,586 SR
1,474 Elo+
Ares
Ares
FireLordZeus1
Ares
Level 53
God Stats
3W - 4L
1,501 SR
Queue Stats
41W - 60L
1,421 Elo+
Solo
Sol
Sol
Starchyld
Sol
Level 105
God Stats
8W - 6L
1,578 SR
Queue Stats
137W - 137L
1,534 Elo+
Party 2
Mercury
Mercury
xMachina2867
Mercury
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
97W - 95L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 6 / 11
9,611
601
3,515
14,505
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jovyen
Izanami
14
3 / 7 / 10
10,785
674
7,675
14,948
5,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 4 / 4
12,834
802
17,088
13,347
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 8
10,570
661
8,887
17,749
14,600
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 10
11,534
721
17,272
13,722
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
xMachina2867
Mercury
16
8 / 4 / 8
11,938
746
11,864
13,423
4,759
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
16
Kills
16
17
Deaths
16
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
8
8
1
L
Hel
1
6
11
1.08
L
Izanami
Jovyen
Izanami
3
7
10
1.14
W
4
4
10
2.25
L
12
4
4
3.5
W
Mercury
xMachina2867
Mercury
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
38,023
42,800
Taken
44,894
19,145
Mitigated
24,233
15,255
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,887
209
0
1,708
17,749
14,600
469
8,275
8,985
25,528
0
L
Hel
3,515
860
4,233
5,269
14,505
7,567
0
9,141
5,364
5,874
0
L
Izanami
Jovyen
Izanami
7,675
4,097
294
1,425
14,948
5,920
48
8,883
6,065
0
22,905
W
17,272
4,287
688
5,349
13,722
4,874
1,868
5,850
7,624
69,612
0
L
17,088
1,031
1,170
2,864
13,347
5,658
148
8,861
4,486
64,021
0
W
Mercury
xMachina2867
Mercury
11,864
6,718
0
2,128
13,423
4,759
489
6,386
6,767
0
33,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
34,042
152
Minions Killed
164
5
Camps Cleared
9
778,910
Distance Traveled
846,683
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,570
661
29
2
3
238,133
3
L
Hel
9,611
601
5
0
0
254,689
0
L
Izanami
10,785
674
33
2
0
213,156
0
W
Sol
11,534
721
103
6
3
273,207
4
L
Ra
12,834
802
114
7
5
311,065
5
W
Mercury
11,938
746
32
2
3
335,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role