Player Matchup

Ah Puch
Ah Puch
Brazima
Ah Puch
Level 144
God Stats
4W - 3L
1,612 SR
Queue Stats
393W - 349L
1,492 Elo+
Party 2
Scylla
Scylla
EcclesiastesMori
Scylla
Level 129
God Stats
23W - 31L
1,539 SR
Queue Stats
1,497W - 1,562L
1,543 Elo+
Solo
Da Ji
Da Ji
Swole CoolJS
Da Ji
Level 141
God Stats
0W - 2L
1,300 SR
Queue Stats
274W - 265L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Syciene
Nu Wa
Level 123
God Stats
4W - 4L
1,624 SR
Queue Stats
221W - 182L
1,608 Elo+
Party 2
Anhur
Anhur
Wheaterville
Anhur
Level 158
God Stats
1W - 2L
1,564 SR
Queue Stats
626W - 628L
1,569 Elo+
Party 2
Team Averages
Level 139
1,528 SR
1,556 Elo+

VS

Team Averages
Level 108
1,606 SR
1,575 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MissingJellyfish
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 311L
1,525 Elo+
Solo
Hera
Hera
PrimeDemi
Hera
Level 79
God Stats
4W - 1L
1,666 SR
Queue Stats
157W - 151L
1,616 Elo+
Party 1
Chaac
Chaac
SrMingo
Chaac
Level 146
God Stats
6W - 2L
1,686 SR
Queue Stats
97W - 78L
1,615 Elo+
Party 3
Sol
Sol
Yeetthayoink
Sol
Level 106
God Stats
3W - 2L
1,676 SR
Queue Stats
158W - 151L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brazima
Ah Puch
17
4 / 2 / 5
9,620
875
9,267
10,200
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 7
7,808
710
6,474
8,153
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 8
9,881
898
8,599
9,708
9,283
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Syciene
Nu Wa
15
3 / 5 / 7
9,129
830
7,568
11,253
3,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 5
8,475
770
6,137
10,879
3,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 2 / 11
8,924
811
8,408
7,574
3,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
14
1 / 4 / 10
8,671
788
7,569
14,307
14,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
16
4 / 4 / 5
9,814
892
7,169
7,722
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SrMingo
Chaac
17
8 / 4 / 7
10,122
920
11,170
13,550
18,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 1 / 6
10,655
969
13,105
8,147
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
15
Kills
21
21
Deaths
15
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
11
2.75
L
Ah Puch
Brazima
Ah Puch
4
2
5
3.25
L
1
6
7
0.75
W
Gilgamesh
1
4
10
1.5
W
Hera
4
4
5
1.63
W
Chaac
SrMingo
Chaac
8
4
7
2.88
L
5
3
8
3
L
Nu Wa
Syciene
Nu Wa
3
5
7
1.3
L
2
5
5
0.9
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
47,421
50,193
Taken
51,300
23,561
Mitigated
43,480
15,524
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,408
1,229
1,531
2,142
7,574
3,162
1,971
3,570
4,004
0
28,743
L
Ah Puch
Brazima
Ah Puch
9,267
434
1,379
5,583
10,200
4,371
640
4,012
6,076
36,336
0
L
6,474
197
551
737
8,153
2,591
0
3,180
4,925
14,430
0
W
Gilgamesh
7,569
1,370
1,823
2,075
14,307
14,717
132
6,385
7,922
0
13,031
W
Hera
7,169
2,062
531
535
7,722
3,270
736
3,682
4,040
20,458
0
W
Chaac
SrMingo
Chaac
11,170
1,242
0
3,192
13,550
18,972
115
6,329
7,221
211
22,572
L
8,599
1,695
532
1,837
9,708
9,283
0
4,815
4,775
0
9,919
L
Nu Wa
Syciene
Nu Wa
7,568
1,647
1,841
1,729
11,253
3,608
47
4,299
6,878
19,426
0
L
6,137
2,128
306
1,029
10,879
3,708
855
3,777
7,102
0
11,129
W
13,105
1,222
505
3,860
8,147
3,359
2,191
3,343
4,804
32,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
48,186
121
Minions Killed
154
0
Camps Cleared
0
1,038,572
Distance Traveled
1,135,428
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,924
811
37
3
0
234,480
0
L
Ah Puch
9,620
875
67
6
0
228,415
2
L
Scylla
7,808
710
18
2
0
210,330
0
W
Gilgamesh
8,671
788
13
1
0
212,772
0
W
Hera
9,814
892
46
4
0
207,315
0
W
Chaac
10,122
920
14
1
0
226,776
0
L
Da Ji
9,881
898
7
1
0
207,161
0
L
Nu Wa
9,129
830
19
2
0
197,513
0
L
Anhur
8,475
770
10
1
0
195,153
0
W
Sol
10,655
969
44
4
0
254,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role