Player Matchup

Ymir
Ymir
ChiefQw3ef
Ymir
Level 16
God Stats
22W - 10L
1,979 SR
Queue Stats
99W - 61L
1,522 Elo+
Party 1
Skadi
Skadi
Cpt_SemiFriendly
Skadi
Level 121
God Stats
14W - 8L
1,630 SR
Queue Stats
154W - 84L
1,650 Elo+
Party 1
Merlin
Merlin
KhamrenLee
Merlin
Level 88
God Stats
11W - 16L
1,487 SR
Queue Stats
453W - 403L
1,463 Elo+
Party 1
Team Averages
Level 75
1,699 SR
1,545 Elo+

VS

Team Averages
Level 94
1,645 SR
1,630 Elo+
Olorun
Olorun
MurkyFool10
Olorun
Level 130
God Stats
2W - 2L
1,623 SR
Queue Stats
196W - 125L
1,581 Elo+
Party 2
Charybdis
Charybdis
THE MIGHTY T4CO
Charybdis
Level 128
God Stats
2W - 4L
1,596 SR
Queue Stats
137W - 91L
1,618 Elo+
Party 2
Terra
Terra
Whit3St4lli0n
Terra
Level 23
God Stats
14W - 3L
1,715 SR
Queue Stats
40W - 12L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,375
638
2,921
9,479
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 3 / 0
5,857
586
6,741
6,386
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KhamrenLee
Merlin
9
0 / 4 / 0
5,922
592
4,355
4,609
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
6 / 0 / 2
7,677
768
8,650
6,723
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
THE MIGHTY T4CO
Charybdis
12
2 / 0 / 5
7,354
735
5,813
4,461
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 5
6,475
648
3,416
8,047
7,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
L
Merlin
KhamrenLee
Merlin
0
4
0
0
W
Olorun
6
0
2
7
W
Charybdis
THE MIGHTY T4CO
Charybdis
2
0
5
4.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
17,879
20,474
Taken
19,231
9,409
Mitigated
12,854
2,706
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,921
1,004
570
1,246
9,479
5,786
0
4,479
5,000
5,539
0
L
6,741
2,723
244
646
6,386
2,054
0
4,281
2,105
0
24,781
L
Merlin
KhamrenLee
Merlin
4,355
66
0
0
4,609
1,569
0
3,567
1,042
23,124
0
W
Olorun
8,650
3,233
751
3,400
6,723
3,225
328
2,769
3,954
34,645
0
W
Charybdis
THE MIGHTY T4CO
Charybdis
5,813
3,662
0
1,432
4,461
2,160
1,190
1,758
2,703
0
29,406
W
3,416
142
933
1,783
8,047
7,469
112
3,208
4,839
7,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,154
Gold Earned
21,506
100
Minions Killed
132
1
Camps Cleared
9
518,564
Distance Traveled
575,513
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,375
638
10
1
0
182,396
3
L
Skadi
5,857
586
41
4
0
169,824
3
L
Merlin
5,922
592
49
5
1
166,344
1
W
Olorun
7,677
768
60
6
2
186,042
3
W
Charybdis
7,354
735
57
6
7
185,127
4
W
Terra
6,475
648
15
2
0
204,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role