Player Matchup

Thanatos
Thanatos
Gobbyy
Thanatos
Level 16
God Stats
3W - 3L
1,586 SR
Queue Stats
24W - 14L
1,732 Elo+
Solo
Susano
Susano
GushingGILF
Susano
Level 23
God Stats
7W - 2L
1,962 SR
Queue Stats
137W - 70L
1,742 Elo+
Solo
Nu Wa
Nu Wa
Serafin7361
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,583 Elo+
Solo
Chang'e
Chang'e
X_Athenaa_X1
Chang'e
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 10L
1,748 Elo+
Party 1
Danzaburou
Danzaburou
steview04
Danzaburou
Level 27
God Stats
3W - 1L
1,534 SR
Queue Stats
21W - 9L
1,682 Elo+
Party 1
Team Averages
Level 20
1,616 SR
1,698 Elo+

VS

Team Averages
Level 16
1,549 SR
1,590 Elo+
Bacchus
Bacchus
BacchusBurp
Bacchus
Level 14
God Stats
5W - 3L
1,738 SR
Queue Stats
25W - 14L
1,745 Elo+
Solo
Nu Wa
Nu Wa
CityBoiiDior
Nu Wa
Level 23
God Stats
9W - 7L
1,612 SR
Queue Stats
172W - 179L
1,595 Elo+
Solo
Horus
Horus
D13GO2781
Horus
Level 7
God Stats
2W - 2L
1,318 SR
Queue Stats
10W - 19L
1,273 Elo+
Solo
Nemesis
Nemesis
Legion8173
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,707 Elo+
Solo
Izanami
Izanami
NanigansFx
Izanami
Level 29
God Stats
1W - 3L
1,577 SR
Queue Stats
136W - 108L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gobbyy
Thanatos
20
29 / 2 / 7
14,188
645
30,132
20,498
10,632
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
20
5 / 0 / 12
12,381
563
16,626
18,357
16,742
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
9 / 7 / 15
12,532
570
20,322
15,087
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
X_Athenaa_X1
Chang'e
15
2 / 6 / 16
9,456
430
7,020
12,771
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
steview04
Danzaburou
18
6 / 9 / 8
11,591
527
12,929
17,200
6,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BacchusBurp
Bacchus
15
5 / 8 / 8
11,215
510
11,863
26,187
34,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 13 / 6
8,432
383
11,215
15,636
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
D13GO2781
Horus
10
0 / 14 / 2
7,344
334
5,607
24,800
15,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Legion8173
Nemesis
17
6 / 8 / 5
10,818
492
14,175
21,185
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
NanigansFx
Izanami
17
12 / 8 / 6
11,903
541
15,366
20,827
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
51
Kills
24
24
Deaths
51
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BacchusBurp
Bacchus
5
8
8
1.13
L
1
13
6
0.31
L
Horus
D13GO2781
Horus
0
14
2
0.07
W
Thanatos
Gobbyy
Thanatos
29
2
7
16.25
W
Susano
5
0
12
11
L
Nemesis
Legion8173
Nemesis
6
8
5
1.06
L
Izanami
NanigansFx
Izanami
12
8
6
1.88
W
9
7
15
2.36
W
Chang'e
X_Athenaa_X1
Chang'e
2
6
16
1.67
W
Danzaburou
steview04
Danzaburou
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,029
Damage
58,226
83,913
Taken
108,635
42,977
Mitigated
65,403
44,904
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BacchusBurp
Bacchus
11,863
1,696
0
5,318
26,187
34,206
0
7,591
18,596
32,078
0
L
11,215
1,782
0
1,436
15,636
3,348
147
4,131
11,505
42,483
0
L
Horus
D13GO2781
Horus
5,607
1,506
217
2,110
24,800
15,032
187
7,962
16,838
9,470
20,220
W
Thanatos
Gobbyy
Thanatos
30,132
13,900
0
22,341
20,498
10,632
498
5,692
13,862
0
107,608
W
Susano
16,626
3,473
0
9,962
18,357
16,742
1,389
3,512
14,304
0
88,845
L
Nemesis
Legion8173
Nemesis
14,175
6,571
0
5,481
21,185
7,383
351
3,697
17,488
0
71,322
L
Izanami
NanigansFx
Izanami
15,366
10,085
0
5,129
20,827
5,434
457
3,961
16,866
0
74,071
W
20,322
5,712
89
2,241
15,087
5,412
930
7,193
7,263
67,538
0
W
Chang'e
X_Athenaa_X1
Chang'e
7,020
577
3,328
3,788
12,771
3,859
1,128
4,184
8,170
35,630
0
W
Danzaburou
steview04
Danzaburou
12,929
4,652
0
3,155
17,200
6,332
4,645
2,835
14,168
0
74,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
49,712
517
Minions Killed
375
0
Camps Cleared
0
2,069,308
Distance Traveled
1,806,087
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,215
510
34
2
0
375,207
2
L
Nu Wa
8,432
383
56
3
0
345,431
6
L
Horus
7,344
334
46
2
0
365,693
0
W
Thanatos
14,188
645
130
6
0
485,754
0
W
Susano
12,381
563
150
7
0
487,897
1
L
Nemesis
10,818
492
133
6
0
381,765
3
L
Izanami
11,903
541
106
5
0
337,991
4
W
Nu Wa
12,532
570
85
4
0
342,549
0
W
Chang'e
9,456
430
53
2
0
393,860
2
W
Danzaburou
11,591
527
99
5
0
359,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role