Player Matchup

Ne Zha
Ne Zha
DARSIKILLER
Ne Zha
Level 118
God Stats
0W - 2L
1,244 SR
Queue Stats
24W - 35L
1,465 Elo+
Solo
Bastet
Bastet
Swerve Ben
Bastet
Level 148
God Stats
1W - 2L
1,478 SR
Queue Stats
99W - 115L
1,483 Elo+
Solo
Tiamat
Tiamat
Varghov
Tiamat
Level 86
God Stats
6W - 10L
1,462 SR
Queue Stats
791W - 627L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
Willybeans
Kukulkan
Level 87
God Stats
10W - 7L
1,604 SR
Queue Stats
269W - 173L
1,551 Elo+
Party 2
Poseidon
Poseidon
Zachatac31
Poseidon
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 150L
1,465 Elo+
Solo
Team Averages
Level 113
1,458 SR
1,515 Elo+

VS

Team Averages
Level 92
1,616 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Peachwise
Xbalanque
Level 79
God Stats
9W - 4L
1,855 SR
Queue Stats
261W - 209L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Philluminatti
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,150 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rammbane
Cu Chulainn
Level 149
God Stats
11W - 5L
1,724 SR
Queue Stats
525W - 463L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 5 / 9
10,313
793
10,792
13,537
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bastet
Swerve Ben
Bastet
14
4 / 9 / 9
8,912
686
12,910
13,421
4,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Varghov
Tiamat
17
2 / 5 / 12
9,484
730
16,367
12,205
6,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Willybeans
Kukulkan
19
9 / 5 / 8
11,815
909
17,727
10,381
3,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Zachatac31
Poseidon
14
3 / 6 / 9
9,161
705
14,081
10,610
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 6 / 10
10,140
780
12,720
19,561
24,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
 
Tiamat
15
2 / 5 / 4
9,699
746
6,620
11,006
7,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Peachwise
Xbalanque
20
19 / 4 / 7
13,283
1,022
21,007
19,519
8,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
Philluminatti
Kumbhakarna
17
0 / 2 / 9
9,723
748
5,301
17,615
11,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Rammbane
Cu Chulainn
18
7 / 5 / 7
11,097
854
11,430
27,517
27,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
22
Kills
30
30
Deaths
22
47
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
6
10
1.17
W
Tiamat
 
Tiamat
2
5
4
0.8
L
Ne Zha
4
5
9
1.7
W
Xbalanque
Peachwise
Xbalanque
19
4
7
5.63
W
Kumbhakarna
Philluminatti
Kumbhakarna
0
2
9
2.25
W
Cu Chulainn
Rammbane
Cu Chulainn
7
5
7
2.1
L
Bastet
Swerve Ben
Bastet
4
9
9
0.94
L
Tiamat
Varghov
Tiamat
2
5
12
1.6
L
Kukulkan
Willybeans
Kukulkan
9
5
8
2.6
L
Poseidon
Zachatac31
Poseidon
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,877
Damage
57,078
60,154
Taken
95,218
22,712
Mitigated
79,596
16,989
Healing
34,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,720
363
2,021
2,945
19,561
24,678
0
8,602
10,959
28,237
0
W
Tiamat
 
Tiamat
6,620
711
1,682
2,200
11,006
7,402
162
5,576
5,430
15,922
0
L
Ne Zha
10,792
2,642
2,551
4,409
13,537
4,935
1,036
6,063
6,773
0
14,899
W
Xbalanque
Peachwise
Xbalanque
21,007
4,028
1,275
7,000
19,519
8,644
2,856
9,245
9,980
0
37,866
W
Kumbhakarna
Philluminatti
Kumbhakarna
5,301
192
1,286
7,135
17,615
11,805
813
9,953
7,662
12,485
0
W
Cu Chulainn
Rammbane
Cu Chulainn
11,430
897
1,757
7,579
27,517
27,067
555
14,799
12,718
969
21,372
L
Bastet
Swerve Ben
Bastet
12,910
4,072
428
756
13,421
4,546
0
5,247
7,377
0
17,222
L
Tiamat
Varghov
Tiamat
16,367
2,267
1,220
2,571
12,205
6,151
221
3,825
7,871
28,309
0
L
Kukulkan
Willybeans
Kukulkan
17,727
1,686
909
558
10,381
3,998
275
4,724
5,356
34,884
0
L
Poseidon
Zachatac31
Poseidon
14,081
1,477
1,475
2,112
10,610
3,082
200
3,920
5,946
28,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
53,942
131
Minions Killed
158
0
Camps Cleared
0
1,174,265
Distance Traveled
1,242,961
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,140
780
44
3
0
233,579
2
W
Tiamat
9,699
746
22
2
0
225,837
2
L
Ne Zha
10,313
793
24
2
0
251,556
8
W
Xbalanque
13,283
1,022
51
4
0
260,858
1
W
Kumbhakarna
9,723
748
21
2
0
256,370
0
W
Cu Chulainn
11,097
854
20
2
0
266,317
0
L
Bastet
8,912
686
4
0
0
205,992
1
L
Tiamat
9,484
730
29
2
0
248,985
1
L
Kukulkan
11,815
909
47
4
0
263,523
0
L
Poseidon
9,161
705
27
2
0
204,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role