Player Matchup

Olorun
Olorun
 
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KinstMack
Hachiman
Level 12
God Stats
4W - 7L
1,454 SR
Queue Stats
14W - 15L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
OMonoWukong
Sun Wukong
Level 12
God Stats
13W - 5L
1,856 SR
Queue Stats
14W - 5L
1,797 Elo+
Party 2
Bacchus
Bacchus
Zapphirx
Bacchus
Level 30
God Stats
0W - 1L
1,293 SR
Queue Stats
38W - 32L
1,473 Elo+
Solo
King Arthur
King Arthur
pitbul_gordo
King Arthur
Level 17
God Stats
1W - 1L
1,786 SR
Queue Stats
26W - 22L
1,532 Elo+
Party 2
Team Averages
Level 18
1,578 SR
1,545 Elo+

VS

Team Averages
Level 34
1,643 SR
1,620 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MatuBot
Anhur
Level 78
God Stats
4W - 0L
1,804 SR
Queue Stats
136W - 47L
1,786 Elo+
Party 1
Hercules
Hercules
TusBolasYoChupo
Hercules
Level 13
God Stats
1W - 0L
1,813 SR
Queue Stats
10W - 0L
1,894 Elo+
Party 1
Ares
Ares
javi010004
Ares
Level 25
God Stats
3W - 7L
1,599 SR
Queue Stats
126W - 143L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
3 / 1 / 0
3,986
664
3,057
2,658
693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
KinstMack
Hachiman
4
0 / 1 / 0
3,016
503
618
1,705
340
Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
OMonoWukong
Sun Wukong
4
0 / 4 / 0
3,422
570
1,703
5,219
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Zapphirx
Bacchus
5
0 / 1 / 1
3,607
601
768
3,447
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
pitbul_gordo
King Arthur
6
0 / 3 / 0
3,890
648
1,748
4,914
1,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
3 / 0 / 1
5,114
852
2,775
2,380
617
Ao Kuang
 
Ao Kuang
7
3 / 0 / 1
4,511
752
2,183
3,845
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
MatuBot
Anhur
6
0 / 1 / 2
3,881
647
1,488
2,405
535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
9
3 / 0 / 0
4,970
828
2,972
3,528
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
1 / 2 / 1
3,814
636
1,179
3,916
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
1
0
3
W
Hou Yi
 
Hou Yi
3
0
1
3.5
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
Hachiman
KinstMack
Hachiman
0
1
0
0
W
Anhur
MatuBot
Anhur
0
1
2
1
L
Sun Wukong
OMonoWukong
Sun Wukong
0
4
0
0
W
Hercules
3
0
0
3
L
Bacchus
Zapphirx
Bacchus
0
1
1
0.5
W
1
2
1
0.75
L
King Arthur
pitbul_gordo
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,894
Damage
10,597
17,943
Taken
16,074
6,256
Mitigated
6,430
4,412
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,057
1,792
47
787
2,658
693
70
361
2,297
14,037
2,214
W
Hou Yi
 
Hou Yi
2,775
1,845
0
1,072
2,380
617
946
0
2,380
0
22,862
W
Ao Kuang
 
Ao Kuang
2,183
830
0
2,709
3,845
821
0
0
3,845
18,860
0
L
Hachiman
KinstMack
Hachiman
618
233
0
523
1,705
340
0
245
1,460
0
4,676
W
Anhur
MatuBot
Anhur
1,488
1,169
0
918
2,405
535
0
815
1,590
0
17,252
L
Sun Wukong
OMonoWukong
Sun Wukong
1,703
869
0
460
5,219
1,550
0
1,938
3,281
0
14,811
W
Hercules
2,972
1,161
0
1,904
3,528
2,664
0
0
3,528
0
25,306
L
Bacchus
Zapphirx
Bacchus
768
182
61
1,539
3,447
2,025
0
818
2,629
6,354
0
W
1,179
235
0
1,390
3,916
1,793
0
2,307
1,609
7,729
0
L
King Arthur
pitbul_gordo
King Arthur
1,748
146
0
995
4,914
1,648
0
0
4,914
0
18,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,921
Gold Earned
22,290
136
Minions Killed
213
0
Camps Cleared
0
523,693
Distance Traveled
605,525
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,986
664
34
6
0
105,441
0
W
Hou Yi
5,114
852
58
10
0
118,587
3
W
Ao Kuang
4,511
752
47
8
0
134,694
2
L
Hachiman
3,016
503
13
2
0
59,440
0
W
Anhur
3,881
647
38
6
0
103,829
1
L
Sun Wukong
3,422
570
32
5
0
127,651
2
W
Hercules
4,970
828
56
9
0
134,267
0
L
Bacchus
3,607
601
16
3
0
105,378
1
W
Ares
3,814
636
14
2
0
114,148
2
L
King Arthur
3,890
648
41
7
0
125,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role