Player Matchup

Osiris
Osiris
DBD Haaddock 7
Osiris
Level 159
God Stats
5W - 2L
1,631 SR
Queue Stats
42W - 56L
1,558 Elo+
Party 2
Izanami
Izanami
EpiclyEpixx
Izanami
Level 28
God Stats
1W - 0L
1,445 SR
Queue Stats
1W - 1L
1,314 Elo+
Party 2
Thanatos
Thanatos
Mannny
Thanatos
Level 119
God Stats
1W - 0L
1,633 SR
Queue Stats
4W - 2L
1,672 Elo+
Party 2
Olorun
Olorun
cChadly
Olorun
Level 143
God Stats
2W - 0L
1,854 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 2
Team Averages
Level 112
1,641 SR
1,551 Elo+

VS

Team Averages
Level 76
1,539 SR
1,406 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Potheadbob
Danzaburou
Level 88
God Stats
71W - 102L
1,438 SR
Queue Stats
257W - 380L
1,354 Elo+
Solo
Achilles
Achilles
aaaSCHULZY26aaa
Achilles
Level 60
God Stats
1W - 1L
1,791 SR
Queue Stats
3W - 11L
1,325 Elo+
Solo
Athena
Athena
tandysummers
Athena
Level 29
God Stats
2W - 2L
1,425 SR
Queue Stats
57W - 58L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 9
11,283
705
8,276
16,644
17,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
EpiclyEpixx
Izanami
18
3 / 3 / 7
12,204
763
7,753
9,241
4,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Mannny
Thanatos
19
11 / 4 / 4
12,969
811
22,427
18,080
8,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
cChadly
Olorun
20
8 / 1 / 8
13,792
862
21,018
13,644
12,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
6 / 5 / 3
11,604
725
13,626
14,542
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Potheadbob
Danzaburou
14
0 / 10 / 0
9,399
587
8,043
15,920
4,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
17
3 / 4 / 2
10,715
670
9,852
18,096
19,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
16
2 / 4 / 5
11,456
716
9,118
20,957
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
11
11
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
6
5
3
1.5
W
1
3
9
1.83
W
Izanami
EpiclyEpixx
Izanami
3
3
7
2.17
W
Thanatos
Mannny
Thanatos
11
4
4
3.25
L
Danzaburou
Potheadbob
Danzaburou
0
10
0
0
L
Achilles
3
4
2
1
W
Olorun
cChadly
Olorun
8
1
8
12
L
Athena
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,474
Damage
40,639
57,609
Taken
69,515
42,856
Mitigated
52,238
29,815
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,626
3,675
0
4,500
14,542
6,816
132
4,724
9,818
56,922
3,879
W
8,276
3,413
367
5,663
16,644
17,516
58
6,216
10,100
0
27,601
W
Izanami
EpiclyEpixx
Izanami
7,753
5,395
0
608
9,241
4,173
430
4,623
4,524
0
44,001
W
Thanatos
Mannny
Thanatos
22,427
6,894
0
13,625
18,080
8,345
711
4,039
13,422
0
53,137
L
Danzaburou
Potheadbob
Danzaburou
8,043
4,399
198
1,630
15,920
4,731
0
5,090
10,830
0
37,945
L
Achilles
9,852
1,997
0
3,248
18,096
19,225
37
2,075
16,021
0
31,620
W
Olorun
cChadly
Olorun
21,018
12,274
1,919
7,633
13,644
12,822
6,052
7,273
6,233
77,371
7,069
L
Athena
9,118
2,746
0
1,174
20,957
21,466
0
7,104
13,853
23,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
43,174
287
Minions Killed
217
17
Camps Cleared
9
1,234,073
Distance Traveled
1,027,758
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,604
725
87
5
5
247,400
3
W
Osiris
11,283
705
28
2
3
308,113
2
W
Izanami
12,204
763
91
6
2
290,320
0
W
Thanatos
12,969
811
40
3
4
348,060
5
L
Danzaburou
9,399
587
55
3
2
198,978
1
L
Achilles
10,715
670
50
3
2
299,034
2
W
Olorun
13,792
862
128
8
8
287,580
1
L
Athena
11,456
716
25
2
0
282,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role