Player Matchup

Sol
Sol
IronGecko13
Sol
Level 135
God Stats
9W - 3L
1,549 SR
Queue Stats
164W - 118L
1,626 Elo+
Party 1
Fenrir
Fenrir
Kingcal36
Fenrir
Level 156
God Stats
9W - 6L
1,547 SR
Queue Stats
205W - 161L
1,512 Elo+
Party 1
Geb
Geb
NocturnalGhost1
Geb
Level 129
God Stats
2W - 2L
1,523 SR
Queue Stats
198W - 122L
1,593 Elo+
Party 1
Team Averages
Level 140
1,540 SR
1,577 Elo+

VS

Team Averages
Level 77
1,413 SR
1,340 Elo+
Loki
Loki
KobraKamnder
Loki
Level 48
God Stats
10W - 16L
1,325 SR
Queue Stats
342W - 428L
1,325 Elo+
Solo
Chaac
Chaac
SEAL TEAM BLUE
Chaac
Level 106
God Stats
93W - 106L
1,499 SR
Queue Stats
178W - 209L
1,359 Elo+
Party 2
Zeus
Zeus
holland0140
Zeus
Level 76
God Stats
36W - 57L
1,414 SR
Queue Stats
67W - 101L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
10,253
684
8,288
6,895
4,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Kingcal36
Fenrir
16
10 / 0 / 7
11,205
747
9,771
10,391
6,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 13
10,984
732
6,482
14,591
16,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
8,787
586
5,961
9,070
2,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
8,307
554
6,393
12,863
9,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 7 / 0
7,783
519
8,847
7,799
2,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
18
Kills
1
1
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Fenrir
Kingcal36
Fenrir
10
0
7
13.5
L
1
5
0
0.2
W
4
1
13
10.5
L
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,541
Damage
21,201
31,877
Taken
29,732
28,044
Mitigated
14,610
9,084
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,288
3,347
0
2,813
6,895
4,188
1,799
1,330
5,565
43,544
0
W
Fenrir
Kingcal36
Fenrir
9,771
1,693
0
3,535
10,391
6,906
967
3,531
6,860
0
42,820
L
5,961
1,002
0
544
9,070
2,821
0
4,833
4,237
0
26,792
W
6,482
1,267
465
2,271
14,591
16,950
528
4,907
9,684
31,629
0
L
6,393
433
120
3,722
12,863
9,627
0
7,194
5,429
0
29,883
L
8,847
1,676
130
730
7,799
2,162
0
3,216
4,583
24,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
24,877
164
Minions Killed
139
10
Camps Cleared
4
874,918
Distance Traveled
712,759
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,253
684
73
5
6
292,268
3
W
Fenrir
11,205
747
53
4
4
307,648
4
L
Loki
8,787
586
43
3
3
278,897
5
W
Geb
10,984
732
38
3
0
275,002
4
L
Chaac
8,307
554
47
3
1
258,915
0
L
Zeus
7,783
519
49
3
0
174,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role