Player Matchup

Charybdis
Charybdis
Cheech8
Charybdis
Level 145
God Stats
27W - 29L
1,437 SR
Queue Stats
426W - 442L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Mazztamind
Baron Samedi
Level 108
God Stats
5W - 9L
1,363 SR
Queue Stats
231W - 258L
1,459 Elo+
Solo
Mercury
Mercury
REX_MKX
Mercury
Level 130
God Stats
23W - 12L
1,641 SR
Queue Stats
128W - 147L
1,494 Elo+
Solo
Nike
Nike
enice-79pag
Nike
Level 122
God Stats
8W - 2L
1,667 SR
Queue Stats
507W - 479L
1,403 Elo+
Solo
Agni
Agni
medville14
Agni
Level 107
God Stats
52W - 52L
1,443 SR
Queue Stats
1,207W - 1,237L
1,456 Elo+
Solo
Team Averages
Level 122
1,510 SR
1,447 Elo+

VS

Team Averages
Level 110
1,465 SR
1,453 Elo+
Merlin
Merlin
H2OERS
Merlin
Level 160
God Stats
5W - 6L
1,495 SR
Queue Stats
866W - 939L
1,455 Elo+
Solo
Kali
Kali
Olaf66
Kali
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,379 Elo+
Solo
Scylla
Scylla
PeeP The TaLntZ
Scylla
Level 104
God Stats
0W - 2L
1,202 SR
Queue Stats
22W - 32L
1,425 Elo+
Solo
Achilles
Achilles
Retroboi64
Achilles
Level 102
God Stats
3W - 2L
1,625 SR
Queue Stats
53W - 60L
1,491 Elo+
Solo
Heimdallr
Heimdallr
lilmacho911
Heimdallr
Level 108
God Stats
0W - 2L
1,503 SR
Queue Stats
75W - 55L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cheech8
Charybdis
20
3 / 5 / 14
15,296
1,020
13,071
17,048
6,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Mazztamind
Baron Samedi
20
8 / 9 / 13
15,518
1,035
25,091
25,799
13,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
REX_MKX
Mercury
20
15 / 4 / 10
17,067
1,138
22,099
19,505
8,103
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 20
14,727
982
18,998
22,965
22,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 7 / 14
13,550
903
19,322
15,441
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
H2OERS
Merlin
20
3 / 4 / 15
14,338
956
19,306
13,715
5,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Olaf66
Kali
20
0 / 6 / 12
12,633
842
2,852
14,537
9,205
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

20
10 / 9 / 7
15,753
1,050
22,000
21,840
8,433
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Retroboi64
Achilles
20
9 / 4 / 15
15,818
1,055
24,216
29,024
29,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
lilmacho911
Heimdallr
20
8 / 9 / 14
15,639
1,043
26,696
25,332
10,782
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
93
32
Kills
30
30
Deaths
32
71
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cheech8
Charybdis
3
5
14
2
L
Merlin
H2OERS
Merlin
3
4
15
2.63
W
Baron Samedi
Mazztamind
Baron Samedi
8
9
13
1.61
L
Kali
Olaf66
Kali
0
6
12
1
L
10
9
7
1.5
W
Mercury
REX_MKX
Mercury
15
4
10
5
L
Achilles
Retroboi64
Achilles
9
4
15
4.13
W
4
5
20
2.8
L
Heimdallr
lilmacho911
Heimdallr
8
9
14
1.67
W
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,581
Damage
95,070
100,758
Taken
104,448
57,215
Mitigated
63,843
16,181
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cheech8
Charybdis
13,071
7,328
245
4,615
17,048
6,977
0
9,193
7,855
0
48,622
L
Merlin
H2OERS
Merlin
19,306
627
489
1,649
13,715
5,523
0
6,847
6,868
49,034
0
W
Baron Samedi
Mazztamind
Baron Samedi
25,091
210
3,271
5,622
25,799
13,490
0
11,024
14,775
50,659
0
L
Kali
Olaf66
Kali
2,852
1,413
0
1,564
14,537
9,205
0
4,933
9,604
0
15,098
L
22,000
274
0
37
21,840
8,433
0
9,860
11,980
66,544
0
W
Mercury
REX_MKX
Mercury
22,099
11,973
565
1,203
19,505
8,103
0
7,435
12,070
0
39,729
L
Achilles
Retroboi64
Achilles
24,216
5,405
0
1,274
29,024
29,900
0
12,479
16,545
908
35,413
W
18,998
3,496
0
100
22,965
22,386
0
8,674
14,291
0
36,879
L
Heimdallr
lilmacho911
Heimdallr
26,696
10,729
0
3,244
25,332
10,782
0
10,294
15,038
0
51,295
W
19,322
1,487
0
560
15,441
6,259
0
5,844
9,597
50,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,158
Gold Earned
74,181
296
Minions Killed
281
10
Camps Cleared
8
1,479,777
Distance Traveled
1,247,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,296
1,020
87
6
5
208,650
0
L
Merlin
14,338
956
49
3
0
265,064
0
W
Baron Samedi
15,518
1,035
56
4
1
260,035
0
L
Kali
12,633
842
19
1
0
164,479
0
L
Scylla
15,753
1,050
121
8
1
268,753
1
W
Mercury
17,067
1,138
47
3
2
390,221
0
L
Achilles
15,818
1,055
27
2
2
296,329
0
W
Nike
14,727
982
38
3
2
339,398
0
L
Heimdallr
15,639
1,043
65
4
5
252,782
2
W
Agni
13,550
903
68
5
0
281,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role