Player Matchup

Kuzenbo
Kuzenbo
Boizinho
Kuzenbo
Level 30
God Stats
7W - 1L
1,746 SR
Queue Stats
89W - 98L
1,536 Elo+
Solo
Ymir
Ymir
Crozariol
Ymir
Level 25
God Stats
19W - 15L
1,500 SR
Queue Stats
115W - 105L
1,503 Elo+
Solo
Hades
Hades
DuduZinP
Hades
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,689 Elo+
Party 1
Hel
Hel
k1llerG4mer
Hel
Level 28
God Stats
5W - 4L
1,524 SR
Queue Stats
87W - 88L
1,503 Elo+
Party 1
Chronos
Chronos
leo2311
Chronos
Level 29
God Stats
9W - 7L
1,765 SR
Queue Stats
149W - 157L
1,500 Elo+
Party 1
Team Averages
Level 23
1,607 SR
1,546 Elo+

VS

Team Averages
Level 29
1,519 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arcadiie
Ah Muzen Cab
Level 12
God Stats
1W - 2L
1,805 SR
Queue Stats
12W - 12L
1,501 Elo+
Solo
Susano
Susano
Ilvness
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,602 Elo+
Solo
Ganesha
Ganesha
PAUZUDO18
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Ymir
Ymir
SabaoCraCra
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Janus
Janus
cavalovsg
Janus
Level 87
God Stats
7W - 13L
1,289 SR
Queue Stats
220W - 236L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boizinho
Kuzenbo
14
0 / 1 / 16
10,284
447
9,775
22,922
30,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
16
1 / 4 / 8
10,176
442
6,250
16,229
16,082
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hades
DuduZinP
Hades
19
15 / 1 / 4
12,793
556
23,059
28,689
26,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 5 / 11
11,044
480
12,250
14,642
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
leo2311
Chronos
14
4 / 6 / 8
10,053
437
10,719
17,136
5,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arcadiie
Ah Muzen Cab
17
4 / 7 / 2
10,634
462
17,672
18,108
7,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Susano
Ilvness
Susano
17
10 / 4 / 3
11,211
487
22,170
18,964
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
PAUZUDO18
Ganesha
9
0 / 2 / 1
7,185
312
1,843
6,610
4,810
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 9 / 6
9,180
399
7,887
27,570
33,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Janus
cavalovsg
Janus
10
0 / 4 / 4
8,029
349
5,339
6,318
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
25
Kills
16
17
Deaths
26
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arcadiie
Ah Muzen Cab
4
7
2
0.71
W
Kuzenbo
Boizinho
Kuzenbo
0
1
16
8
W
Ymir
1
4
8
1.25
W
Hades
DuduZinP
Hades
15
1
4
17
L
Susano
Ilvness
Susano
10
4
3
2.88
L
Ganesha
PAUZUDO18
Ganesha
0
2
1
0.25
L
2
9
6
0.56
L
Janus
cavalovsg
Janus
0
4
4
0.5
W
5
5
11
2.1
W
Chronos
leo2311
Chronos
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,053
Damage
54,911
99,618
Taken
77,570
84,998
Mitigated
55,213
52,357
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arcadiie
Ah Muzen Cab
17,672
5,445
0
4,747
18,108
7,382
1,228
15,488
2,620
0
80,747
W
Kuzenbo
Boizinho
Kuzenbo
9,775
4,060
1,254
5,859
22,922
30,539
918
2,061
20,861
31,876
0
W
Ymir
6,250
1,378
637
4,994
16,229
16,082
809
866
14,367
58,476
0
W
Hades
DuduZinP
Hades
23,059
3,579
317
15,086
28,689
26,626
3,348
4,376
24,313
86,302
0
L
Susano
Ilvness
Susano
22,170
3,021
0
3,135
18,964
7,385
0
13,835
5,129
0
69,255
L
Ganesha
PAUZUDO18
Ganesha
1,843
224
0
1,170
6,610
4,810
0
4,572
2,038
21,078
0
L
7,887
1,810
0
3,452
27,570
33,608
240
24,571
2,999
28,837
0
L
Janus
cavalovsg
Janus
5,339
309
0
1,500
6,318
2,028
0
3,587
2,731
34,856
0
W
12,250
532
15,026
7,831
14,642
5,834
1,821
4,331
10,311
64,432
0
W
Chronos
leo2311
Chronos
10,719
5,250
0
1,353
17,136
5,917
2,526
3,435
13,701
43,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
46,239
475
Minions Killed
395
0
Camps Cleared
0
2,001,630
Distance Traveled
1,593,424
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,634
462
136
6
0
398,124
3
W
Kuzenbo
10,284
447
37
2
0
420,624
9
W
Ymir
10,176
442
108
5
0
311,062
3
W
Hades
12,793
556
150
7
0
391,599
2
L
Susano
11,211
487
110
5
0
462,900
2
L
Ganesha
7,185
312
45
2
0
195,325
3
L
Ymir
9,180
399
46
2
0
350,142
0
L
Janus
8,029
349
58
3
0
186,933
2
W
Hel
11,044
480
99
4
0
449,470
2
W
Chronos
10,053
437
81
4
0
428,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role