Player Matchup

Ymir
Ymir
AudioRobin_1
Ymir
Level 69
God Stats
112W - 137L
1,431 SR
Queue Stats
226W - 334L
1,357 Elo+
Party 3
Achilles
Achilles
D2Versace
Achilles
Level 65
God Stats
144W - 145L
1,431 SR
Queue Stats
351W - 466L
1,332 Elo+
Party 3
Baron Samedi
Baron Samedi
Flotzam
Baron Samedi
Level 74
God Stats
2W - 2L
1,280 SR
Queue Stats
414W - 452L
1,378 Elo+
Party 1
Mulan
Mulan
Josh2473
Mulan
Level 66
God Stats
37W - 22L
1,588 SR
Queue Stats
433W - 450L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
Willjcole
Cernunnos
Level 68
God Stats
140W - 184L
1,408 SR
Queue Stats
218W - 338L
1,302 Elo+
Party 3
Team Averages
Level 68
1,428 SR
1,349 Elo+

VS

Team Averages
Level 92
1,524 SR
1,393 Elo+
Chernobog
Chernobog
DeadShadow781
Chernobog
Level 108
God Stats
9W - 10L
1,573 SR
Queue Stats
339W - 351L
1,388 Elo+
Party 2
Freya
Freya
ImperialZerk
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,399 Elo+
Party 4
Gilgamesh
Gilgamesh
Khuatro
Gilgamesh
Level 95
God Stats
45W - 37L
1,524 SR
Queue Stats
535W - 632L
1,395 Elo+
Solo
Hades
Hades
MrMagnificent25
Hades
Level 67
God Stats
22W - 12L
1,550 SR
Queue Stats
87W - 87L
1,410 Elo+
Party 4
He Bo
He Bo
Sin1ster-Power
He Bo
Level 88
God Stats
1W - 4L
1,474 SR
Queue Stats
319W - 394L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,348
535
2,064
6,679
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
D2Versace
Achilles
9
0 / 1 / 3
5,327
533
3,524
4,858
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Flotzam
Baron Samedi
11
3 / 1 / 3
6,547
655
4,630
4,277
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Josh2473
Mulan
12
4 / 1 / 0
6,761
676
5,766
5,138
2,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Willjcole
Cernunnos
9
3 / 2 / 3
5,637
564
5,913
5,084
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeadShadow781
Chernobog
8
0 / 2 / 2
4,737
474
3,768
6,848
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 4 / 0
5,269
527
2,272
7,974
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Khuatro
Gilgamesh
8
1 / 1 / 4
5,158
516
3,264
7,574
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 1
4,931
493
2,639
5,844
1,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 3 / 0
6,119
612
1,969
5,155
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Achilles
D2Versace
Achilles
0
1
3
1.5
L
Chernobog
DeadShadow781
Chernobog
0
2
2
0.5
W
Baron Samedi
Flotzam
Baron Samedi
3
1
3
4.5
L
1
4
0
0.25
W
Mulan
Josh2473
Mulan
4
1
0
4
L
Gilgamesh
Khuatro
Gilgamesh
1
1
4
3
L
1
2
1
0.75
L
3
3
0
1
W
Cernunnos
Willjcole
Cernunnos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
13,912
26,036
Taken
33,395
13,609
Mitigated
10,664
9,431
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,064
363
61
2,938
6,679
4,429
182
1,503
5,176
11,825
0
W
Achilles
D2Versace
Achilles
3,524
631
0
1,320
4,858
1,466
110
265
4,593
0
25,358
L
Chernobog
DeadShadow781
Chernobog
3,768
2,447
0
1,947
6,848
1,731
0
2,188
4,566
0
23,530
W
Baron Samedi
Flotzam
Baron Samedi
4,630
358
47
1,406
4,277
2,129
688
1,301
2,976
28,237
0
L
2,272
685
0
3,246
7,974
3,607
0
168
7,806
21,409
0
W
Mulan
Josh2473
Mulan
5,766
1,470
0
2,264
5,138
2,701
0
1,840
2,866
1,195
34,636
L
Gilgamesh
Khuatro
Gilgamesh
3,264
644
0
1,994
7,574
2,066
0
879
6,651
0
15,706
L
2,639
882
332
2,300
5,844
1,857
0
942
4,856
16,611
0
L
1,969
0
0
1,746
5,155
1,403
0
2,314
2,654
25,465
0
W
Cernunnos
Willjcole
Cernunnos
5,913
2,022
0
1,395
5,084
2,884
796
1,539
3,545
0
26,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
26,214
256
Minions Killed
202
0
Camps Cleared
0
945,139
Distance Traveled
975,861
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,348
535
18
2
0
181,872
2
W
Achilles
5,327
533
49
5
0
239,922
0
L
Chernobog
4,737
474
31
3
0
185,180
2
W
Baron Samedi
6,547
655
61
6
0
184,919
4
L
Freya
5,269
527
43
4
0
177,453
1
W
Mulan
6,761
676
80
8
0
200,932
5
L
Gilgamesh
5,158
516
40
4
0
233,060
1
L
Hades
4,931
493
34
3
0
188,741
1
L
He Bo
6,119
612
54
5
0
191,427
1
W
Cernunnos
5,637
564
48
5
0
137,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role