Player Matchup

Medusa
Medusa
Cosmoa
Medusa
Level 31
God Stats
5W - 12L
1,360 SR
Queue Stats
28W - 56L
1,249 Elo+
Party 3
Janus
Janus
DarkViperVII
Janus
Level 124
God Stats
51W - 52L
1,528 SR
Queue Stats
613W - 644L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
KR1SP3R
Aphrodite
Level 76
God Stats
0W - 2L
1,238 SR
Queue Stats
49W - 65L
1,355 Elo+
Party 3
Amaterasu
Amaterasu
Lotus Dubbo
Amaterasu
Level 6
God Stats
6W - 6L
1,292 SR
Queue Stats
25W - 25L
1,453 Elo+
Party 1
Fenrir
Fenrir
ThisGtIsTrash
Fenrir
Level 131
God Stats
2W - 8L
1,409 SR
Queue Stats
334W - 310L
1,535 Elo+
Party 1
Team Averages
Level 74
1,366 SR
1,422 Elo+

VS

Team Averages
Level 78
1,514 SR
1,492 Elo+
Ares
Ares
Gurruncho
Ares
Level 148
God Stats
5W - 6L
1,418 SR
Queue Stats
282W - 250L
1,579 Elo+
Party 2
Bellona
Bellona
Kaahthulu
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Anhur
Anhur
MangekyoRat
Anhur
Level 107
God Stats
13W - 18L
1,570 SR
Queue Stats
262W - 213L
1,566 Elo+
Party 2
Hera
Hera
SQUIDWard9648
Hera
Level 83
God Stats
7W - 5L
1,559 SR
Queue Stats
403W - 438L
1,416 Elo+
Party 4
Fenrir
Fenrir
snezzyyy
Fenrir
Level 49
God Stats
41W - 30L
1,525 SR
Queue Stats
186W - 199L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cosmoa
Medusa
7
0 / 7 / 1
4,536
412
1,191
7,012
545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 3 / 1
5,755
523
4,890
5,993
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
KR1SP3R
Aphrodite
7
1 / 3 / 0
4,945
450
1,283
7,556
1,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Lotus Dubbo
Amaterasu
9
0 / 2 / 0
5,179
471
1,182
6,647
3,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 0
5,657
514
3,162
7,092
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 0 / 4
6,730
612
4,096
6,890
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Kaahthulu
Bellona
12
2 / 0 / 0
6,924
629
4,425
4,597
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
10 / 1 / 0
7,769
706
10,385
7,248
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 4
6,027
548
3,275
7,911
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
snezzyyy
Fenrir
1
0 / 0 / 0
2,252
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
17
17
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cosmoa
Medusa
0
7
1
0.07
L
0
3
1
0.17
W
Ares
4
0
4
6
L
Aphrodite
KR1SP3R
Aphrodite
1
3
0
0.33
W
Bellona
Kaahthulu
Bellona
2
0
0
2
L
Amaterasu
Lotus Dubbo
Amaterasu
0
2
0
0
W
10
1
0
10
W
1
2
4
1.5
L
2
2
0
1
W
Fenrir
snezzyyy
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
22,181
34,300
Taken
26,646
9,808
Mitigated
14,904
9,893
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cosmoa
Medusa
1,191
660
0
506
7,012
545
0
173
6,839
0
14,894
L
4,890
420
0
1,610
5,993
2,048
60
4,125
1,868
40,227
0
W
Ares
4,096
181
0
1,046
6,890
5,992
0
2,264
4,384
12,313
0
L
Aphrodite
KR1SP3R
Aphrodite
1,283
520
511
2,479
7,556
1,263
0
633
6,923
12,837
0
W
Bellona
Kaahthulu
Bellona
4,425
978
0
1,083
4,597
4,202
650
0
4,597
6,899
31,912
L
Amaterasu
Lotus Dubbo
Amaterasu
1,182
318
0
1,379
6,647
3,612
0
937
5,710
0
20,778
W
10,385
6,085
0
3,353
7,248
2,163
859
1,229
6,019
0
50,126
W
3,275
490
330
3,444
7,911
2,547
92
2,221
5,410
30,636
0
L
3,162
888
0
3,408
7,092
2,340
0
2,496
4,596
0
31,706
W
Fenrir
snezzyyy
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
29,702
240
Minions Killed
234
0
Camps Cleared
0
962,137
Distance Traveled
806,918
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,536
412
28
3
0
154,094
0
L
Janus
5,755
523
78
7
0
191,685
0
W
Ares
6,730
612
10
1
0
245,209
6
L
Aphrodite
4,945
450
18
2
0
192,204
1
W
Bellona
6,924
629
89
8
0
186,484
3
L
Amaterasu
5,179
471
48
4
0
201,557
2
W
Anhur
7,769
706
81
7
0
177,816
2
W
Hera
6,027
548
54
5
0
197,409
3
L
Fenrir
5,657
514
68
6
0
222,597
0
W
Fenrir
2,252
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role