Player Matchup

Terra
Terra
BerriSerious-_-
Terra
Level 45
God Stats
3W - 4L
1,476 SR
Queue Stats
170W - 181L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
SnapCrackaPop
Nu Wa
Level 42
God Stats
11W - 19L
1,430 SR
Queue Stats
252W - 254L
1,431 Elo+
Party 1
Izanami
Izanami
TheFishShow
Izanami
Level 25
God Stats
5W - 5L
1,822 SR
Queue Stats
90W - 86L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Toddmcinnis86
Cthulhu
Level 29
God Stats
6W - 4L
1,610 SR
Queue Stats
134W - 142L
1,415 Elo+
Party 1
Artemis
Artemis
agape-runaway
Artemis
Level 7
God Stats
7W - 9L
1,559 SR
Queue Stats
10W - 13L
1,400 Elo+
Party 1
Team Averages
Level 30
1,579 SR
1,407 Elo+

VS

Team Averages
Level 16
1,399 SR
1,304 Elo+
Charybdis
Charybdis
DaRopBop
Charybdis
Level 28
God Stats
18W - 20L
1,368 SR
Queue Stats
136W - 153L
1,358 Elo+
Solo
Thanatos
Thanatos
GoBacktoYaCorner
Thanatos
Level 13
God Stats
8W - 13L
1,172 SR
Queue Stats
80W - 105L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
ICKernel
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Cliodhna
Cliodhna
gustavo0299
Cliodhna
Level 29
God Stats
25W - 24L
1,524 SR
Queue Stats
69W - 66L
1,381 Elo+
Solo
Ullr
Ullr
watterbottle42
Ullr
Level 3
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 2L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
11,319
539
9,870
16,305
19,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 2 / 5
10,502
500
11,199
4,175
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheFishShow
Izanami
18
5 / 6 / 6
11,328
539
7,979
11,062
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
8 / 4 / 7
10,492
500
11,575
14,361
11,339
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
16
3 / 5 / 4
9,902
472
7,857
12,736
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaRopBop
Charybdis
17
8 / 3 / 4
10,955
522
14,394
13,808
4,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 2 / 1
8,745
416
3,327
14,976
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ICKernel
Gilgamesh
12
0 / 13 / 2
7,741
369
4,910
16,134
8,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
gustavo0299
Cliodhna
14
8 / 2 / 5
10,110
481
10,679
11,346
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 10 / 1
7,437
354
1,550
15,087
4,394
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
29
Kills
19
19
Deaths
30
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Charybdis
DaRopBop
Charybdis
8
3
4
3.33
L
3
2
1
1.75
L
Gilgamesh
ICKernel
Gilgamesh
0
13
2
0.08
W
6
2
5
4.25
W
Izanami
TheFishShow
Izanami
5
6
6
1.33
W
Cthulhu
8
4
7
2.88
W
Artemis
3
5
4
1
L
Cliodhna
gustavo0299
Cliodhna
8
2
5
5.25
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
34,860
58,639
Taken
71,351
40,753
Mitigated
26,150
13,119
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,870
3,707
1,174
5,002
16,305
19,886
1,719
0
16,305
43,030
6,300
L
Charybdis
DaRopBop
Charybdis
14,394
6,911
0
3,856
13,808
4,818
0
6,337
7,363
0
65,178
L
3,327
919
0
10,073
14,976
4,946
0
3,795
10,983
0
48,311
L
Gilgamesh
ICKernel
Gilgamesh
4,910
1,656
0
162
16,134
8,541
34
9,328
6,596
0
23,513
W
11,199
3,308
0
190
4,175
1,378
270
0
4,175
44,836
0
W
Izanami
TheFishShow
Izanami
7,979
4,724
0
250
11,062
3,864
1,158
0
11,062
0
90,559
W
Cthulhu
11,575
1,066
396
2,082
14,361
11,339
1,307
0
14,361
47,281
0
W
Artemis
7,857
3,725
0
4,025
12,736
4,286
1,398
0
12,736
0
67,205
L
Cliodhna
gustavo0299
Cliodhna
10,679
1,138
0
4,125
11,346
3,451
0
5,877
5,205
0
33,703
L
1,550
1,415
0
2,043
15,087
4,394
49
5,486
9,449
0
27,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
44,988
476
Minions Killed
310
0
Camps Cleared
0
1,895,621
Distance Traveled
1,915,238
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,319
539
87
4
0
391,842
5
L
Charybdis
10,955
522
105
5
0
367,244
3
L
Thanatos
8,745
416
70
3
0
429,318
1
L
Gilgamesh
7,741
369
52
2
0
352,495
0
W
Nu Wa
10,502
500
77
4
0
390,465
9
W
Izanami
11,328
539
155
7
0
373,703
0
W
Cthulhu
10,492
500
60
3
0
396,310
1
W
Artemis
9,902
472
97
5
0
343,301
2
L
Cliodhna
10,110
481
47
2
0
479,652
0
L
Ullr
7,437
354
36
2
0
286,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role