Player Matchup

Ravana
Ravana
CertifiedJitster
Ravana
Level 17
God Stats
21W - 9L
1,629 SR
Queue Stats
117W - 70L
1,474 Elo+
Solo
Artemis
Artemis
FERLESC23
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Cthulhu
Cthulhu
TerminatorTMR
Cthulhu
Level 4
God Stats
2W - 2L
1,727 SR
Queue Stats
8W - 10L
1,629 Elo+
Party 2
Neith
Neith
stayingold79
Neith
Level 13
God Stats
5W - 2L
1,762 SR
Queue Stats
6W - 2L
1,694 Elo+
Solo
Ymir
Ymir
x BARBER LEX x
Ymir
Level 17
God Stats
2W - 3L
1,533 SR
Queue Stats
15W - 22L
1,272 Elo+
Party 2
Team Averages
Level 11
1,630 SR
1,446 Elo+

VS

Team Averages
Level 18
1,561 SR
1,369 Elo+
Fenrir
Fenrir
ELITE GENERAL13
Fenrir
Level 28
God Stats
15W - 13L
1,854 SR
Queue Stats
91W - 124L
1,451 Elo+
Party 1
Cerberus
Cerberus
SiiNFULL x tool
Cerberus
Level 15
God Stats
4W - 2L
1,449 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1
Pele
Pele
WHYINEEDNAME
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,058 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lovekitchengod
Morgan Le Fay
Level 26
God Stats
11W - 13L
1,501 SR
Queue Stats
60W - 65L
1,410 Elo+
Solo
Chang'e
Chang'e
mega39
Chang'e
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 0
8,861
554
6,925
7,889
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
FERLESC23
Artemis
3
0 / 1 / 0
4,793
300
359
1,152
251
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
9
0 / 3 / 2
6,352
397
2,044
9,376
5,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 8 / 3
6,290
393
6,394
8,742
1,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 7 / 3
6,884
430
5,935
14,821
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 3 / 3
8,396
525
12,382
10,561
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
11
2 / 1 / 11
7,396
462
2,620
6,769
2,237
11
3 / 4 / 2
7,046
440
4,341
9,088
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
lovekitchengod
Morgan Le Fay
15
6 / 1 / 3
9,266
579
9,694
8,884
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
mega39
Chang'e
11
0 / 5 / 2
6,956
435
362
7,152
1,466

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
22
22
Deaths
14
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
3
0
2.67
W
11
3
3
4.17
L
Artemis
FERLESC23
Artemis
0
1
0
0
W
Cerberus
2
1
11
7.5
L
Cthulhu
0
3
2
0.33
W
3
4
2
1
W
Morgan Le Fay
lovekitchengod
Morgan Le Fay
6
1
3
7.5
W
Chang'e
mega39
Chang'e
0
5
2
0.2
L
1
8
3
0.31
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
29,399
41,980
Taken
42,454
17,520
Mitigated
14,755
5,245
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,925
2,132
0
2,654
7,889
3,145
0
4,058
3,831
0
52,284
W
12,382
3,523
0
1,306
10,561
4,658
26
2,810
7,751
0
35,311
L
Artemis
FERLESC23
Artemis
359
279
0
366
1,152
251
260
447
705
0
3,983
W
Cerberus
2,620
456
0
364
6,769
2,237
0
2,916
3,853
13,620
0
L
Cthulhu
2,044
141
0
622
9,376
5,532
33
4,931
4,445
21,033
0
W
4,341
812
0
2,579
9,088
3,293
94
598
8,490
0
37,749
W
Morgan Le Fay
lovekitchengod
Morgan Le Fay
9,694
946
143
3,329
8,884
3,101
190
1,138
7,746
55,875
0
W
Chang'e
mega39
Chang'e
362
105
348
855
7,152
1,466
1,006
517
6,635
17,931
0
L
6,394
2,808
0
554
8,742
1,637
210
919
7,823
0
21,977
L
5,935
2,290
0
1,049
14,821
6,955
131
2,321
12,500
24,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
39,060
214
Minions Killed
259
0
Camps Cleared
0
1,189,065
Distance Traveled
1,373,222
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,861
554
102
6
0
319,757
0
W
Fenrir
8,396
525
42
3
0
299,326
0
L
Artemis
4,793
300
8
1
0
65,008
1
W
Cerberus
7,396
462
32
2
0
264,354
0
L
Cthulhu
6,352
397
30
2
0
305,475
1
W
Pele
7,046
440
53
3
0
243,443
1
W
Morgan Le Fay
9,266
579
90
6
0
299,809
3
W
Chang'e
6,956
435
42
3
0
266,290
3
L
Neith
6,290
393
34
2
0
216,840
0
L
Ymir
6,884
430
40
3
0
281,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role