Player Matchup

Kukulkan
Kukulkan
Fuexz
Kukulkan
Level 28
God Stats
4W - 2L
1,588 SR
Queue Stats
9W - 8L
1,386 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tuecan
Tsukuyomi
Level 23
God Stats
10W - 7L
1,496 SR
Queue Stats
11W - 8L
1,444 Elo+
Party 3
Sol
Sol
Xeicv
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 3
King Arthur
King Arthur
dustinellis
King Arthur
Level 25
God Stats
9W - 11L
1,373 SR
Queue Stats
96W - 85L
1,409 Elo+
Party 1
Odin
Odin
meisawesomedude-
Odin
Level 26
God Stats
1W - 1L
1,076 SR
Queue Stats
122W - 95L
1,388 Elo+
Party 1
Team Averages
Level 25
1,407 SR
1,454 Elo+

VS

Team Averages
Level 15
1,530 SR
1,471 Elo+
Agni
Agni
Fireaion
Agni
Level 29
God Stats
2W - 5L
1,542 SR
Queue Stats
27W - 27L
1,475 Elo+
Solo
Cabrakan
Cabrakan
OhNoDolf
Cabrakan
Level 20
God Stats
1W - 3L
1,341 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2
Pele
Pele
OhNoTitan
Pele
Level 13
God Stats
1W - 2L
1,767 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 2
Ymir
Ymir
ReaperJack8575
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,266 Elo+
Solo
Cernunnos
Cernunnos
Shadowy Sol
Cernunnos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 45L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fuexz
Kukulkan
20
14 / 3 / 16
14,704
1,225
23,876
11,049
4,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Tuecan
Tsukuyomi
20
5 / 4 / 22
12,253
1,021
18,225
9,754
4,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Xeicv
Sol
19
6 / 1 / 17
12,388
1,032
12,973
8,002
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
dustinellis
King Arthur
20
6 / 1 / 26
13,218
1,102
14,283
17,184
12,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 9 / 11
11,822
985
10,102
16,929
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 4 / 2
10,461
872
5,324
5,336
1,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
OhNoDolf
Cabrakan
18
4 / 10 / 7
11,626
969
15,758
22,244
13,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
3 / 9 / 11
11,982
999
12,845
19,532
6,677
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 6 / 14
11,391
949
10,367
22,750
33,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Shadowy Sol
Cernunnos
18
7 / 7 / 4
12,343
1,029
13,532
15,962
5,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
56
36
Kills
18
18
Deaths
36
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Agni
3
4
2
1
W
Kukulkan
Fuexz
Kukulkan
14
3
16
7.33
L
Cabrakan
OhNoDolf
Cabrakan
4
10
7
0.75
L
Pele
3
9
11
0.94
L
1
6
14
1.33
L
Cernunnos
Shadowy Sol
Cernunnos
7
7
4
1.29
W
Tsukuyomi
Tuecan
Tsukuyomi
5
4
22
4
W
Sol
Xeicv
Sol
6
1
17
14.5
W
King Arthur
dustinellis
King Arthur
6
1
26
19
W
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,459
Damage
57,826
62,918
Taken
85,824
31,918
Mitigated
60,920
10,412
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,324
461
137
1,118
5,336
1,581
0
1,116
4,047
20,302
0
W
Kukulkan
Fuexz
Kukulkan
23,876
5,820
315
3,234
11,049
4,079
0
4,987
6,062
50,161
0
L
Cabrakan
OhNoDolf
Cabrakan
15,758
1,682
0
303
22,244
13,914
0
13,101
8,686
25,922
0
L
Pele
12,845
3,827
0
1,059
19,532
6,677
0
8,676
10,367
0
29,334
L
10,367
654
0
0
22,750
33,217
0
11,662
10,361
23,623
0
L
Cernunnos
Shadowy Sol
Cernunnos
13,532
6,925
214
1,480
15,962
5,531
0
5,074
10,528
0
32,594
W
Tsukuyomi
Tuecan
Tsukuyomi
18,225
4,904
0
110
9,754
4,421
0
6,160
3,594
0
40,355
W
Sol
Xeicv
Sol
12,973
5,517
0
1,999
8,002
2,759
0
5,251
2,751
26,619
0
W
King Arthur
dustinellis
King Arthur
14,283
828
0
4,167
17,184
12,518
0
9,845
7,339
6,071
30,113
W
10,102
2,289
0
587
16,929
8,141
0
5,206
11,723
0
21,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,385
Gold Earned
57,803
202
Minions Killed
161
9
Camps Cleared
7
1,026,625
Distance Traveled
856,242
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,461
872
42
4
0
102,290
0
W
Kukulkan
14,704
1,225
70
6
2
200,316
1
L
Cabrakan
11,626
969
18
2
1
195,335
0
L
Pele
11,982
999
31
3
3
208,627
0
L
Ymir
11,391
949
33
3
2
177,905
0
L
Cernunnos
12,343
1,029
37
3
1
172,085
0
W
Tsukuyomi
12,253
1,021
42
4
2
250,743
1
W
Sol
12,388
1,032
39
3
0
159,497
0
W
King Arthur
13,218
1,102
35
3
1
247,062
0
W
Odin
11,822
985
16
1
4
169,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role