Player Matchup

Gilgamesh
Gilgamesh
GockMcStuffins
Gilgamesh
Level 25
God Stats
4W - 4L
1,707 SR
Queue Stats
81W - 45L
1,733 Elo+
Party 1
Scylla
Scylla
Kho178263
Scylla
Level 6
God Stats
1W - 2L
1,777 SR
Queue Stats
9W - 4L
1,653 Elo+
Party 1
Apollo
Apollo
argonauti
Apollo
Level 88
God Stats
11W - 14L
1,509 SR
Queue Stats
613W - 498L
1,617 Elo+
Party 1
Neith
Neith
therealfoobzttv
Neith
Level 4
God Stats
1W - 1L
1,800 SR
Queue Stats
2W - 1L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
valva7306
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,513 Elo+
Solo
Team Averages
Level 26
1,659 SR
1,633 Elo+

VS

Team Averages
Level 25
1,672 SR
1,612 Elo+
Baron Samedi
Baron Samedi
BlntmanandChonic
Baron Samedi
Level 29
God Stats
4W - 4L
1,722 SR
Queue Stats
46W - 49L
1,572 Elo+
Solo
Charybdis
Charybdis
LagrimasDeAngel
Charybdis
Level 14
God Stats
2W - 0L
1,543 SR
Queue Stats
14W - 11L
1,574 Elo+
Solo
Nemesis
Nemesis
Smurfin101
Nemesis
Level 23
God Stats
3W - 0L
1,798 SR
Queue Stats
41W - 12L
1,847 Elo+
Solo
Athena
Athena
SquashyActor10
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 162L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
fathertime1992
Gilgamesh
Level 28
God Stats
5W - 1L
1,796 SR
Queue Stats
59W - 55L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GockMcStuffins
Gilgamesh
19
5 / 6 / 7
12,141
552
18,728
22,726
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Kho178263
Scylla
18
4 / 5 / 3
11,196
509
10,203
12,538
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
argonauti
Apollo
18
5 / 7 / 6
11,789
536
10,340
19,141
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 3
9,692
441
7,167
12,447
4,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
valva7306
Sun Wukong
5
0 / 5 / 0
6,389
290
149
4,543
1,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlntmanandChonic
Baron Samedi
18
3 / 4 / 12
12,112
551
10,106
13,076
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
LagrimasDeAngel
Charybdis
19
7 / 7 / 3
12,854
584
9,913
15,727
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Smurfin101
Nemesis
20
8 / 1 / 5
14,146
643
16,303
15,484
6,200
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 8
11,901
541
7,922
22,268
16,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
fathertime1992
Gilgamesh
19
7 / 2 / 6
13,833
629
10,209
18,814
20,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
18
Kills
27
27
Deaths
18
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlntmanandChonic
Baron Samedi
3
4
12
2.25
L
Gilgamesh
GockMcStuffins
Gilgamesh
5
6
7
1.42
L
Scylla
Kho178263
Scylla
4
5
3
1.1
W
Charybdis
LagrimasDeAngel
Charybdis
7
7
3
1.21
W
Nemesis
Smurfin101
Nemesis
8
1
5
10.5
W
2
4
8
1.5
L
Apollo
argonauti
Apollo
5
7
6
1.14
W
Gilgamesh
fathertime1992
Gilgamesh
7
2
6
5
L
4
4
3
1.38
L
Sun Wukong
valva7306
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,587
Damage
54,453
71,395
Taken
85,369
28,355
Mitigated
55,454
11,964
Healing
27,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlntmanandChonic
Baron Samedi
10,106
465
868
3,669
13,076
7,518
1,463
2,347
10,729
69,022
0
L
Gilgamesh
GockMcStuffins
Gilgamesh
18,728
5,436
0
3,957
22,726
9,086
0
7,179
15,547
0
88,499
L
Scylla
Kho178263
Scylla
10,203
332
118
2,335
12,538
4,160
0
2,997
9,541
77,672
0
W
Charybdis
LagrimasDeAngel
Charybdis
9,913
4,574
0
3,417
15,727
5,055
4,165
1,913
13,814
0
78,710
W
Nemesis
Smurfin101
Nemesis
16,303
7,768
0
8,595
15,484
6,200
1,304
1,960
13,524
0
133,685
W
7,922
2,441
1,799
5,819
22,268
16,492
500
1,799
20,469
37,984
0
L
Apollo
argonauti
Apollo
10,340
4,901
0
3,177
19,141
8,851
1,948
2,449
16,692
0
84,616
W
Gilgamesh
fathertime1992
Gilgamesh
10,209
2,797
43
3,541
18,814
20,189
1,589
4,362
14,452
0
78,688
L
7,167
3,880
0
2,377
12,447
4,264
1,216
4,594
7,853
0
46,298
L
Sun Wukong
valva7306
Sun Wukong
149
44
0
0
4,543
1,994
144
809
3,734
0
5,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,207
Gold Earned
64,846
507
Minions Killed
594
0
Camps Cleared
0
1,778,999
Distance Traveled
2,093,844
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,112
551
106
5
0
393,666
8
L
Gilgamesh
12,141
552
133
6
0
421,617
3
L
Scylla
11,196
509
137
6
0
418,940
6
W
Charybdis
12,854
584
113
5
0
353,873
5
W
Nemesis
14,146
643
186
8
0
517,071
3
W
Athena
11,901
541
53
2
0
433,720
1
L
Apollo
11,789
536
144
7
0
408,528
2
W
Gilgamesh
13,833
629
136
6
0
395,514
4
L
Neith
9,692
441
88
4
0
430,238
7
L
Sun Wukong
6,389
290
5
0
0
99,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role