Player Matchup

Kukulkan
Kukulkan
Drigow
Kukulkan
Level 160
God Stats
2W - 0L
1,553 SR
Queue Stats
20W - 28L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
LordEPickle
Cthulhu
Level 104
God Stats
53W - 29L
1,766 SR
Queue Stats
397W - 226L
1,707 Elo+
Party 3
Horus
Horus
Vilekev
Horus
Level 27
God Stats
26W - 7L
1,855 SR
Queue Stats
122W - 44L
1,732 Elo+
Party 3
Cliodhna
Cliodhna
XaniCat
Cliodhna
Level 157
God Stats
4W - 3L
1,518 SR
Queue Stats
8W - 7L
1,446 Elo+
Party 2
Medusa
Medusa
rocketsoverrio2
Medusa
Level 65
God Stats
56W - 19L
1,927 SR
Queue Stats
323W - 166L
1,651 Elo+
Party 3
Team Averages
Level 103
1,724 SR
1,595 Elo+

VS

Team Averages
Level 70
1,652 SR
1,585 Elo+
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DukeofCoyotes
Cliodhna
Level 159
God Stats
3W - 2L
1,573 SR
Queue Stats
292W - 291L
1,612 Elo+
Party 1
Ganesha
Ganesha
Emsaph
Ganesha
Level 24
God Stats
6W - 3L
1,838 SR
Queue Stats
33W - 19L
1,638 Elo+
Party 1
Hel
Hel
SmolBean2003
Hel
Level 28
God Stats
0W - 1L
1,734 SR
Queue Stats
74W - 87L
1,516 Elo+
Solo
Chaac
Chaac
Valefor101
Chaac
Level 18
God Stats
1W - 1L
1,616 SR
Queue Stats
3W - 2L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drigow
Kukulkan
19
3 / 4 / 7
12,295
768
14,974
12,075
3,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LordEPickle
Cthulhu
20
9 / 4 / 11
13,926
870
27,912
27,599
38,431
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Vilekev
Horus
18
3 / 0 / 16
12,058
754
8,720
22,250
29,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
XaniCat
Cliodhna
19
5 / 3 / 8
12,612
788
19,676
16,644
6,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 5 / 9
11,322
708
17,879
16,857
6,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 3 / 4
11,578
724
13,324
17,158
7,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
DukeofCoyotes
Cliodhna
19
7 / 6 / 9
12,451
778
31,740
20,116
11,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Emsaph
Ganesha
18
0 / 2 / 11
11,366
710
9,372
19,334
27,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 7 / 9
10,472
655
9,343
21,640
18,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
18
4 / 4 / 7
11,384
712
15,897
26,581
35,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
22
Kills
16
16
Deaths
22
51
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
4
2
W
Kukulkan
Drigow
Kukulkan
3
4
7
1.63
L
Cliodhna
DukeofCoyotes
Cliodhna
7
6
9
1.92
L
Ganesha
Emsaph
Ganesha
0
2
11
2.75
W
Cthulhu
LordEPickle
Cthulhu
9
4
11
3.63
L
1
7
9
0.79
L
Chaac
4
4
7
1.88
W
Horus
Vilekev
Horus
3
0
16
11
W
Cliodhna
XaniCat
Cliodhna
5
3
8
3
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,161
Damage
79,676
95,425
Taken
104,829
84,921
Mitigated
100,973
23,035
Healing
38,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,324
6,095
0
3,066
17,158
7,909
1,672
6,366
10,792
0
57,689
W
Kukulkan
Drigow
Kukulkan
14,974
1,068
0
0
12,075
3,774
555
2,255
9,471
72,144
0
L
Cliodhna
DukeofCoyotes
Cliodhna
31,740
1,901
0
1,342
20,116
11,053
143
6,230
13,886
0
53,279
L
Ganesha
Emsaph
Ganesha
9,372
404
684
2,413
19,334
27,697
236
9,926
9,408
23,702
0
W
Cthulhu
LordEPickle
Cthulhu
27,912
3,341
1,188
2,191
27,599
38,431
205
5,872
20,318
58,696
0
L
9,343
1,120
10,429
9,558
21,640
18,719
73
10,041
11,599
33,751
0
L
Chaac
15,897
1,028
0
10,911
26,581
35,595
0
10,995
15,586
0
39,943
W
Horus
Vilekev
Horus
8,720
3,401
6,450
9,367
22,250
29,953
53
5,793
15,380
0
15,165
W
Cliodhna
XaniCat
Cliodhna
19,676
1,236
0
1,163
16,644
6,571
1,658
2,019
13,910
0
44,207
W
17,879
8,260
0
2,676
16,857
6,192
2,086
2,363
14,076
0
57,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,213
Gold Earned
57,251
407
Minions Killed
337
9
Camps Cleared
8
1,662,602
Distance Traveled
1,588,175
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,578
724
122
8
2
323,338
1
W
Kukulkan
12,295
768
146
9
4
291,920
1
L
Cliodhna
12,451
778
73
5
2
309,972
2
L
Ganesha
11,366
710
1
0
0
348,784
1
W
Cthulhu
13,926
870
96
6
0
362,929
1
L
Hel
10,472
655
78
5
1
288,166
6
L
Chaac
11,384
712
63
4
3
317,915
2
W
Horus
12,058
754
14
1
0
342,860
11
W
Cliodhna
12,612
788
56
4
1
343,381
2
W
Medusa
11,322
708
95
6
4
321,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role