Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gmegaforce
Cerberus
Level 68
God Stats
19W - 24L
1,437 SR
Queue Stats
389W - 417L
1,453 Elo+
Solo
Skadi
Skadi
KennyG_520_YT
Skadi
Level 65
God Stats
0W - 4L
1,334 SR
Queue Stats
86W - 92L
1,422 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MOISTY_LIZARD
Cu Chulainn
Level 123
God Stats
11W - 10L
1,404 SR
Queue Stats
450W - 434L
1,496 Elo+
Party 1
Fenrir
Fenrir
kauaikid89
Fenrir
Level 123
God Stats
7W - 7L
1,555 SR
Queue Stats
171W - 142L
1,456 Elo+
Solo
Team Averages
Level 93
1,446 SR
1,465 Elo+

VS

Team Averages
Level 72
1,474 SR
1,454 Elo+
Tyr
Tyr
CEO_OF_HUNGER
Tyr
Level 68
God Stats
12W - 9L
1,406 SR
Queue Stats
363W - 393L
1,526 Elo+
Solo
Merlin
Merlin
Emiliano68yt
Merlin
Level 65
God Stats
8W - 5L
1,524 SR
Queue Stats
183W - 180L
1,427 Elo+
Solo
Set
Set
Korkcrews
Set
Level 53
God Stats
4W - 3L
1,568 SR
Queue Stats
61W - 72L
1,430 Elo+
Solo
Apollo
Apollo
KysonsBetter
Apollo
Level 66
God Stats
2W - 1L
1,300 SR
Queue Stats
185W - 170L
1,440 Elo+
Solo
Sylvanus
Sylvanus
LeekOutDaCut
Sylvanus
Level 106
God Stats
7W - 4L
1,571 SR
Queue Stats
211W - 210L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 7 / 10
12,481
520
21,747
23,216
11,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Gmegaforce
Cerberus
16
1 / 4 / 11
11,013
459
7,510
30,784
35,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 11 / 10
10,749
448
12,429
17,922
5,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MOISTY_LIZARD
Cu Chulainn
18
5 / 8 / 4
12,153
506
19,264
29,622
23,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
kauaikid89
Fenrir
20
14 / 5 / 2
13,246
552
18,783
20,083
9,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 7
12,230
510
14,678
22,094
24,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
20
7 / 7 / 8
13,021
543
17,724
17,487
4,928
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 5 / 11
11,124
464
10,351
22,893
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
19
17 / 7 / 5
13,471
561
25,633
22,138
10,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
LeekOutDaCut
Sylvanus
19
5 / 5 / 16
12,512
521
16,851
22,035
27,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
82
30
Kills
35
35
Deaths
30
37
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
7
10
1.71
W
2
6
7
0.92
W
Merlin
7
7
8
1.57
L
Cerberus
Gmegaforce
Cerberus
1
4
11
1.63
L
3
11
10
0.73
W
4
5
11
1.9
W
Apollo
17
7
5
2.79
W
Sylvanus
LeekOutDaCut
Sylvanus
5
5
16
2.6
L
Cu Chulainn
MOISTY_LIZARD
Cu Chulainn
5
8
4
0.88
L
Fenrir
kauaikid89
Fenrir
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,733
Damage
85,237
121,627
Taken
106,647
85,296
Mitigated
75,934
44,017
Healing
35,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
21,747
860
0
11,469
23,216
11,523
2,893
9,381
13,231
81,998
0
W
14,678
3,328
0
8,604
22,094
24,717
627
5,845
16,249
0
82,074
W
Merlin
17,724
812
773
2,810
17,487
4,928
0
9,398
8,089
77,923
0
L
Cerberus
Gmegaforce
Cerberus
7,510
539
345
11,863
30,784
35,284
0
9,107
21,426
51,350
0
L
12,429
5,142
588
2,328
17,922
5,784
621
7,026
10,694
0
50,895
W
10,351
4,867
0
385
22,893
7,497
0
5,909
16,984
0
61,620
W
Apollo
25,633
18,340
0
7,120
22,138
10,815
605
5,514
16,624
0
73,651
W
Sylvanus
LeekOutDaCut
Sylvanus
16,851
4,991
6,092
9,708
22,035
27,977
431
7,074
14,961
46,617
7,531
L
Cu Chulainn
MOISTY_LIZARD
Cu Chulainn
19,264
4,153
647
8,076
29,622
23,485
393
2,867
26,637
18,729
80,279
L
Fenrir
kauaikid89
Fenrir
18,783
4,924
0
8,701
20,083
9,220
0
3,575
16,466
0
92,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,642
Gold Earned
62,358
588
Minions Killed
540
0
Camps Cleared
0
2,010,599
Distance Traveled
2,121,123
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,481
520
127
5
0
355,418
1
W
Tyr
12,230
510
164
7
0
445,481
2
W
Merlin
13,021
543
132
6
0
432,186
1
L
Cerberus
11,013
459
102
4
0
387,612
2
L
Skadi
10,749
448
89
4
0
373,530
1
W
Set
11,124
464
82
3
0
470,224
2
W
Apollo
13,471
561
82
3
0
376,961
4
W
Sylvanus
12,512
521
80
3
0
396,271
2
L
Cu Chulainn
12,153
506
151
6
0
427,309
2
L
Fenrir
13,246
552
119
5
0
466,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role