Player Matchup

Tiamat
Tiamat
Ghostking115
Tiamat
Level 36
God Stats
0W - 2L
1,337 SR
Queue Stats
42W - 40L
1,459 Elo+
Party 1
Merlin
Merlin
SHOOTthenTALK
Merlin
Level 18
God Stats
8W - 7L
1,591 SR
Queue Stats
30W - 31L
1,450 Elo+
Party 1
Hades
Hades
mightywhitey
Hades
Level 107
God Stats
8W - 6L
1,444 SR
Queue Stats
22W - 26L
1,373 Elo+
Party 1
Team Averages
Level 54
1,457 SR
1,427 Elo+

VS

Team Averages
Level 37
1,474 SR
1,239 Elo+
Neith
Neith
Diego321XD
Neith
Level 7
God Stats
1W - 7L
1,285 SR
Queue Stats
2W - 8L
1,191 Elo+
Party 2
Artio
Artio
JayTheAngel00
Artio
Level 99
God Stats
3W - 2L
1,638 SR
Queue Stats
137W - 184L
1,415 Elo+
Solo
Ra
Ra
Jolsh2308
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 3 / 12
10,099
721
9,701
10,419
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 2 / 11
10,680
763
10,345
5,559
2,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
13 / 3 / 11
11,388
813
15,159
10,729
5,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 4 / 4
10,802
772
8,027
11,770
8,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 6 / 4
10,073
720
4,452
19,377
20,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 16 / 1
8,225
588
2,439
14,107
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
26
Kills
8
8
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
4
4
4
1.5
L
Tiamat
5
3
12
3.67
W
3
6
4
0.83
W
1
16
1
0.09
L
8
2
11
6.75
L
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
14,918
26,707
Taken
45,254
14,698
Mitigated
34,456
9,134
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,027
2,801
0
1,028
11,770
8,662
0
9,872
1,898
0
29,519
L
Tiamat
9,701
1,678
0
3,267
10,419
7,034
487
2,161
8,218
30,614
0
W
4,452
639
748
4,373
19,377
20,690
0
13,274
6,103
22,830
0
W
2,439
638
0
176
14,107
5,104
0
12,206
1,901
12,071
0
L
10,345
768
72
1,434
5,559
2,010
957
1,392
4,089
36,318
0
L
15,159
2,246
116
4,245
10,729
5,654
733
3,348
7,281
36,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
29,100
145
Minions Killed
95
10
Camps Cleared
1
656,400
Distance Traveled
572,793
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,802
772
48
3
1
201,740
0
L
Tiamat
10,099
721
51
4
6
234,047
3
W
Artio
10,073
720
25
2
0
235,236
1
W
Ra
8,225
588
22
2
0
135,817
0
L
Merlin
10,680
763
49
4
3
228,500
1
L
Hades
11,388
813
45
3
1
193,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role